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Posted

Ok, im getting tired of this. So, I fixed everything that was creating errors in my FNIS. I managed to get some things working, as I could correctly start animations with other actors, and even SL defeat was working correctly. I couldnt get creature animations to work but I was so tired of trying different things that  I just took the small victory I had and started playing, keeping in mind to avoid anything with creatures. So anyways, I go about, things work, and then my devious cursed loot kicks in and when I open a chest, there is a magical leg binder inside. I cant get it off at that time being, so decide to continue on without it. when I try putting my clothes back on, though, my game crashes. reopening the game, everything was t-posed from my last save, and I was so tired and angry that I just stopped playing there. Today, I woke up and was intent on fixing it. I managed to load up a save from earlier where things werent T posed, and thought everything was fine. as soon as an animation played, though, the actors just got teleported into place, and then no animation played. I checked my FNIS logs, I tried uninstalling and reinstalling stuff, but I cant get the animations to work again, even though they were working before under the same conditions. can someone help? and also if you know how to get creature animations working too, that would be great.

Posted
9 minutes ago, headfullofdread said:

Did you check "allow creatures" in the SL mcm?

Yes, I did. ive checked it many times. whenever I get defeated by a creature, the "you cant continue to fight" notification appears, and I go into the downed animation, but then the creature never does anything. then, I do this weird sitting animation, and then just stand back up like nothing happens. then, if I engage the creature again and run out of health, I just flat out die.

Posted

Some questions,

 

Do you have pap logs enabled? If you do recreate the error in game, log out and post the pap log (papyrus log usually found in C drive doc/skyrim)

 

How many animations does your FNISS say you have? Reason is simple, to many sure you can't load, but, also sometimes you can and in game the animation files overload instead

 

Have you reapplied json files in SL Animation Loader? Doing this often fixes alot of animations for me.

 

In Sex Lab MCM have you selected the second function (bottom menu) Clean Sex Lab? It takes a few minutes to do, I save just before then just after it does the clean. This resets Sex

Lab which fixes bucket loads of problems (teleporting to giant camp, air sex olympics, creatures, schlongs, amongst other things) I suggest exporting profile fist to save time redoing everything in sex lab after the clean.

 

Creature Framework and SOS both have similar functions

Creature Framework- Re-register all mods, if you do this go through all mods afterwards that involve creatures to re-toggle anything you toggled prior.

SOS- Restart SOS, often thats all you need to do to fix a lack of dick in the game.

 

Admittedly I play LE, simply because it is by far more versatile than SSE has way better Mod at the moment, and most of the problems found in SSE have been fixed or have fixes available. (I do have SSE as well, but I rarely use as well until Mods catch up to me my version of the game is better suited to what is available in LE). And yes it's easy to get LE, I would suggest finding a copy through a game store likely it's cost will be way cheaper than if you are even able to find it on Steam, when installing though via steam just make sure to say no to converting it to SSE, likely won't ask if you already have SSE anyway.

Posted
23 hours ago, DarksideTinkerbell said:

Some questions,

 

Do you have pap logs enabled? If you do recreate the error in game, log out and post the pap log (papyrus log usually found in C drive doc/skyrim)

 

How many animations does your FNISS say you have? Reason is simple, to many sure you can't load, but, also sometimes you can and in game the animation files overload instead

 

Have you reapplied json files in SL Animation Loader? Doing this often fixes alot of animations for me.

 

In Sex Lab MCM have you selected the second function (bottom menu) Clean Sex Lab? It takes a few minutes to do, I save just before then just after it does the clean. This resets Sex

Lab which fixes bucket loads of problems (teleporting to giant camp, air sex olympics, creatures, schlongs, amongst other things) I suggest exporting profile fist to save time redoing everything in sex lab after the clean.

 

Creature Framework and SOS both have similar functions

Creature Framework- Re-register all mods, if you do this go through all mods afterwards that involve creatures to re-toggle anything you toggled prior.

SOS- Restart SOS, often thats all you need to do to fix a lack of dick in the game.

