hogsmaws Posted February 11, 2019 Posted February 11, 2019 i'm using northgirl armor and the hdt bodyslide set but the regular boots cause these weird anomalies but the white set are fine. any ideas what could be causing this issue? Â Â Â
myuhinny Posted February 11, 2019 Posted February 11, 2019 Load the boots into outfit studios and try to export them and see if it throws up a error. To me it looks like a some bones might be missing.
hogsmaws Posted February 11, 2019 Author Posted February 11, 2019 16 minutes ago, myuhinny said: Load the boots into outfit studios and try to export them and see if it throws up a error. To me it looks like a some bones might be missing. if you meant to import the boot nif and then export the boot nif then I just did that and I didn't get any errors.  btw, this is the mod for the bodyslide NorthGirl BodySlide
myuhinny Posted February 11, 2019 Posted February 11, 2019 The boots are stretching and or have pieces missing. That is a skeleton issue missing bones nodes or messed up weight painting.
hogsmaws Posted February 11, 2019 Author Posted February 11, 2019 i guess the modder bodyslided the boots for the calfs but something is wrong with mine for some reason. since the white boot was working i just replaced the default boot with it and opened it up in nifskope and repathed the textures to the default colors. all good now. Â if you ever run bodyslide it will overwrite the fix so you will have to do this step again (if anyone else is having this issue).
myuhinny Posted February 15, 2019 Posted February 15, 2019 You can also just reweight paint those boots with the calf bone and remove the other bones weights from the boots in outfit studios.
hogsmaws Posted February 15, 2019 Author Posted February 15, 2019 8 hours ago, myuhinny said: You can also just reweight paint those boots with the calf bone and remove the other bones weights from the boots in outfit studios. lol... you lost me at "paint those boots". its ok though i appreciate your help ?
Recommended Posts
Archived
This topic is now archived and is closed to further replies.