Yinkle Posted July 8, 2020 Share Posted July 8, 2020 31 minutes ago, saltshade said: But I'm not really sure what the definition of a sexlab thread is in this case, so I'm hoping you can fill me in on that before I jump to conclusions. I have a lot of mods, so it's impossible for me to determine what the problem is without actually disabling them all one by one(or what seems like a possible conflict). Here is my load order so you can see if there is something strange: When sexlab starts a "scene" it sends a mod event "HookAnimationStart" which is what lightmeup listens for. Subsequently it drops the lights around the scene centre which it reads from the sexlab threadID that was sent with the event. This, TDFDancers (if installed) and using the "Test Lights" keymap set in the LightMeUp MCM (maybe you set the keymap and hit it by mistake?) are the only ways to trigger the lights. I've no idea which of your mods could be initiating a scene with the mara statue but it's not this one! A good place to start would be enabling debug logging and trace. Then look for sexlab trace entries in your papyrus.log. You might be lucky and find the culprit. Another way to avoid this would be to wait until you've left the abandoned prison before enabling SexLab in the MCM. Link to comment
WhatRules Posted July 8, 2020 Share Posted July 8, 2020 1 hour ago, Yinkle said: When sexlab starts a "scene" it sends a mod event "HookAnimationStart" which is what lightmeup listens for. Subsequently it drops the lights around the scene centre which it reads from the sexlab threadID that was sent with the event. This, TDFDancers (if installed) and using the "Test Lights" keymap set in the LightMeUp MCM (maybe you set the keymap and hit it by mistake?) are the only ways to trigger the lights. I've no idea which of your mods could be initiating a scene with the mara statue but it's not this one! A good place to start would be enabling debug logging and trace. Then look for sexlab trace entries in your papyrus.log. You might be lucky and find the culprit. Another way to avoid this would be to wait until you've left the abandoned prison before enabling SexLab in the MCM. I didn't set any keys but some testing revealed that it can only happen with ELFXenhancer and Sexy Starting Options enabled (and I don't even have to activate the statue). So I'm just going to take that as a situational conflict and keep playing. It's a pretty niche mod so maybe that's why no one reported it. Link to comment
xtirp8 Posted July 24, 2020 Share Posted July 24, 2020 Hi, thanks for the great mod. With the dark ENB, i can admire the animations. but I have a little problem: during animation objects (like AnimObjects) and sometimes the actors themselves are incorrectly illuminated at a certain angle (become dark), if i rotate the camera, lighting becomes normal . and the objects of animation in all stages except the last are also dark from all angles only at the last stage they are illuminated normally just like the actors. The video shows more clearly: Новый проект (1).mp4 ENB is not to blame here, I tried and without it the situation is the same. I tried to change the loading order, too, did not help. But just in case: Spoiler 00 Skyrim.esm 01 Update.esm 02 HearthFires.esm 03 Dawnguard.esm 04 Dragonborn.esm 05 Lanterns Of Skyrim - All In One - Main.esm 06 Unofficial Skyrim Legendary Edition Patch.esp [версия 3.0.5] 07 ApachiiHair.esm 08 ApachiiHairFemales.esm 09 ApachiiHairMales.esm 0A Skyrim Project Optimization - Full Version - Russian.esm 0B ClimatesOfTamriel.esm 0C Heels Sound.esm 0D RSkyrimChildren.esm 0E