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UUNP strange seam


Aart_Coin

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Posted

Hello guys, I've got a strange strange neck seam issue. I installed Bodyslide and chose the UUNP body, and got this problem - the head looked kinda pulled a little backwards regarding to the body, witch caused a really ugly gap, as you can see on the screenshots. I tried a lot of things to fix it - TextBlend, reinstalling Bodyslide, reinstalling XPMSE and etc. But nothing changed. I even tried to return to unp, but even then the seam didn't go away. 
I have these mods that affect the body meshes\textures installed:

XPMSE (I tried swiching to XPMS, but in didn't work)
HDT Phisics
Realistic Ragdolls and Force
BodySlide & Outfit Studio (UUNP Body)
Fair Skin Complection
Enchanced Female Head Mesh - Vanilla And Citrus (I tried uninstalling it, didn't  fix the problem)

So...any ideas on whats wrong?

P.S. sorry for my english, I am russian ?
 

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Posted

A word of advice, if you save the screenshots as .jpg you can drag them directly here to the paperclip in the bottom left there.

 

From what I can tell from the images it looks as if you have import a head onto the body and that the head came from a body that was a different weight than the body you are importing to.

 

There are a number of ways to fix this and hopefully someone will jump in with one. I have a clue.

 

Nothing wrong with your English BTW

Posted
9 hours ago, Grey Cloud said:

A word of advice, if you save the screenshots as .jpg you can drag them directly here to the paperclip in the bottom left there.

 

From what I can tell from the images it looks as if you have import a head onto the body and that the head came from a body that was a different weight than the body you are importing to.

 

There are a number of ways to fix this and hopefully someone will jump in with one. I have a clue.

 

Nothing wrong with your English BTW



Well, I tried to delete the female head meshes I found in my data folder, so that the game would use the vanilla head mesh. And then installed the original Dimon99's UNP body, that should be comapatible with the Bethesda's seam lines. The seam got a little less noticable, but there is still a big gap if I look at my character from different angles.  This doesn't make sence, cuz before I moved to UUNP I had only texture seams, that are easily fixed. But after the instalation of Bodyslide, everything got хуёво. 

Posted
On 1/22/2019 at 3:56 AM, Aart_Coin said:



Well, I tried to delete the female head meshes I found in my data folder, so that the game would use the vanilla head mesh. And then installed the original Dimon99's UNP body, that should be comapatible with the Bethesda's seam lines. The seam got a little less noticable, but there is still a big gap if I look at my character from different angles.  This doesn't make sence, cuz before I moved to UUNP I had only texture seams, that are easily fixed. But after the instalation of Bodyslide, everything got хуёво. 

 

Sorry, but BodySlide and / or UUNP didn't cause your problem, otherwise everyone would have the same issue.  I would reinstall BodySlide and it's Body Morphs because it isn't the problem.

 

" Well, I tried to delete the female head..."  You tried to delete?  I've attached a default femalehead.nif file.  That belongs in "Data\meshes\actors\character\character assets".  Try that out and see what happens .  And I don't want to contradict Grey Cloud, but I don't believe the head / neck diameter is affected by body weight.

 

Also, if you are using XPSME (don't use XPMS), I believe "ragdolls" is included with that, so you don't need the mod.

 

femalehead.nif

  • 3 weeks later...
Posted
On 1/24/2019 at 1:19 PM, C5Kev said:

 

Sorry, but BodySlide and / or UUNP didn't cause your problem, otherwise everyone would have the same issue.  I would reinstall BodySlide and it's Body Morphs because it isn't the problem.

 

" Well, I tried to delete the female head..."  You tried to delete?  I've attached a default femalehead.nif file.  That belongs in "Data\meshes\actors\character\character assets".  Try that out and see what happens .  And I don't want to contradict Grey Cloud, but I don't believe the head / neck diameter is affected by body weight.

 

Also, if you are using XPSME (don't use XPMS), I believe "ragdolls" is included with that, so you don't need the mod.

 

femalehead.nif

Thanks for the head mesh and help)
But still, even though I put the head mesh in the "character assets" folder, reinstalled Bodyslide, and uninstalled RR&F -nothing happend. Maybe the seam is caused by another mod, but I can't say for sure when did it appear. I could uninstall all my mods and try to find the one that is causing the problem, but that will take a freaking decade. 

Is there anything else that could make this seam? 

Posted
2 hours ago, Aart_Coin said:

Thanks for the head mesh and help)
But still, even though I put the head mesh in the "character assets" folder, reinstalled Bodyslide, and uninstalled RR&F -nothing happend. Maybe the seam is caused by another mod, but I can't say for sure when did it appear. I could uninstall all my mods and try to find the one that is causing the problem, but that will take a freaking decade. 

Is there anything else that could make this seam? 

 

If you tried the default head and built your body using BodySlide, your issue simply cannot happen - assuming using default character paths. Therefore, it must be caused by some mod.  You needn't uninstall ALL your mods - obviously only certain ones would / might affect your PC.  The mods listed above would not do what's causing your issue, although I don't know anything about Enhanced Female Head Mesh.  Did you reinstall XPSME (never let anything overwrite the skeleton.nif file - even SOS) ? 

 

"...before I moved to UUNP I had only texture seams ".  The UUNP aspect is irrelevent as you shouldn't have any noticeable seams using a decent skin texture. I do notice a color difference between the head vs body texture, but Fair Skin is pretty commonly used. You might want to check out Leyenda Skin 4.0 just for grins.

 

Wish I could be more help, but as I said, a default head, a BodySlide body and XPSME skeleton wouldn't cause your problem. If it did, we'd all have that problem.

 

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