 

Admittedly I play LE, simply because it is by far more versatile than SSE has way better Mod at the moment, and most of the problems found in SSE have been fixed or have fixes available. (I do have SSE as well, but I rarely use as well until Mods catch up to me my version of the game is better suited to what is available in LE). And yes it's easy to get LE, I would suggest finding a copy through a game store likely it's cost will be way cheaper than if you are even able to find it on Steam, when installing though via steam just make sure to say no to converting it to SSE, likely won't ask if you already have SSE anyway.

So I tried cleaning sexlab, but when I go to the "Rebuild and Clean" part of the Sexlab MCM menu, it never loads. the arrow points to the menu, but nothing new comes up on the screen, and then my menu breaks, as I cannot select anything else after that, and the only way to fix it is hit esc until im out of the MCM menus entirely. This is actually the same for a lot of submenus in the MCM. the sexlab tab under ZAZ animations is the same way, as well as others that I cant remember at this exact moment.

Edit: I finally got the menu to work, but when I cleaned Sexlab, it broke things a bit more. now, whenever a sex animation plays, both actors are teleported and then T-pose for the entire animation, whereas before they just played their idle animation.

Edit to my edit: After fucking around some more and reloading some saves, I got animations to work... maybe. So far things seem to be working, but there is some jank, such as floating a few feet off the ground, as well as other weird things, but besides that it appears fine for now, apart from the creature stuff.

I dont think I have pap logs enabled, and I dont know how to enable them. im a newbie at this. and I had the problem before where I had too many animations, but after installing FNIS XXL the problem went away. for SOS, theres no problem with dicks, the only problem is creature animations dont seem to work at all, despite the fact that I have them enabled. I can try re-registering Creature framework but I have already uninstalled and reinstalled it so many times I doubt it would do anything.

Posted

Ok pap logs

 

To find the file it will be in

 

C Drive: Users/(your user name for PC)/ Documents/My Games/Skyrim

 

Open the Skyrim.ini

Scroll down till you find [Papyrus]

 

Then change (or add if it is not there)

 

bEnableLogging=1

 

That will enable pap logs, which are found same location as the ini file in .../Logs/Script

there will only ever be 4 log reports the top one (Papyrus0.log) is always the most recent.

 

likely your Load order will be needed the easy way

 

If you have LOOT

First run it as normal to set Load Order

then top right menu (the 3 dots)  open go to "Copy Load Order"

 

Then in this chat box select the Eye next to the smily ? face

Spoiler

then left click paste

and your Load order will appear in this handy little box

 

 

When you attach those 2 things pap log and the Load Order (in a spoiler box) it is very handy. There are a few very charming dudes that will read your pap log and know what to do just from that. They also check your load order, they may be blunt on some things, or suggest others. But they are great, they do suggest obvious things as well, but its good that they do, cause while now obvious to me, not so obvious to others, or often overlooked.

 

Posted
2 hours ago, DarksideTinkerbell said:

Ok pap logs

 

To find the file it will be in

 

C Drive: Users/(your user name for PC)/ Documents/My Games/Skyrim

 

Open the Skyrim.ini

Scroll down till you find [Papyrus]

 

Then change (or add if it is not there)

 

bEnableLogging=1

 

That will enable pap logs, which are found same location as the ini file in .../Logs/Script

there will only ever be 4 log reports the top one (Papyrus0.log) is always the most recent.

 

likely your Load order will be needed the easy way

 

If you have LOOT

First run it as normal to set Load Order

then top right menu (the 3 dots)  open go to "Copy Load Order"

 

Then in this chat box select the Eye next to the smily ? face

  Reveal hidden contents

then left click paste

and your Load order will appear in this handy little box

 

 

When you attach those 2 things pap log and the Load Order (in a spoiler box) it is very handy. There are a few very charming dudes that will read your pap log and know what to do just from that. They also check your load order, they may be blunt on some things, or suggest others. But they are great, they do suggest obvious things as well, but its good that they do, cause while now obvious to me, not so obvious to others, or often overlooked.

 

I seem to have a bigger problem. as I was playing, things were working as normal. a little bit janky, but working. then, suddenly when I try fast traveling, my game crashes. I dont know why, since in the same session I fast traveled before with no problems, but randomly it just decides that from now on, whenever I try to fast travel, things crash. I can load areas physically with no problem. but fast traveling? nope.

