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Kinematic ENB Southern Light


edx

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Posted

Hey I've just installed Kinematic ENB Southern Light and it look's almost exactly how I expected it to in game apart from these things. (I'm using the 'Corrected enbbloom.fx for the 3 v0.266_v4.0 versions-62667-0-266v4-0' file's and Enb version 0366)

 

1. Does anyone know how to enable depth of field with this Enb? I would really like it for screen-shot's.

2. I read that the author of the Enb prefers an 'old way' of doing thing's so that's why you cannot customise the Enb through the Enb GUI, does anyone know how I can get the GUI up and running?

3. When I disable things like the ambient occlusion it makes no difference both visually and to my FPS. Why is this? 

4. Black Clouds? Help?

5. Everything I've read about this Enb and watched have warned that this Enb is very heavy on your system. I've got a GTX 970 and I'm getting 50-60 FPS in areas that with Enbs like Rudy I get around 20-40 with the ambient occlusion maxed out which makes me think i've not installed it correctly.

6. Error X3000, how do i fix?

 

Thanks

 

20190123212610_1.jpg

20190123212357_1.jpg

Posted
49 minutes ago, edx said:

Hey I've just installed Kinematic ENB Southern Light and it look's almost exactly how I expected it to in game apart from these things. (I'm using the 'Corrected enbbloom.fx for the 3 v0.266_v4.0 versions-62667-0-266v4-0' file's and Enb version 0366)

 

1. Does anyone know how to enable depth of field with this Enb? I would really like it for screen-shot's.

2. I read that the author of the Enb prefers an 'old way' of doing thing's so that's why you cannot customise the Enb through the Enb GUI, does anyone know how I can get the GUI up and running?

3. When I disable things like the ambient occlusion it makes no difference both visually and to my FPS. Why is this? 

4. Black Clouds? Help?

5. Everything I've read about this Enb and watched have warned that this Enb is very heavy on your system. I've got a GTX 970 and I'm getting 50-60 FPS in areas that with Enbs like Rudy I get around 20-40 with the ambient occlusion maxed out which makes me think i've not installed it correctly.

6. Error X3000, how do i fix?

 

Thanks

 

20190123212610_1.jpg

20190123212357_1.jpg

For depth of field go to you Skyrim Directory (Where your Skyrim.exe is located), There will be a file named "enbseries.ini" Open it with Notepad or whatever software you want to use. Press Ctrl+F and find "EnableDepthofField=false" and change it to true. 

 

I don't know about the other things, sorry. :(

 

Try using NLVA or ELFX, might fix the black clouds. Not sure myself. 

 

Posted
17 minutes ago, edx said:

1. Does anyone know how to enable depth of field with this Enb? I would really like it for screen-shot's.

DoF should be working out of the box, but if you've switched out portions of the ENB or downloaded one of the light versions, that code may not even be there anymore.

 

I would recommend getting an enb profile saver/launcher and putting every version in separate slot including back up slots so when you wreck something mucking around.

 

49 minutes ago, edx said:

2. I read that the author of the Enb prefers an 'old way' of doing thing's so that's why you cannot customise the Enb through the Enb GUI, does anyone know how I can get the GUI up and running? 

You can get it up and running by using the GUI code from snapdragon, but the margins and offset may not line up correctly.

 

58 minutes ago, edx said:

3. When I disable things like the ambient occlusion it makes no difference both visually and to my FPS. Why is this?

Because you swapped the code controlling bloom. Kyo's entire pipeline hinges on bloom, including color, indirect shading and shadows.

 

1 hour ago, edx said:

4. Black Clouds? Help?

You need to disable the far bloom code, the default output is black.

 

1 hour ago, edx said:

5. Everything I've read about this Enb and watched have warned that this Enb is very heavy on your system. I've got a GTX 970 and I'm getting 50-60 FPS in areas that with Enbs like Rudy I get around 20-40 with the ambient occlusion maxed out which makes me think i've not installed it correctly.

P much.

 

1 hour ago, edx said:

6. Error X3000, how do i fix?

You're missing rendering code, which happened when you swapped stuff out.

 

Kyo's entire pipeline is run through effect and bloom, that's where you need to start.

Posted
19 minutes ago, 27X said:

DoF should be working out of the box, but if you've switched out portions of the ENB or downloaded one of the light versions, that code may not even be there anymore.

 

I would recommend getting an enb profile saver/launcher and putting every version in separate slot including back up slots so when you wreck something mucking around.

 

You can get it up and running by using the GUI code from snapdragon, but the margins and offset may not line up correctly.

 

Because you swapped the code controlling bloom. Kyo's entire pipeline hinges on bloom, including color, indirect shading and shadows.

 

You need to disable the far bloom code, the default output is black.

 

P much.

 

You're missing rendering code, which happened when you swapped stuff out.

 

Kyo's entire pipeline is run through effect and bloom, that's where you need to start.

29 minutes ago, WHYAMIEVENHER3 said:

For depth of field go to you Skyrim Directory (Where your Skyrim.exe is located), There will be a file named "enbseries.ini" Open it with Notepad or whatever software you want to use. Press Ctrl+F and find "EnableDepthofField=false" and change it to true. 

 

I don't know about the other things, sorry. :(

 

Try using NLVA or ELFX, might fix the black clouds. Not sure myself. 

 

 

I've not switched out versions, i've installed the Extreme edition and nothing else. Depth of field is set to 1 and it's still not showing... 

 

What file is the far bloom code in?

 

I've 100% not switched anything out.

 

Posted

You wouldn't be getting the x3000 error otherwise. Kyo's ENBs are built from the ground up for each specific version of the dll. The most recent dll 266 will work with without issue is probably .319.

 

As for 366 and the darkening issue, your shadow distance might be set super high in skyrimprefs or this line isn't present in your .series:

 

[SHADOW]

DistantShadowQuality=1

Posted
5 minutes ago, 27X said:

You wouldn't be getting the x3000 error otherwise. Kyo's ENBs are built from the ground up for each specific version of the dll. The most recent dll 266 will work with without issue is probably .319.

 

Okay I've progressed, going back to Enb Binaries v279 and copying d3d11.dll and dxgi.dll into my skyrim folder got the Enb looking a lot better including the DoF working. 

 

But I've still got the error x3000, I'm going to uninstall the Enb files and try the different versions and see if it works. I use Enb Manager 

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