KolorBiały Posted January 23, 2019 Posted January 23, 2019 Hey, can some1 tell me what to do with that le? Quote <report><version>2</version><sessionid>1376ae05d2cb443d5c47d607</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-01-23 03:51:42</createtime><buildsignature>Local.Unknown.Unknown.1.48.94.1020-1.200.000.377.Release</buildsignature><categoryid>injector_util.py:22</categoryid><desyncid>1376ae05d2cb443d5c47d607</desyncid><systemconfig/><screenshot/><desyncdata>snowDrift:0x0000000000000000 does not have a state component but we are testing a state trigger value at_state=snowMelt_Value_Melted, state_to_trigger=SnowMelt_Value_Destroy_Puddle NoneType: None File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick File ".\WickedWhims 4.3.5.139g\turbolib\injector_util.py", line 22, in _wrapped_function File ".\WickedWhims 4.3.5.139g\turbolib\events\core_tick.py", line 102, in _turbolib_zone_game_update File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 462, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 765, in _alarm_callback File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 786, in _trigger_callback File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_listener.py", line 53, in trigger_callback File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 2565, in callback File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 2665, in set_state_from_stat File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 2408, in set_state File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 2484, in _trigger_on_state_changed File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 3165, in trigger_state File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 3150, in is_trigger_state_valid File "D:\SVN\S4_Modules\mc_cmd_center\mc_utils.py", line 122, in _wrapper_function File "D:\SVN\S4_Modules\mc_cmd_center\mc_injections.py", line 806, in inject_last_exception_log File ".\WickedWhims 4.3.5.139g\turbolib\injector_util.py", line 22, in _wrapped_function rtim=0</desyncdata></report> </root> Last version ww, last version, last mc_cmd_center.
procian Posted January 23, 2019 Posted January 23, 2019 2 hours ago, asdfasdfasdfgasd said: Hey, can some1 tell me what to do with that le? Last version ww, last version, last mc_cmd_center. Got any weather mods?
TURBODRIVER Posted January 23, 2019 Posted January 23, 2019 Unrelated to update, snow piles melting issue.
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