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Rolled up shirts?


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Posted

GomaPeroPero's MiniBikini mod includes a bunch of "cropped shirt" tops that have rolled up variants, but that's all I can think of.

 

tumblr_pijfzqAyUJ1u4wobbo1_1280.jpg

 

Can't seem to find any pics of the rolled up variants in Goma's Tumblr, so here's a pic of mine where I used it (NOTE: the character in question is one of my anthro sharks, in case that's not up your alley).

Spoiler

Shark_Kayla_5.png

 

Posted
4 hours ago, Blaze69 said:

GomaPeroPero's MiniBikini mod includes a bunch of "cropped shirt" tops that have rolled up variants, but that's all I can think of.

 

tumblr_pijfzqAyUJ1u4wobbo1_1280.jpg

 

Can't seem to find any pics of the rolled up variants in Goma's Tumblr, so here's a pic of mine where I used it (NOTE: the character in question is one of my anthro sharks, in case that's not up your alley).

  Hide contents

Shark_Kayla_5.png

 

Awesome. In your screenshot, howd you do the hdt collision so well? Mines always colliding with hands or arms at a noticeable distance away

Posted
5 hours ago, Blaze69 said:

GomaPeroPero's MiniBikini mod includes a bunch of "cropped shirt" tops that have rolled up variants, but that's all I can think of.

 

 

 

Can't seem to find any pics of the rolled up variants in Goma's Tumblr, so here's a pic of mine where I used it (NOTE: the character in question is one of my anthro sharks, in case that's not up your alley).

  Hide contents

Shark_Kayla_5.png

 

Shark girl? Strange taste but okay =))

Posted
8 hours ago, bigglebojiggle said:

Awesome. In your screenshot, howd you do the hdt collision so well? Mines always colliding with hands or arms at a noticeable distance away

I use Bazinga's Naturalistic HDT set and I've never had issues with bad collisions or anything like that. You should give it a shot.

Posted
47 minutes ago, Inferius said:

Adding those xml files never worked for me..

Don't know what to say, from my experience Bazinga's XMLs are the best of all the publicly available ones and I've never had any issues with them. All I can suggest is to make sure they are properly installed and they aren't overwritten by any other mod or whatever.

 

I do have to add that the specific pose used in my picture is from Goma's own poser mod, and it's tailored to the 7BO body used in the MiniBikini mod, so the hand placement with respect to the breast looked good thanks to the pose itself (instead of HDT simulating the collisions as it may seem at first glance). Then again I haven't experienced the "hands colliding with breasts from afar" bug mentioned by bigglebojiggle ever since I made the switch to Bazinga's XMLs, so that may be caused by whichever XML set they are using.

Posted
7 hours ago, Blaze69 said:

Don't know what to say, from my experience Bazinga's XMLs are the best of all the publicly available ones and I've never had any issues with them. All I can suggest is to make sure they are properly installed and they aren't overwritten by any other mod or whatever.

 

I do have to add that the specific pose used in my picture is from Goma's own poser mod, and it's tailored to the 7BO body used in the MiniBikini mod, so the hand placement with respect to the breast looked good thanks to the pose itself (instead of HDT simulating the collisions as it may seem at first glance). Then again I haven't experienced the "hands colliding with breasts from afar" bug mentioned by bigglebojiggle ever since I made the switch to Bazinga's XMLs, so that may be caused by whichever XML set they are using.

Ok. So I think the weird collision thing may have been the hdts dll being messed up, but, I also swapped out xmls  at one point to get a bounce I liked more.

I swapped the dll out with a different dll, but, I also found that editing the XML to INCREASE hand/arm radius actually improved the collision detection.

I'll post my xmls in a few (on my phone atm) if anyone is interested.

20190128215435_1.jpg.860348617717f11174f0003520ba8753.jpg

 

7 hours ago, Inferius said:

Adding those xml files never worked for me..

Are you sure you have the hdt havok object installed (I'd assume so)? I personally change the mesh of the havok ring to use hdt.xml and not the other one cause it never worked for me either. I can attach it if you're interested.

 

EDIT:

The dll I swapped out to was from:

HDT Bounce and Jiggles 7.7b - HDT Havok Collisions Object-72030-7-7b

And heres my two xmls and the havok object

hdt.xml

hdtPhysicsExtensionsDefaultBBP.xml

HDT Havok Object.nif

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