leyre Posted November 23, 2018 Posted November 23, 2018 Title, im using the well know and hated KZ Style mod, as most people who use it knows, its a god damn compatibility nightmare, what im trying to do is using the leyenda skin to apply on the npc's that it replaces but so far im having no luck, anyone knows what should i either delete or change to accomplish the change? thanks :D
Grey Cloud Posted November 23, 2018 Posted November 23, 2018 Perhaps if you said what you had done and what was the result . . .
SpyVsPie Posted November 23, 2018 Posted November 23, 2018 I am not familiar with that mod at all but if it uses custom bodies and skins then it will have its own texture folder(s). If you find where in those the body textures for the mod are saved you can replace them all (body, head, hands and the associated normal, specular, etc. maps) with the same thing form the Leyenda skin of the correct body type for the mod (cbbe or unp). If you want it to be the same skin options you are using for your regular NPCs and you use the same body type as the mod this would be as easy as copying and pasting all those files from your character assets folder into the mod's texture folder. If not you may need to root around in the Leyenda FOMOD folder to pick the pieces you want. The alternative and possibly more "correct" way (linking the mod to your own regular texture files) would require some rooting around in the CK and is not a fun time.
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