SkyMoMod.esm 0F ZaZAnimationPack.esm 10 SexLab.esm [версия 1.62] 11 SexLabAroused.esm [версия 2.9] 12 Schlongs of Skyrim - Core.esm 13 CreatureFramework.esm [версия 2.0.0] 14 High Poly Head.esm 15 Devious Devices - Assets.esm [версия 2.8.3] 16 Devious Devices - Integration.esm 17 Devious Devices - Expansion.esm 18 Skyrim - Utility Mod.esm [версия 4.50] 19 Heretical Resources.esm 1A SexLab Extra Voices.esp 1B SexLab Sound FX Replacer.esp 1C SkyUI.esp 1D UIExtensions.esp 1E RaceMenu.esp 1F RaceMenuPlugin.esp 20 RaceMenuMorphsCOS.esp 21 SOSRaceMenu.esp 22 Alternate Start - Live Another Life.esp [версия 3.1.7] 23 animal_mansion.esp 24 Populated Cities Towns Villages Legendary.esp 25 3DNPC.esp [версия 3.4] 26 TheAmazingWorldOfBikiniArmor.esp 27 3DNPC Patch for Devious Devices and Bikinis.esp 28 Hott Interesting NPCs.esp ++ ABT - Faster Arrows Improved +25%.esp ++ ABT - Faster Bolts Improved +25%.esp 29 AmazingFollowerTweaks.esp 2A Skyrim Immersive Creatures.esp [версия v6.5.2b] 2B Skyrim Immersive Creatures - DLC2.esp [версия v6.5.2a] 2C HDT Havok Object.esp 2D Immersive Weapons.esp 2E ABT - Recover +50% Arrows and Bolts.esp 2F AMatterOfTime.esp [версия 2.00] 30 iLuvLoading.esp 31 AddItemMenuLE.esp 32 FNIS.esp 33 MoreNastyCritters.esp 34 SexLabMatchMaker.esp [версия 7] 35 SLAnimLoader.esp 36 DeadlyDragons.esp 37 ClimatesOfTamriel-Dragonborn-Patch.esp 38 Vividian - Extended Weathers - CoT.esp 39 Extended UI.esp [версия 1.2.0d] 3A GIST soul trap.esp 3B IcePenguinWorldMap.esp 3C KS Hairdo's.esp 3D KS Hairdos - HDT.esp 3E NotificationLog.esp 3F Perk Points at Skill Levels 50-75-100.esp 40 SGEyebrows.esp ++ ABT - Loot Arrows +50%.esp ++ ABT - Merchants Arrows +50%.esp ++ ClimatesOfTamriel-Dawnguard-Patch.esp ++ Vividian - Weather Patch CoT.esp ++ ClimatesOfTamriel-Nights-Level-1.esp ++ EpisodeParallax.esp ++ RemoveExteriorFog-AIO.esp 41 SKSE Hotkeys.esp 42 Thief skills rebalance for Ordinator.esp 43 UnreadBooksGlow.esp [версия 2.2.0] 44 Vivid Landscapes.esp 45 Wildcat - Combat of Skyrim.esp ++ consistent sensitivity Wildcat.esp 46 dD - Enhanced Blood Main.esp ++ dD-Reduced Splatter Size.esp ++ dD-Reduced Wound Size.esp 47 Brows.esp ++ Kai's Lipstick.esp 48 FreckleMania2.esp 49 HDTTESTEarring.esp 4A YMMP.esp 4B TheCoenaculiCBBE.esp ++ Rebalanced Encounter Zones.esp 4C VioLens.esp [версия 2.11] 4D Chesko_WearableLantern.esp 4E iHUD.esp 4F AchieveThat.esp ++ Remove Camera Collision.esp 50 Atlas Compass Tweaks.esp ++ BedUndressDLC.esp 51 GoToBed.esp 52 SMIM-Merged-All.esp 53 More Interesting Loot for Skyrim.esp [версия 5.7] 54 Atlas Legendary.esp 55 MF_RadiantProstitution.esp 56 Bijin AIO.esp 57 Midas Magic Expanded.esp 58 HentaiCreatures.esp 59 BDIC.esp 5A iNeed.esp 5B My Home Is Your Home.esp 5C Apocalypse - The Spell Package.esp 5D ApachiiHelmetWigs.esp 5E FNISspells.esp 5F PAN_NPCs.esp 60 RSChildren.esp [версия 1.2.0.] 61 TheEyesOfBeauty.esp [версия 9] 62 Convenient Horses.esp 63 Schlongs of Skyrim.esp 64 SOS - Smurf Average Addon.esp ++ RSChildren Patch - USLEEP.esp [версия 1.2.0.] ++ ClimatesOfTamriel-Interiors-Warm.esp 65 SOS - VectorPlexus Muscular Addon.esp 66 SOS - VectorPlexus Regular Addon.esp 67 SOS - ERF - HighPoly Addon.esp 68 SOS - ERF - HighPoly Equipable.esp 69 Serana.esp 6A SexLab Aroused Creatures.esp 6B Remodeled Armor - Vanilla Replacer.esp ++ SOS - Revealing Armors.esp [версия ealing] ++ SOS - Male Vanila Armor Cloths Conversion Custom.esp ++ SOS - Revealing DLC2 Conversion.esp 6C Remodeled Armor - Vanilla Replacer - Dawnguard.esp 6D SOS - Revealing DLC1 Conversion.esp 6E Remodeled Armor - Vanilla Replacer - Dragonborn.esp 6F 12FemaleBrows.esp 70 