Edit: Actually, as it turns out, its only major cities that crash the game when I try to fast travel to them... or enter them normally

Posted

If you have followed what I said there about Pap Logs then all you need to do is recreate the CTD and then post your Pap Log and Load Order here. so others can help find what is happening.

Posted

What Tink said. Plus:

 

Did you load FNIS Creature Pack (found as an additional file with FNIS when you load it). All the other creature stuff is worse than useless without it.

 

If so then how about some real information like:

 

1) the papyrus log Tink asked for. There are a number of ways to go about this like doing a Google search but I think that you will find that the easiest method is to follow the guide in my blog. There is a single post just dealing with papyrus logs. The link to my blog is in my signature.

 

2) a complete load order, preferably from LOOT and preferably in a spoiler.

 

3) the results of running FNIS. The text that appears in the top half of FNIS when you run it (this is a simple copy and paste). It should begin with information about your skeleton and end with saying how many animations FNIS successfully loaded.

Posted
7 hours ago, Psalam said:

What Tink said. Plus:

 

Did you load FNIS Creature Pack (found as an additional file with FNIS when you load it). All the other creature stuff is worse than useless without it.

 

If so then how about some real information like:

 

1) the papyrus log Tink asked for. There are a number of ways to go about this like doing a Google search but I think that you will find that the easiest method is to follow the guide in my blog. There is a single post just dealing with papyrus logs. The link to my blog is in my signature.

 

2) a complete load order, preferably from LOOT and preferably in a spoiler.

 

3) the results of running FNIS. The text that appears in the top half of FNIS when you run it (this is a simple copy and paste). It should begin with information about your skeleton and end with saying how many animations FNIS successfully loaded.

yes I have the creature pack installed, and I am currently working on getting the papyrus logs.

Posted
On 1/2/2019 at 10:10 AM, Psalam said:

What Tink said. Plus:

 

Did you load FNIS Creature Pack (found as an additional file with FNIS when you load it). All the other creature stuff is worse than useless without it.

 

If so then how about some real information like:

 

1) the papyrus log Tink asked for. There are a number of ways to go about this like doing a Google search but I think that you will find that the easiest method is to follow the guide in my blog. There is a single post just dealing with papyrus logs. The link to my blog is in my signature.

 

2) a complete load order, preferably from LOOT and preferably in a spoiler.

 

3) the results of running FNIS. The text that appears in the top half of FNIS when you run it (this is a simple copy and paste). It should begin with information about your skeleton and end with saying how many animations FNIS successfully loaded.

 

On 1/1/2019 at 8:16 PM, DarksideTinkerbell said:

If you have followed what I said there about Pap Logs then all you need to do is recreate the CTD and then post your Pap Log and Load Order here. so others can help find what is happening.

So, I did what you guys said. I enabled papyrus logs. however, when I tried to launch skyrim SE again through SKSE_64 loader, as I usually do, the game wouldnt launch. thought that was weird. tried again several times. I tried turning off the papyrus logs, that didnt solve anything. I tried launching the game through steam, which didnt work either. so now I cant even launch the game to get the papyrus logs to paste them here. god everything is so broken.

Posted

If the game isn't launching it is usually to many animations. Or an error with FNISS, or a missing esp. Depending on how badly it isn't launching.

 

I would drop your animations below 10k try loading again. If you get into game cool animations it was, if not then double check for errors in FNISS and LOOT, fix them and try again. Once in wait about 10 minutes, log out then log back in. Recreate the initial problem if you can. Once you CTD then post pap log 0 and pap log 1. That way somebody can see if its a problem with Mod/s  you might have something that clashes... Also post your load order, so mods can be confirmed.

 

You could actually post a Load order right now, and even a Copy/paste of your FNISS report. To give people a head start.

