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Okay, so I figured this out all by myself, but I named it "head_lcbf.nif" in the mesh folder and I guess it worked

I know nothing about scripts, but just based on this discovery, it seems to me that adding a nif to the model list and then adding "_lcbf" to the end of the model's name will automatically add it to the female version of the creature

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  • 2 weeks later...
On 6/8/2023 at 5:02 PM, DumCumpster said:

Okay, so I figured this out all by myself, but I named it "head_lcbf.nif" in the mesh folder and I guess it worked

I know nothing about scripts, but just based on this discovery, it seems to me that adding a nif to the model list and then adding "_lcbf" to the end of the model's name will automatically add it to the female version of the creature

Yes, that is how you do it. 

 

and also new skeletons for races :). 

 

 

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