SexLab Strapon.esp 71 The Seven Wonders of Leyenda.esp 72 Devious Devices - Equip.esp [версия 4.50] 73 xazPrisonOverhaulPatched.esp [версия 4.50] 74 SexLabSubtitles.esp 75 Cumshot.esp [версия 2.2] 76 CumshotSL.esp 77 SexLabHorribleHarassment.esp 78 SexLab Approach.esp 79 Deviously Cursed Loot.esp 7A Deviously Cursed Loot LAL AddOn.esp 7B AnubAnimObj.esp 7C SlaveTats.esp 7D SexLab-Stories.esp 7E SexLab-StoriesDevious.esp 7F SLA Monitor Widget.esp 80 SexLabDefeat.esp 81 SexLabTools.esp 82 NCK30Obj.esp 83 SlaveTatsEventsBridge.esp 84 SD Addons.esp 85 SexLab_Dialogues.esp 86 sanguinesDebauchery.esp 87 S_L_U_T_S.esp 88 BanneredMareImmersiveSexualPlayground.esp 89 SexLabSkoomaWhore.esp 8A SLSW Addicted.esp 8B ZAPFurniturePlacer.esp 8C SexLab TDF Aggressive Prostitution.esp 8D Ordinator - Perks of Skyrim.esp 8E TogglyUndressDressKey.esp 8F SLATE.esp 90 Apocalypse - Ordinator Compatibility Patch.esp 91 FloppySOS.esp 92 Review Studio.esp 93 Realistic AI Detection 2 Lite.esp 94 DD_Helpers.esp 95 SPS - Sexlab Position Selector.esp 96 SexlabAmmoUnequip.esp 97 SexLab Pheromones.esp 98 DeviousCarriages.esp 99 [Melodic] After School.esp 9A [Melodic] Reverse Bunnysuit.esp 9B [Melodic] Night Wave.esp 9C [Melodic] Elven Desire.esp 9D ZaFromTheDeepsV2.esp 9E nem-e5i5's RaceMenuPlugin.esp 9F SexLab UtilityPlus.esp [версия 2020] A0 SexLabAddActor.esp A1 SexLabGuild.esp [версия 9] A2 SexLabWorkingGirl.esp A3 Slaves of Tamriel.esp A4 Slaves of Tamriel - iNeed.esp A5 XPMSE.esp A6 SimpleSlavery.esp A7 EnhancedENBNightEye.esp A8 _GSPoses.esp A9 SLAL_AnimationsByLeito.esp AA SLAL_GSAnimObjects.esp AB PsycheAnimationObjects.esp AC SLAL_K4Anims.esp AD RohZima_AnimObjects.esp AE SLALAnimObjBillyy.esp AF SLALAnimObj.esp B0 SLAL_AnimObj_Nymra.esp B1 SLAL_AnimationByBakaFactory.esp B2 Poser Hotkeys.esp B3 FurnitureMarkerSex.esp B4 ClimatesOfTamriel-Dungeons-Hardcore.esp B5 EnhancedLightsandFX.esp B6 ELFX - Exteriors.esp B7 SexLab_Playable_races_Scales.esp ++ dD-DG-DB-MM-SiC EBT Patch v4.esp B8 SexlabLightMeUp.esp B9 SexLab_Creature_Races_Scales.esp BA Bashed Patch, 0.esp P.S. the settings are not to blame, the same situation is with the default settings. 1 Link to comment
Yinkle Posted July 24, 2020 Share Posted July 24, 2020 1 hour ago, xtirp8 said: during animation objects (like AnimObjects) and sometimes the actors themselves are incorrectly illuminated at a certain angle (become dark), if i rotate the camera, lighting becomes normal . and the objects of animation in all stages except the last are also dark from all angles only at the last stage they are illuminated normally just like the actors. That is one odd sentence! Eat some cheese and drink some wine, then go out to your garden and enjoy the sun, you'll be OK This is either down to your load order or more likely lighting limitations of the game. Edit: wait! What is the mod you are using to switch scenes in game in your video? if that mod isn't triggering a new sexlab thread each time then no wonder the lighting isn't updating.... Geez sometimes I wonder why I bother with support... Link to comment
xtirp8 Posted July 24, 2020 Share Posted July 24, 2020 55 minutes ago, Yinkle said: Edit: wait! What is the mod you are using to switch scenes in game in your video? if that mod isn't triggering a new sexlab thread each time then no wonder the lighting isn't updating.... Geez sometimes I wonder why I bother with support... SexLab Tools and SexLab Defeat, but their buttons for calling the scene menu are different, I use Tools to select tags, and for scenes and stages I use Defeat. Link to comment
