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Final Fantasy XV: Royal Arms (1,5,12)


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Posted

Final Fantasy XV: Royal Arms (1,5,12)

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This mod adds: Sword of the Wise, Blade of the Mystic and Katana of the Warrior from Final Fantasy XV.

You can post screenshots of the mod in game and I will add them in the main page.

Enjoy.

 

Credits:

 

SquareEnix: Final Fantasy XV

Some dude from DeviantArt that ripped and ported them for XnaLara

Sets00na: Porting into Skyrim

 


 

  • 2 months later...
Posted

Yeah, this mod doesn't actually work. At the very least, the file can't be added to NMM, and it doesn't show up in AddItemMenu when installed via Vortex.

Posted
On 4/25/2019 at 7:31 AM, Masta said:

Yeah, this mod doesn't actually work. At the very least, the file can't be added to NMM, and it doesn't show up in AddItemMenu when installed via Vortex.

The file cannot be added to NMM because it is in .rar format and afaik NMM does not accept .rar files. MO and MO2 accepts .rar files easily and is superior to NMM and Vortex. If you want to use this mod with NMM, extract it from the .rar container and then create a new archive with the mod's contents (the two folders and the .esp file) and make sure to select .zip instead. 

 

And as for whether or not it works in-game, it definitely works. I never used AddItemMenu before so I don't know how that works. And I don't use Vortex either so I don't know how that works. But I installed it correctly in MO2 (as any normal mod installs) and the weapons appear fine in-game. If you are sure you installed the mod correctly, open the game, load your save and open the console.

 

To get the item ID for the three weapons you need to do "help wise", "help warrior" and "help mystic" respectively, because those are the words in each of the weapons' names as seen on the mod description page. If you do not see a weapon ID in the returned values with the names of the weapons as the description page has it, you did not install the mod correctly. Remember the name are Sword of the Wise, Blade of the Mystic and Katana of the Warrior. When you're searching for the weapon ID, you can use the Page Up/ Page Down buttons on your keyboard to search your list of results in console.

 

Alternatively, after having looked at the .esp in xedit, the mod author was kind enough to allow us to craft and also temper the weapons if you have the ebony smithing perk. So if you do have that perk unlocked, go to any forge and you should see the weapons available for crafting.

 

The weapons are pretty good, though the Sword is a tad too small for me, and the Blade is a tad too big. Katana is perfect. But they look very nice in my game though.

 

EDIT: Thank you mod author for making this available.

 

Posted
On 5/1/2019 at 12:13 AM, Hellas said:

The file cannot be added to NMM because it is in .rar format and afaik NMM does not accept .rar files. MO and MO2 accepts .rar files easily and is superior to NMM and Vortex. If you want to use this mod with NMM, extract it from the .rar container and then create a new archive with the mod's contents (the two folders and the .esp file) and make sure to select .zip instead.  

 

And as for whether or not it works in-game, it definitely works. I never used AddItemMenu before so I don't know how that works. And I don't use Vortex either so I don't know how that works. But I installed it correctly in MO2 (as any normal mod installs) and the weapons appear fine in-game. If you are sure you installed the mod correctly, open the game, load your save and open the console.

 

To get the item ID for the three weapons you need to do "help wise", "help warrior" and "help mystic" respectively, because those are the words in each of the weapons' names as seen on the mod description page. If you do not see a weapon ID in the returned values with the names of the weapons as the description page has it, you did not install the mod correctly. Remember the name are Sword of the Wise, Blade of the Mystic and Katana of the Warrior. When you're searching for the weapon ID, you can use the Page Up/ Page Down buttons on your keyboard to search your list of results in console.

 

Alternatively, after having looked at the .esp in xedit, the mod author was kind enough to allow us to craft and also temper the weapons if you have the ebony smithing perk. So if you do have that perk unlocked, go to any forge and you should see the weapons available for crafting.

 

The weapons are pretty good, though the Sword is a tad too small for me, and the Blade is a tad too big. Katana is perfect. But they look very nice in my game though.

 

EDIT: Thank you mod author for making this available.

 

You're welcome.

  • 3 weeks later...
Posted

I really love this weapon set could you add the sword of father to this thx. I have .xps file but i don't know how to make it tobe useble model in game 

 

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