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[mod] Rimworld Busty Bodies


skyrimkillmod

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Posted
On 6/11/2019 at 4:18 PM, llbbat said:

For power armor it should be Textures/Things/Pawn/Humanlike/Apparel/PowerArmor. File names follow the same structure PowerArmor_(BodyType)_(Direction). With no ( ). Directions being North, South, and East.

 

I've been using some resources from B19 to work out the file structure, so if they haven't changed anything, the power armor helmet it would be in same Apparel folder, in a folder named PowerArmorHelmet. With the images labeled PowerArmorHelmet_(Direction). It looks like all body types use the same images for hats.

is it ok if i put your mod DL at the top of the page?

heres a pic of the power armor, it only has 1 body type so far though

9jGdCbe.png

I added it to this zip, you will have to change the male and hulk body around though

MoreBustyBody Clothing Replacer.rar

Posted
On 7/8/2019 at 4:24 PM, skyrimkillmod said:

is it ok if i put your mod DL at the top of the page?

Feel free, I don't mind.

  • 2 months later...
  • 6 months later...
Posted

I made it work with male/female split using the Malibody mod as base and just replacing the textures. No clothing yet. Works with 1.1. Hopefully more clothes gets made.

On 3/20/2020 at 7:29 PM, amrolee said:

Compatibility 1.1?

 

 

 

MoreBusty EX.zip

Posted
33 minutes ago, Snoopy_H said:

it does not seem to work, need instructions please

Extract the file to your /mod folder and don't load any other body replacers?

Posted
16 hours ago, Mehixan said:

Extract the file to your /mod folder and don't load any other body replacers?

 

Mod MoreBusty EX is missing packageId in About.xml! (example: <packageId>AuthorName.ModName.Specific</packageId>)
Verse.Log:Warning(String, Boolean)
Verse.ModMetaDataInternal:TryParsePackageId(Boolean, Boolean)
Verse.ModMetaData:Init()
Verse.ModMetaData:.ctor(String, Boolean)
Verse.ModLister:RebuildModList()
Verse.ModLister:.cctor()
Verse.ModsConfig:.cctor()
Verse.LoadedModManager:InitializeMods()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

 

[MoreBusty EX] Patch operation Verse.PatchOperationAdd(Defs/ThingDef[defName="Human"]/alienRace/generalSettings/alienPartGenerator) failed
file: D:\Games\RimWorld.v1.1.2563\Mods\MoreBusty EX\Patches\HumansAreAliensToo.xml
Verse.Log:Error(String, Boolean)
Verse.PatchOperation:Complete(String)
Verse.LoadedModManager:ClearCachedPatches()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

 

☹️
 

Posted
On 3/25/2020 at 3:38 AM, Snoopy_H said:

 

Mod MoreBusty EX is missing packageId in About.xml! (example: <packageId>AuthorName.ModName.Specific</packageId>)
Verse.Log:Warning(String, Boolean)
Verse.ModMetaDataInternal:TryParsePackageId(Boolean, Boolean)
Verse.ModMetaData:Init()
Verse.ModMetaData:.ctor(String, Boolean)
Verse.ModLister:RebuildModList()
Verse.ModLister:.cctor()
Verse.ModsConfig:.cctor()
Verse.LoadedModManager:InitializeMods()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

 

[MoreBusty EX] Patch operation Verse.PatchOperationAdd(Defs/ThingDef[defName="Human"]/alienRace/generalSettings/alienPartGenerator) failed
file: D:\Games\RimWorld.v1.1.2563\Mods\MoreBusty EX\Patches\HumansAreAliensToo.xml
Verse.Log:Error(String, Boolean)
Verse.PatchOperation:Complete(String)
Verse.LoadedModManager:ClearCachedPatches()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

 

☹️
 

You need Humanoid Alien Races

https://steamcommunity.com/sharedfiles/filedetails/?id=839005762&searchtext=Humanoid+Alien+Races

 

Also replace the xml with this one, sorry

 

 

Posted
1 hour ago, Mehixan said:

did that, still not working, now:

 

Mod MoreBusty EX <packageId> (MoreBusty Body+MaliBody) is not in valid format.

Verse.Log:Warning(String, Boolean)
Verse.ModMetaDataInternal:TryParsePackageId(Boolean, Boolean)
Verse.ModMetaData:Init()
Verse.ModMetaData:.ctor(String, Boolean)
Verse.ModLister:RebuildModList()
RimWorld.Page_ModsConfig:PreOpen()
Verse.WindowStack:Add(Window)
RimWorld.<>c:<DoMainMenuControls>b__16_4()
Verse.ListableOption:DrawOption(Vector2, Single)
Verse.OptionListingUtility:DrawOptionListing(Rect, List`1)
RimWorld.MainMenuDrawer:DoMainMenuControls(Rect, Boolean)
RimWorld.MainMenuDrawer:MainMenuOnGUI()
Verse.UIRoot_Entry:DoMainMenu()
Verse.UIRoot_Entry:UIRootOnGUI()
Verse.Root:OnGUI()
 

Posted
4 hours ago, Snoopy_H said:

did that, still not working, now:

 

Mod MoreBusty EX <packageId> (MoreBusty Body+MaliBody) is not in valid format.

Verse.Log:Warning(String, Boolean)
Verse.ModMetaDataInternal:TryParsePackageId(Boolean, Boolean)
Verse.ModMetaData:Init()
Verse.ModMetaData:.ctor(String, Boolean)
Verse.ModLister:RebuildModList()
RimWorld.Page_ModsConfig:PreOpen()
Verse.WindowStack:Add(Window)
RimWorld.<>c:<DoMainMenuControls>b__16_4()
Verse.ListableOption:DrawOption(Vector2, Single)
Verse.OptionListingUtility:DrawOptionListing(Rect, List`1)
RimWorld.MainMenuDrawer:DoMainMenuControls(Rect, Boolean)
RimWorld.MainMenuDrawer:MainMenuOnGUI()
Verse.UIRoot_Entry:DoMainMenu()
Verse.UIRoot_Entry:UIRootOnGUI()
Verse.Root:OnGUI()
 

I mean the mod should still work since its mostly just textures but this should fix the error.

Do note this is specifically for 1.1 since the original gender distinction mod doesnt work with the new update. if your running 1.0 you should be fine with the normal Busty mod that was uploaded here. If this doesn't fix that error then idk because it should still work even with that error message.

About.xml

Posted
8 hours ago, Mehixan said:

I mean the mod should still work since its mostly just textures but this should fix the error.

Do note this is specifically for 1.1 since the original gender distinction mod doesnt work with the new update. if your running 1.0 you should be fine with the normal Busty mod that was uploaded here. If this doesn't fix that error then idk because it should still work even with that error message.

About.xml 492 B · 0 downloads

thank you!!!!

  • 2 weeks later...
Posted
19 hours ago, Darksteelrob said:

im struggling to get this to work, the game is totally fine with the mod. Its just the textures dont show up

Maybe you have other body texture overwriting it? thats the only reason I cane see why it wouldn't show up since its just textures.

Try having it be as low as you can on your load order.

Posted
10 hours ago, Darksteelrob said:

1.1, i did grab the one made compatible for 1.1

I'm sorry I really wouldn't know then.

It does require humanoid races if you dont have it loaded.

Have you tried running the game with just those 2 loaded?

Posted

1787905058_Screenshot(369).png.ea2f889b2177c5cc57abad755dc85961.png

The bottom of my load order with this mod and a few custom races, works fine.

Sorry I'm not much help ?

If you tell me which race mod your running Ill try them out see if I get any errors.

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