xtirp8 Posted July 25, 2020 Share Posted July 25, 2020 Here's how it looks on characters and without running Sexlab scenes(Test button): Spoiler Новый проект.mp4 I tried to move the mod up as much as possible, but it didn't help. Link to comment
WhatRules Posted August 4, 2020 Share Posted August 4, 2020 The light triggered for me in broad daylight with a setting of 50. How can that happen? I'm gonna try 20 because the mod seems over sensitive. Would also be nice if we could save our settings. I don't see what the profile setting is about right now. Link to comment
Yinkle Posted August 5, 2020 Share Posted August 5, 2020 4 hours ago, saltshade said: The light triggered for me in broad daylight with a setting of 50. How can that happen? I'm gonna try 20 because the mod seems over sensitive. Would also be nice if we could save our settings. I don't see what the profile setting is about right now. Yup getlightlevel() can be a bit hit and miss, hence why there's a manual option. The profiles are for storing 5 diferent lighting setups that you can switch between and are kept in a json file. I might add a way to save the other settings to this at some point. Link to comment
CheddarTrauma Posted August 6, 2020 Share Posted August 6, 2020 Suggestion: MCM option to only apply lights to scenes involving the player. Link to comment
chevalierx Posted August 6, 2020 Share Posted August 6, 2020 light too strong even i use mcm to down light ?? any fix Link to comment
Yinkle Posted August 12, 2020 Share Posted August 12, 2020 On 8/6/2020 at 6:56 AM, Hylysi said: Suggestion: MCM option to only apply lights to scenes involving the player. Added in 2.9.4 enjoy 1 Link to comment
dcp7010 Posted January 13, 2021 Share Posted January 13, 2021 Hello I have a problem with this mod ... when the light is there I have a big point of exclamation in a large red square ... in the creation kit on the tlight.nif I also have the point of exclamation mark in the red square I also installed powerofthree's Papyrus Extender but it doesn't change anything can you help me ? thank you Link to comment
RoninDog Posted May 3, 2021 Share Posted May 3, 2021 Maybe I didn't understand it correctly but where it says "minimum lighting for auto-lights" in the MCM, shouldn't that be the maximum lighting allowed? It would make sense that it triggers auto-lighting only below the set value, because you only need it in dark areas. But feel free to explain how it actually works. Link to comment
bastardopfromhell Posted June 28, 2021 Share Posted June 28, 2021 The problem with this mod is, that it adds so much light it turns into darkness. Wait-what?! Yeah, you see skyrim has a limit of 4 lights maximum on-screen, and this mod alone adds 5 - not counting other lights on scene. As a result SL Lightmeup guarantees that some lights will not work, or worse you get the dreaded flicker, where lights randomly turn on and off depending on your viewing angle and camera position. Bottom line: Don't use this mod - it only makes the situation worse. Link to comment
hornykarl Posted July 23, 2021 Share Posted July 23, 2021 On 6/28/2021 at 4:12 PM, bastardopfromhell said: The problem with this mod is, that it adds so much light it turns into darkness. Wait-what?! Yeah, you see skyrim has a limit of 4 lights maximum on-screen, and this mod alone adds 5 - not counting other lights on scene. As a result SL Lightmeup guarantees that some lights will not work, or worse you get the dreaded flicker, where lights randomly turn on and off depending on your viewing angle and camera position. Bottom line: Don't use this mod - it only makes the situation worse. If you're getting flicker from too many lights, you can reduce the radius & brightness of some of the lights to zero and enable the "PC Scenes only" feature. It works pretty well just using the front light. Link to comment
