Mister_Smythe Posted November 13, 2018 Posted November 13, 2018 This is getting annoying, any ideas? SKSE64 is the most recent, Skyrim.exe is most recent. I've included the log, load order, modlist and plugins text files. The annoying thing is that the game was working prior to updating last night 9I updated as the latest version of RaceMenu has features I wanted to use). Rolling back isn't an option without doing a clean installation, which may result in just going back to OldRim at this point Papyrus.0.log loadorder.txt modlist.txt plugins.txt
rb888 Posted November 14, 2018 Posted November 14, 2018 Did you go threw load all sexlabs first then creature mods? Then any other mods to see what cause the crash? I always back mine up before loading more mods if does crash you may have take out bsa file in the game.
Mister_Smythe Posted November 14, 2018 Author Posted November 14, 2018 I don't have anything SexLab installed outside of SoS. I've been through from 0 > all mods, it's how I found I had an issue we Simply Knock SE (with that active I couldn't get past the Bethesda logo)
rb888 Posted November 14, 2018 Posted November 14, 2018 Ya it's really no easy way to see which mods cause the crash best thing to do start fresh them back up data folder fresh one so you dont have download it. Then installed sex labs all requirements then go from there.
Psalam Posted November 14, 2018 Posted November 14, 2018 Spoiler 12 hours ago, Mister_Smythe said: This is getting annoying, any ideas? SKSE64 is the most recent, Skyrim.exe is most recent. I've included the log, load order, modlist and plugins text files. The annoying thing is that the game was working prior to updating last night 9I updated as the latest version of RaceMenu has features I wanted to use). Rolling back isn't an option without doing a clean installation, which may result in just going back to OldRim at this point Papyrus.0.log loadorder.txt modlist.txt plugins.txt I didn't spend a LOT of time on it but what jumped right out of your papyrus log is that it doesn't think that you have JContainers loaded. Do you?
Mister_Smythe Posted November 14, 2018 Author Posted November 14, 2018 It should be. I'll check when I get home. It wouldn't surprise me if I've missed something that obvious. EDIT: was able to check quickly, JContainers is installed, updated it to the latest version, tried to load a save and still crashed
Psalam Posted November 14, 2018 Posted November 14, 2018 Are all your mods SE compatible? It was not just JContainers that your papyrus log complained about (frankly it was pretty much everything-or, at least, it felt like it).
Mister_Smythe Posted November 15, 2018 Author Posted November 15, 2018 They were before I updated RaceMenu, SKSE and the main executable. I'll likely just burn it all, salt the earth and start again
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