Posted
Spoiler

  0  0     Skyrim.esm
  1  1     Update.esm
  2  2     Dawnguard.esm
  3  3     HearthFires.esm
  4  4     Dragonborn.esm
254 FE   0 CBBE.esl
  5  5     CreatureFramework.esm
  6  6     SexLab.esm
  7  7     SexLabAroused.esm
  8  8     Schlongs of Skyrim - Core.esm
  9  9     ZaZAnimationPack.esm
 10  a     Devious Devices - Assets.esm
 11  b     Devious Devices - Integration.esm
 12  c     Devious Devices - Expansion.esm
 13  d     DeviousFramework.esm
 14  e     SkyUI_SE.esp
 15  f     zzEstrus.esp
 16 10     Fertility Mode - Children.esp
 17 11     FertilityMode.esp
 18 12     MoreNastyCritters.esp
 19 13     EstrusChaurus.esp
 20 14     ExtraPocket.esp
 21 15     HentaiCreatures.esp
 22 16     RaceMenu.esp
 23 17     RaceMenuMorphsCBBE.esp
 24 18     RaceMenuPlugin.esp
 25 19     SexLab Aroused Creatures.esp
 26 1a     SexLabMatchMaker.esp
 27 1b     SexLabTools.esp
 28 1c     SLAnimLoader.esp
 29 1d     XPMSE.esp
 30 1e     SexLabDefeat.esp
 31 1f     SOSRaceMenu.esp
 32 20     SOS - VectorPlexus Muscular Addon.esp
 33 21     Schlongs of Skyrim.esp
 34 22     UIExtensions.esp
 35 23     FNIS.esp
 36 24     DfwSupport.esp
 37 25     Deviously Cursed Loot.esp
 38 26     SimpleSlavery.esp
 39 27     SexLab-Parasites.esp
 40 28     SD Addons.esp
 41 29     zzEstrusAddon.esp
 42 2a     HornyCreatures.esp
 43 2b     FNISspells.esp
 44 2c     FertilityMode_SexLabSE.esp
 

This is my current load order from loot. I tried reducing my number of animations, that didnt fix anything. FNIS did not detect any errors, and I made sure to run it several times. The problem is, I cant even get the main menu to open. the BEST I can do is get the launcher up, but once I hit "Play" the game never appears. Ive checked task manager, and skyrim will run as a task in the background for like 10 seconds, then dissapear. Ive tried launching it through several different methods too. through my files, through steam, through SKSE, nothing seems to work.

Posted
Spoiler
6 hours ago, Dizerel said:
  Hide contents

  0  0     Skyrim.esm
  1  1     Update.esm
  2  2     Dawnguard.esm
  3  3     HearthFires.esm
  4  4     Dragonborn.esm
254 FE   0 CBBE.esl
  5  5     CreatureFramework.esm
  6  6     SexLab.esm
  7  7     SexLabAroused.esm
  8  8     Schlongs of Skyrim - Core.esm
  9  9     ZaZAnimationPack.esm
 10  a     Devious Devices - Assets.esm
 11  b     Devious Devices - Integration.esm
 12  c     Devious Devices - Expansion.esm
 13  d     DeviousFramework.esm
 14  e     SkyUI_SE.esp
 15  f     zzEstrus.esp
 16 10     Fertility Mode - Children.esp
 17 11     FertilityMode.esp
 18 12     MoreNastyCritters.esp
 19 13     EstrusChaurus.esp
 20 14     ExtraPocket.esp
 21 15     HentaiCreatures.esp
 22 16     RaceMenu.esp
 23 17     RaceMenuMorphsCBBE.esp
 24 18     RaceMenuPlugin.esp
 25 19     SexLab Aroused Creatures.esp
 26 1a     SexLabMatchMaker.esp
 27 1b     SexLabTools.esp
 28 1c     SLAnimLoader.esp
 29 1d     XPMSE.esp
 30 1e     SexLabDefeat.esp
 31 1f     SOSRaceMenu.esp
 32 20     SOS - VectorPlexus Muscular Addon.esp
 33 21     Schlongs of Skyrim.esp
 34 22     UIExtensions.esp
 35 23     FNIS.esp
 36 24     DfwSupport.esp
 37 25     Deviously Cursed Loot.esp
 38 26     SimpleSlavery.esp
 39 27     SexLab-Parasites.esp
 40 28     SD Addons.esp
 41 29     zzEstrusAddon.esp
 42 2a     HornyCreatures.esp
 43 2b     FNISspells.esp
 44 2c     FertilityMode_SexLabSE.esp
 

This is my current load order from loot. I tried reducing my number of animations, that didnt fix anything. FNIS did not detect any errors, and I made sure to run it several times. The problem is, I cant even get the main menu to open. the BEST I can do is get the launcher up, but once I hit "Play" the game never appears. Ive checked task manager, and skyrim will run as a task in the background for like 10 seconds, then dissapear. Ive tried launching it through several different methods too. through my files, through steam, through SKSE, nothing seems to work.