RoninDog Posted August 5, 2021 Share Posted August 5, 2021 On 6/29/2021 at 1:12 AM, bastardopfromhell said: The problem with this mod is, that it adds so much light it turns into darkness. Wait-what?! Yeah, you see skyrim has a limit of 4 lights maximum on-screen, and this mod alone adds 5 - not counting other lights on scene. As a result SL Lightmeup guarantees that some lights will not work, or worse you get the dreaded flicker, where lights randomly turn on and off depending on your viewing angle and camera position. Bottom line: Don't use this mod - it only makes the situation worse. That never happened to me. The only issue I have is that the auto-lighting triggers when it's not needed, so I just set manual control instead. Link to comment
Vyxenne Posted November 3, 2021 Share Posted November 3, 2021 I came here to leave a glowing review of this mod, but I can find no way to do that. So here is my review: THIS MOD IS FUCKIN' AWESOME! IT DOES EXACTLY WHAT IT SAYS ON THE TIN! WORKS PERFECTLY WITH AT LEAST 3 VERSIONS OF SLF! I WOULD 'ENDORSE' IT BUT THIS AIN'T THE FLIPPIN' NEXUS THANK YOU, PFIFFLE PFIPPLE PFAHRTER PFINGER PFATBABY 'JUST A PORTER' Link to comment
throwmeinthetrash6 Posted May 13, 2022 Share Posted May 13, 2022 On 6/28/2021 at 7:12 PM, bastardopfromhell said: The problem with this mod is, that it adds so much light it turns into darkness. Wait-what?! Yeah, you see skyrim has a limit of 4 lights maximum on-screen, and this mod alone adds 5 - not counting other lights on scene. As a result SL Lightmeup guarantees that some lights will not work, or worse you get the dreaded flicker, where lights randomly turn on and off depending on your viewing angle and camera position. Bottom line: Don't use this mod - it only makes the situation worse. As a way of getting around this issue, I made a quick patch that adds ENB lights to the lights from this mod. ENB lights don't suffer the same issues that the regular Skyrim lights do with flickering and whatnot. You need ENB installed obviously and complex particle lights need to be enabled. You should also go into the MCM for this mod and turn the brightness to zero for all the lights, so that the ENB lights are doing all the work. SLLMU - ENB Light Version.7z 5 Link to comment
Vyxenne Posted May 13, 2022 Share Posted May 13, 2022 8 hours ago, throwmeinthetrash6 said: As a way of getting around this issue, I made a quick patch that adds ENB lights to the lights from this mod. ENB lights don't suffer the same issues that the regular Skyrim lights do with flickering and whatnot. You need ENB installed obviously and complex particle lights need to be enabled. You should also go into the MCM for this mod and turn the brightness to zero for all the lights, so that the ENB lights are doing all the work. SLLMU - ENB Light Version.7z 1.3 kB · 0 downloads Thank you for this! I am having the flickering issue with another light mod, Quick Light SE (using Bright-Wide-No Effect settings). Is there a way to convert that mod's effect to ENB Lights to stop the flickering? I don't see a "zero brightness" setting in that mod's MCM. TL; DR: I need a bright ambient light with no visible source shining back into my eyes and blinding me, that doesn't cause environmental flickering. Any idea how I can do that? Link to comment
