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LE after last update


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Posted

Hey, can some1 tell me what to do with that le?

 

Quote

<report><version>2</version><sessionid>1376ae05d2cb443d5c47d607</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-01-23 03:51:42</createtime><buildsignature>Local.Unknown.Unknown.1.48.94.1020-1.200.000.377.Release</buildsignature><categoryid>injector_util.py:22</categoryid><desyncid>1376ae05d2cb443d5c47d607</desyncid><systemconfig/><screenshot/><desyncdata>snowDrift:0x0000000000000000 does not have a state component but we are testing a state trigger value at_state=snowMelt_Value_Melted, state_to_trigger=SnowMelt_Value_Destroy_Puddle&#13;&#10;NoneType: None&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick&#13;&#10;  File ".\WickedWhims 4.3.5.139g\turbolib\injector_util.py", line 22, in _wrapped_function&#13;&#10;  File ".\WickedWhims 4.3.5.139g\turbolib\events\core_tick.py", line 102, in _turbolib_zone_game_update&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 462, in update&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 765, in _alarm_callback&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 786, in _trigger_callback&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_listener.py", line 53, in trigger_callback&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 2565, in callback&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 2665, in set_state_from_stat&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 2408, in set_state&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 2484, in _trigger_on_state_changed&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 3165, in trigger_state&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 3150, in is_trigger_state_valid&#13;&#10;  File "D:\SVN\S4_Modules\mc_cmd_center\mc_utils.py", line 122, in _wrapper_function&#13;&#10;  File "D:\SVN\S4_Modules\mc_cmd_center\mc_injections.py", line 806, in inject_last_exception_log&#13;&#10;  File ".\WickedWhims 4.3.5.139g\turbolib\injector_util.py", line 22, in _wrapped_function&#13;&#10;rtim=0</desyncdata></report>
</root>

Last version ww, last version, last mc_cmd_center.

Posted
2 hours ago, asdfasdfasdfgasd said:

Hey, can some1 tell me what to do with that le?

 

Last version ww, last version, last mc_cmd_center.

Got any weather mods?

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