 

 

Run LOOT and post the messages from it (the top of the screen - screenshot works best) here.

 

I am sure that FNIS ran fine. I still want to see the output. There are numerous clues to be had from that information. Again, it's a simple cut and paste. I want the information from the top (should start with information about your skeleton) to the bottom (should say how many animations were successfully loaded.

 

I know you say you can't get it to launch, could you be a BIT more specific. You hit SKSE in Steam and it looks like it's doing something and you wind up back at the desktop. Or, you get to the main menu and hit "Continue" and it immediately crashes. Or, whatever. If you look at my post "Disclaimers" on my blog you'll see why this kind of information is important.

Posted
13 hours ago, Psalam said:
  Reveal hidden contents

 

 

Run LOOT and post the messages from it (the top of the screen - screenshot works best) here.

 

I am sure that FNIS ran fine. I still want to see the output. There are numerous clues to be had from that information. Again, it's a simple cut and paste. I want the information from the top (should start with information about your skeleton) to the bottom (should say how many animations were successfully loaded.

 

I know you say you can't get it to launch, could you be a BIT more specific. You hit SKSE in Steam and it looks like it's doing something and you wind up back at the desktop. Or, you get to the main menu and hit "Continue" and it immediately crashes. Or, whatever. If you look at my post "Disclaimers" on my blog you'll see why this kind of information is important.

image.png.c3fc1a9b40574e074eb0e47f7a892f71.png

 

Here is my Loot screenshot. Below is the FNIS output

 

Spoiler

Skeleton(hkx) female: XPMS2HDT (115 bones)   male: XPMS2HDT (115 bones)
Patch: "SKELETON Arm Fix" 

Reading AnimationsByLeito V1.0 ...
Reading AnimationsByLeito_Aggressive V1.0 ...
Reading AnimationsByLeito_Creatures V1.0 ...
Reading AnimationsByLeito_Furniture V1.0 ...
Reading AnimationsByMike24 V1.0 ...
Reading Anubs Creature V1.0 ...
Reading Anubs Human V1.0 ...
Reading Billyy_Creature V1.0 ...
Reading DD V4.0.0  ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 493 alternate animations) ...
Reading DD2 V4.0.0  ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 330 alternate animations) ...
Reading DD3 V4.1.0  ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 102 alternate animations) ...
Reading DDSL V4.0.0 ...
Reading Defeat V5  ( 0 furniture, 2 offset, 3 paired, 1 kill, 0 chair, 0 alternate animations) ...
Reading Deviously Cursed Loot V6.3  ( 0 furniture, 1 offset, 0 paired, 0 kill, 0 chair, 0 alternate animations) ...
Reading EstrusChaurus V4.34 ...
Reading FNISBase V7.4.5 ...
Reading FNISCreatureVersion V7.0 ...
Reading FNISSpells V5.0.1  ( 0 furniture, 0 offset, 9 paired, 0 kill, 0 chair, 0 alternate animations) ...
Reading FunnyBizAmp V8.0 ...
Reading FunnyBizBeastly V1.0 ...
Reading FunnyBizBound V12.0 ...
Reading FunnyBizCB V1.0 ...
Reading FunnyBizFC V10.0 ...
Reading FunnyBizFemDom V1.0 ...
Reading FunnyBizFun V12.0 ...
Reading FunnyBizGroup V8.0 ...
Reading FunnyBizGuro V5.0 ...
Reading FunnyBizLover V7.0 ...
Reading FunnyBizMC V1.0 ...
Reading FunnyBizMolag V1.0 ...
Reading FunnyBizMtb V3.0 ...
Reading FunnyBizNecro V10.0 ...
Reading FunnyBizRape V11.0 ...
Reading FunnyBizUn V12.0 ...
Reading HCOSBestiality V1.0 ...
Reading HCOSVore V1.0 ...
Reading M2MAnimations V9.0 ...
Reading MoreNastyCritters V1.0 ...
Reading NibblesAnims V1.0 ...
Reading SexLab V1.62 ...
Reading SexLabAP V1.63 ...
Reading SexLabAroused V2.9 ...
Reading SexLabCreature V1.61 ...
Reading XPMSE V7.2  ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 164 alternate animations) ...
Reading ZaZAnimationPack V7.00  ( 26 furniture, 29 offset, 0 paired, 0 kill, 0 chair, 0 alternate animations) ...
Reading zzEstrus V2.30  ( 0 furniture, 1 offset, 0 paired, 0 kill, 0 chair, 12 alternate animations) ...