throwmeinthetrash6 Posted May 13, 2022 Share Posted May 13, 2022 3 hours ago, Vyxenne said: Thank you for this! I am having the flickering issue with another light mod, Quick Light SE (using Bright-Wide-No Effect settings). Is there a way to convert that mod's effect to ENB Lights to stop the flickering? I don't see a "zero brightness" setting in that mod's MCM. TL; DR: I need a bright ambient light with no visible source shining back into my eyes and blinding me, that doesn't cause environmental flickering. Any idea how I can do that? There is a patch for Quick Light on the ENB Light mod page (in optional files). I don't think there's any way to turn the regular light off using the MCM though. You could maybe edit the mesh files and delete the regular light from them but leave the ENB light. I haven't tried that myself but it should work. I also use ELFX Shadows which helps a lot with the flickering issue, so I don't see much flickering even with quick light on. Link to comment
Vyxenne Posted May 14, 2022 Share Posted May 14, 2022 (edited) Thank you for the heads up on ENB Light's Quick Light patch! On 5/13/2022 at 10:23 AM, throwmeinthetrash6 said: You could maybe edit the mesh files and delete the regular light from them but leave the ENB light. First question is, the mesh files from which mod? I'm assuming Quick Light, but for all I know you mean the ENB Light QL Patch. I don't know how to tell the "regular light" from the "ENB Light" even if I knew which mod's mesh you are talking about editing. I have no fear of using NifSkope, I do it all the time to re-slot armor or remove a shape from a multi-shape nif, or add an HH_OFFSET... but without knowing what I'm looking for it would be pointless to bumble around removing partitions from nifs. Thanks. Edited July 18, 2022 by Vyxenne Because her OCD hates typos Link to comment
throwmeinthetrash6 Posted May 15, 2022 Share Posted May 15, 2022 On 5/13/2022 at 11:02 PM, Vyxenne said: Thank you for the heads up on ENB Light's Quick Light patch! First question is, the mesh files from which mod? I'm assuming Quick Light, but for all I know you mmean the ENB Light QL Patch. I don't know how to tell the "regular light" from the "ENB Light" even if I knew shich mod's mesh you are talking about editing. I have no fear of using NifSkope, I do it all the time to re-slot armor or remove a shape from a multi-shape nif, or add an HH_OFFSET... but without knowing what I'm looking for it would be pointless to bumble around removing partitions from nifs. Thanks. Honestly I'm not an expert on this stuff, I just mess around and find what works by trial and error. The meshes you would edit would be whichever ones are highest priority in your load order, so probably the ones from the ENB Light - Quick Light patch if you have that installed. There is a node called "AttachLight" which I believe is the one that you'd delete if you want to remove the standard Skyrim light. Again I haven't tried this myself so IDK if it would work, but that's what I'd do. 1 Link to comment
kamoewarrior Posted May 23, 2022 Share Posted May 23, 2022 This perfect. I've spent too much time looking for lighting mods and ENBs that don't make the sex difficult to see Link to comment
Guest Posted July 18, 2022 Share Posted July 18, 2022 hello, during the scenes the lighting works, but the genitals are without lighting, dark, I edited the back and front light level, and floor, but the lighting of the genitals did not change. Link to comment
OrcishOatmeal Posted August 12, 2022 Share Posted August 12, 2022 Is there anybody else having issues with the MCM menu? I cant unbind the keys Link to comment
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