Kain82 Posted October 24, 2018 Posted October 24, 2018 I've been having a problem lately with Oblivion. I am running the GoG version and when I first installed it it ran fine. But when I add mods the game refuses to start. When I try to launch the game through the exe file the games does not start. When I try to launch the game through OBMM it loads but crashes before the Bethesda logo. I do not know how to get a good modlist for Oblivion but here's the one from OBMM: Oblivion.esm All Natural Base.esm Lovers with PK.esm Unofficial Oblivion Patch.esp UOP Vampire Aging & Face Fix.esp Oblivion Citadel Door Fix.esp DLCShiveringIsles.esp Unofficial Shivering Isles Patch.esp Oblivion Vwalk UOS.esp DLCShiveringIsles Vwalk UOS.esp DLCShiveringIsles Vwalk DG_DS UOS.esp All Natural.esp All Natural - SI.esp Immersive Interiors.esp Consistent Beggar Voices.esp All Natural - Real Lights.esp WindowLightingSystem.esp Book Jackets Oblivion.esp ImprovedSigns.esp Slof's Oblivion Pillow Book.esp VA_BetterGold.esp DLCHorseArmor.esp DLCHorseArmor - Unofficial Patch.esp DLCOrrery.esp DLCOrrery - Unofficial Patch.esp DLCOrrery Vwalk.esp DLCVileLair.esp DLCVileLair - Unofficial Patch.esp DLCMehrunesRazor.esp DLCMehrunesRazor - Unofficial Patch.esp DLCMehrunesRazor Vwalk UOP.esp DLCSpellTomes.esp DLCSpellTomes - Unofficial Patch.esp MaleBodyReplacerV5.esp VipCxj_HighHeels.esp Armory of the Silver Dragon.esp BladeofWoeReplacer9Tongues.esp DBShadowSet.esp KDCirclets.esp Kikai & Slof Clothing.esp Nicoroshi Creations DW Light.esp NN_FatherFrostENG.esp Slof's Bracelets & Rings.esp Slof's Gentlemen's Wear.esp Slof's Male Clothing.esp Slof's Even More Male Things.esp Slof's Neckchains.esp Slof's Robe of the Dark Arts.esp DMRA BBB Complete Clothing and Armor Replacer.esp Slof's Horses Base.esp DLCThievesDen.esp DLCThievesDen - Unofficial Patch.esp DLCThievesDen Vwalk UOP.esp Slof's Oblivion Robe Trader.esp Alluring Potion Bottles v3.esp Alluring Wine Bottles.esp Benirus Lair.esp Abriael_Human.esp Jagnot- Imperial City Library V1.3.esp Kvatch Rebuilt.esp Kvatch Rebuilt - No More Burned Ground.esp Kvatch Rebuilt Vwalk.esp Slof's Oblivion Goth Shop.esp Slof's Goth Shop 3.esp Apachii_Goddess_Store.esp Apachii_Heroes_Store.esp DLCBattlehornCastle.esp DLCBattlehornCastle - Unofficial Patch.esp DLCFrostcrag.esp DLCFrostcrag - Unofficial Patch.esp DLCFrostcrag Vwalk.esp Knights.esp Knights - Unofficial Patch.esp Knights Vwalk UOP.esp MannimarcoComplete.esp MannimarcoRevisited.esp Harvest [Flora].esp Harvest [Flora] - Shivering Isles.esp Harvest [Flora] - DLCVileLair.esp Harvest [Flora] - DLCFrostcrag.esp Better Dungeons.esp FlexWhiteReach.esp Improved Fires and Flames - Increased Sound.esp Oblivion - Soulgems.esp NN_DeceiversFineryReplacer.esp NPC Static Level.esp P1DkeyChain.esp LoversAdultPlayPlusforSSP.esp LoversVoiceSSPplus.esp LoversBed.esp Lovers with PK.esp LoversBackup2.esp LoversMB2.esp LoversLight.esp Quest Award Leveling.esp Quest Award Leveling SI.esp Quest Award Leveling - Finger of the Mountain.esp SetEssentialActors.esp Telekinetic Mastery.esp Advanced Magecraft.esp SupremeMagicka.esp SM_ShiveringIsles.esp SM_DLCSpellTome.esp SM_EnchantStaff.esp SM_VanillaSpells.esp SM_Scrolls.esp SM_SigilStone.esp MidasSpells.esp J3X's Staff Bashing Mod.esp zzEDialog.esp actors_in_charge.esp ActorsInMadness.esp eyja.esp eyja Vwalk.esp CM Partners Vwalk.esp Oblivion_Character_Overhaul.esp