All Anim Lists scanned. Generating Behavior Files...
Alternate Animation mods: 5 sets: 62 total groups: 290 added file slots: 2220 alternate files: 1101

Create Creature Behaviors ...
Reading HCOSWildlife V1.0 ...
Reading MoreNastyCritters V1.0 ...
Reading Anubs Creature V1.0 ...
Reading Billyy_Creature V1.0 ...
Reading FunnyBizFC V1.0 ...
Reading FunnyBizMC V1.0 ...
Reading HCOSBestiality V1.0 ...
Reading NibblesAnims V1.0 ...
Reading SexLabCreature V1.62 ...
Reading AnimationsByLeito_Creatures V1.0 ...
Reading FunnyBizCB V1.0 ...
Reading HCOSVore V1.0 ...

 10752 animations for 46 mods successfully included (character)
 3819 animations for 12 mods and 41 creatures successfully included.
 


As far as running the game. I dont have SKSE installed via steam. instead, I just have it in the same folder as the file where Skyrim SE is saved to. so, to launch it, I open up that folder, click on the skse64_loader, which usually runs the game. however, when I try this, nothing happens. No window pops up for skyrim. Im not brought to the main menu. If I launch the game via steam, the launcher will appear, but when I hit "Play", its the same thing, the main menu never even appears. and like I said, I can see skyrim running in the background through my task manager for 10 seconds, and then it just dissapears.

Posted
Spoiler
9 hours ago, Dizerel said:

image.png.c3fc1a9b40574e074eb0e47f7a892f71.png

 

Here is my Loot screenshot. Below is the FNIS output

 

  Hide contents

Skeleton(hkx) female: XPMS2HDT (115 bones)   male: XPMS2HDT (115 bones)
Patch: "SKELETON Arm Fix" 

Reading AnimationsByLeito V1.0 ...
Reading AnimationsByLeito_Aggressive V1.0 ...
Reading AnimationsByLeito_Creatures V1.0 ...
Reading AnimationsByLeito_Furniture V1.0 ...
Reading AnimationsByMike24 V1.0 ...
Reading Anubs Creature V1.0 ...
Reading Anubs Human V1.0 ...
Reading Billyy_Creature V1.0 ...
Reading DD V4.0.0  ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 493 alternate animations) ...
Reading DD2 V4.0.0  ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 330 alternate animations) ...
Reading DD3 V4.1.0  ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 102 alternate animations) ...
Reading DDSL V4.0.0 ...
Reading Defeat V5  ( 0 furniture, 2 offset, 3 paired, 1 kill, 0 chair, 0 alternate animations) ...
Reading Deviously Cursed Loot V6.3  ( 0 furniture, 1 offset, 0 paired, 0 kill, 0 chair, 0 alternate animations) ...
Reading EstrusChaurus V4.34 ...
Reading FNISBase V7.4.5 ...
Reading FNISCreatureVersion V7.0 ...
Reading FNISSpells V5.0.1  ( 0 furniture, 0 offset, 9 paired, 0 kill, 0 chair, 0 alternate animations) ...
Reading FunnyBizAmp V8.0 ...
Reading FunnyBizBeastly V1.0 ...
Reading FunnyBizBound V12.0 ...
Reading FunnyBizCB V1.0 ...
Reading FunnyBizFC V10.0 ...
Reading FunnyBizFemDom V1.0 ...
Reading FunnyBizFun V12.0 ...
Reading FunnyBizGroup V8.0 ...
Reading FunnyBizGuro V5.0 ...
Reading FunnyBizLover V7.0 ...
Reading FunnyBizMC V1.0 ...
Reading FunnyBizMolag V1.0 ...
Reading FunnyBizMtb V3.0 ...
Reading FunnyBizNecro V10.0 ...
Reading FunnyBizRape V11.0 ...
Reading FunnyBizUn V12.0 ...
Reading HCOSBestiality V1.0 ...
Reading HCOSVore V1.0 ...
Reading M2MAnimations V9.0 ...
Reading MoreNastyCritters V1.0 ...
Reading NibblesAnims V1.0 ...
Reading SexLab V1.62 ...
Reading SexLabAP V1.63 ...
Reading SexLabAroused V2.9 ...
Reading SexLabCreature V1.61 ...
Reading XPMSE V7.2  ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 164 alternate animations) ...
Reading ZaZAnimationPack V7.00  ( 26 furniture, 29 offset, 0 paired, 0 kill, 0 chair, 0 alternate animations) ...
Reading zzEstrus V2.30  ( 0 furniture, 1 offset, 0 paired, 0 kill, 0 chair, 12 alternate animations) ...

