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Dead or Alive 6 - Modding Thread and Discussion


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Posted
On 9/7/2019 at 8:35 PM, Mikey Evans said:

Can anyone tell me how to 1.extract the Powerblow Animations for KASUMI and AYANE. 2. and how to swap the break blow animation files with the powerblow animation? thanks!

Most of the PB animations are like this: XXX0800_XXX and XXX0801_CMN where XXX is the character code name. Some PBs are around XXX1000+. It's easy to recognize them, because they are followed by the animation that has CMN at the end of the name. 

 

For the BB animations they are all XXX5500_XXX and XXX5501_CMN.

 

So what you need to do is extracting the PB animations from RRPrewiew.rdbin and rename them as BB animations

Posted
5 minutes ago, gatto tom said:

Most of the PB animations are like this: XXX0800_XXX and XXX0801_CMN where XXX is the character code name. Some PBs are around XXX1000+. It's easy to recognize them, because they are followed by the animation that has CMN at the end of the name. 

 

For the BB animations they are all XXX5500_XXX and XXX5501_CMN.

 

So what you need to do is extracting the PB animations from RRPrewiew.rdbin and rename them as BB animations

will i need to use REDELBE?

Posted
27 minutes ago, Mikey Evans said:

will i need to use REDELBE?

yes

Posted

Poll     Character Rating DOA6

 

I invite DOA6 users to vote on who are the best characters in the game.

Only two questions:

 

1.Who do you think is the best female character in the game?

2.Who do you think is the best male character in the game?

 

You can cast only one vote for one female and one vote for one male character. In the list of applicants only those characters that are represented in this game. The vote is secret, but if you have a desire, you can express your opinion.


This vote may be of practical interest to modders, as they will know how users' sympathies are distributed and who is most popular for them.

 

 

 

Posted

Hello how can I edit/adjust the weight of the mods I do in blender? I import .vb files to blender but when i change edges and faces the changes arent afected by the weight. So how can I edit the armature and weight? 

Posted
On 9/14/2019 at 2:19 PM, King Tаlic said:
Thanks for the advice  ?  ...budy.
Which translator you use? I will not use it, that's for sure.
?
 

thank you my friend :)

i m not use translators bevose i knowing english and chinese

yes i am is Ok

 

Posted

hi recently started this game, and the mods are all working adding clothes via redelbe, into layer 2 folder etc

thank you to the modding community here :)

 

anyways, i just got a couple questions

 

as i been adding new outfits, is there a way that i can see the names of the mod, somewhere in game, that i installed?

i just feel its really messy, not sure what outfit i need to use, to see that outfit mod

 

and also can i use the layer 2 mods as saved character outfits?

Posted
1 hour ago, ADQCEZ said:

Please!!!!Somebody who could teach me how to install these mods and use them in game , thanks!!

 

Here has been written about installation many - many times. Do not be lazy and read.

 

 

 

Posted

Nice to meet you.

Please help me...

 

I'm editting Kasumi COS No.2(Shiro tae). I want to delete Shoes from 7.ib and vb.

 

But after editting and import using "g1m_import.exe" file does not work in game.

For check, I exported using "g1m_export.exe" after importing(does not work file) and read all ib+vb file,

Blender say under image error.

 

Using g1mtools_0.7, Blender 2.8

 

Does anyone know what happen????

タイトルなし.png

Posted
On 9/6/2019 at 8:57 PM, Azkni said:

Hey im new doing mods and i succed editing one costume and show it ingame but I have some questions if u could answer :,D

- How do i edit textures? I mean the 3D model is grey and if I go to "Texture paint" they arent there. I readed about files in Material editor (f.ex. MPR_Muscle_Character_BASCOS001_b01_BLEND_kidsalb) but IDK how to import them to Blender)

-How do I edit "4D" parts of a costume? Blender gives me error. And do my own "4D" stuff

-(How to say this...) I wanna add more things to the costume, not just editing with modeling mode or sculping, but if i ADD things they dont look attached to the body so if it moves the leg it dont follow the move and just levitates (example in screenshoot, ingame those figures i added dont move with the character)

- I tried to edit hair but exporting to game it doesnt change, what im doing bad? I edit it like a normal costume.

I have 2 days of experience in blender sorry if im doing things really bad xd and ty for answering 

image.png.479d0ada1165fc330d6b916927b039d2.png

There are several tutorials on the DOA5 forum on how to work with mods. Read them, maybe they will be useful to you.

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