All Anim Lists scanned. Generating Behavior Files...
Alternate Animation mods: 5 sets: 62 total groups: 290 added file slots: 2220 alternate files: 1101

Create Creature Behaviors ...
Reading HCOSWildlife V1.0 ...
Reading MoreNastyCritters V1.0 ...
Reading Anubs Creature V1.0 ...
Reading Billyy_Creature V1.0 ...
Reading FunnyBizFC V1.0 ...
Reading FunnyBizMC V1.0 ...
Reading HCOSBestiality V1.0 ...
Reading NibblesAnims V1.0 ...
Reading SexLabCreature V1.62 ...
Reading AnimationsByLeito_Creatures V1.0 ...
Reading FunnyBizCB V1.0 ...
Reading HCOSVore V1.0 ...

 10752 animations for 46 mods successfully included (character)
 3819 animations for 12 mods and 41 creatures successfully included.
 


As far as running the game. I dont have SKSE installed via steam. instead, I just have it in the same folder as the file where Skyrim SE is saved to. so, to launch it, I open up that folder, click on the skse64_loader, which usually runs the game. however, when I try this, nothing happens. No window pops up for skyrim. Im not brought to the main menu. If I launch the game via steam, the launcher will appear, but when I hit "Play", its the same thing, the main menu never even appears. and like I said, I can see skyrim running in the background through my task manager for 10 seconds, and then it just dissapears.

 

 

You need to clean your dirty files. The guide presented in LOOT will walk you through it with no difficulty. This is almost certainly NOT your current problem but it might be your next one so you may as well fix it now.

 

You need to go back to FNIS and tick "on" the box for hkx files. It is just below the box for the skeleton arm fix. THAT may very well be your problem. And, in a bow to Tink, you are on the border of having too many animations. If you have a pack that you feel that you could do without you should seriously consider leaving it off.

Posted
On 1/6/2019 at 3:38 AM, Psalam said:
  Reveal hidden contents

 

 

You need to clean your dirty files. The guide presented in LOOT will walk you through it with no difficulty. This is almost certainly NOT your current problem but it might be your next one so you may as well fix it now.

 

You need to go back to FNIS and tick "on" the box for hkx files. It is just below the box for the skeleton arm fix. THAT may very well be your problem. And, in a bow to Tink, you are on the border of having too many animations. If you have a pack that you feel that you could do without you should seriously consider leaving it off.

I ticked on for the hkx files, and got rid of a few of my animation mods, but nothing is working still. Im still in the process of cleaning LOOT, though.

Posted
Spoiler
8 minutes ago, Dizerel said:

I ticked on for the hkx files, and got rid of a few of my animation mods, but nothing is working still. Im still in the process of cleaning LOOT, though.

 

 

When you get done, if it's still not working please give me your new FNIS output so I can look at the animations again.

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