Oblivion_Character_Overhaul Vwalk.esp OCO_DLCHorseArmor_Patch.esp OCO_DLCOrrery_Patch.esp OCO_DLCMehrunesRazor_Patch.esp OCO_DLCThievesDen_Patch.esp OCO_KvatchRebuilt_Patch.esp OCO_KnightsOTN_Patch.esp OCO DLC Faces.esp OCO_UOP_USIP_Patch.esp Alternate ghost shader.esp All Natural - Indoor Weather Filter For Mods.esp LoversIdleAnimsPriority.esp LoversAnimObjectsPriority.esp Slof's Drow Stuff.esp Kart Hair Replace v012.esp The list is not that good cause it doesn't show the mods that are active. I've installed the mods like I always have, either manually or through OBMM. Also other older Bethesda games run fine, like Morrowind, FO3 and FNV. Can anyone help?
Kain82 Posted October 24, 2018 Author Posted October 24, 2018 NVM fixed the problem. It was a mod causing the crashes. It was "All Natural - Indoor Weather Filter for Mods." I had activated it when I wasn't supposed too.
04ycIlXyni3t Posted October 24, 2018 Posted October 24, 2018 It does not look as though you are using Wrye Bash, either ...and what about BOSS? - You would be able to improve your game with the former (including adding things like UOP Vampire Aging & Face Fix.esp into a bashed_patch.esp) and the latter, whilst some file list details are out of date, would ensure that your load-order was correct (excepting some of the Lovers Lab mods which need to be ordered manually). TES4Edit could then be used to clean any dirty mods, thereby further improving your game play.
Kain82 Posted October 25, 2018 Author Posted October 25, 2018 3 hours ago, 04ycIlXyni3t said: It does not look as though you are using Wrye Bash, either ...and what about BOSS? - You would be able to improve your game with the former (including adding things like UOP Vampire Aging & Face Fix.esp into a bashed_patch.esp) and the latter, whilst some file list details are out of date, would ensure that your load-order was correct (excepting some of the Lovers Lab mods which need to be ordered manually). TES4Edit could then be used to clean any dirty mods, thereby further improving your game play. I use BOSS but not Wrye Bash. I never learned how to make a bashed patch even though I read instructions. I forgot about TES4Edit I will download it.
Sladen2019 Posted October 25, 2018 Posted October 25, 2018 A Bashed Patch is really helpful and well worth taking the time to learn. I personally use Wrye Bash as my mod manager. Its really nice having everything done all in one manager. There are wizards available for many mods that come only in OMOD format and OMODs themselves can be extracted if necessary.
04ycIlXyni3t Posted October 25, 2018 Posted October 25, 2018 @Kain82: no problem, - quick guide to making a bashed patch: i:) add mods to game ii:) run BOSS iii:) clean anything that needs cleaning with TES4Edit [ right-click on mod-list > select none > select required mod > add filter for cleaning > remove identical to masters > set and undelete masters (why, I am not sure; but the step is necessary) > close TES4Edit, allowing it to make a backup of the cleaned file. iv:) run Wrye Bash > ensure that all required mods are ticked > click and hold on mods to move them and change their load order, if necessary (BOSS will usually get things right, but change OBMM settings - if using OBMM - to prevent it from changing the load order). v:) tick and right-click on the bashed_patch.esp file > rebuild bashed_patch (with a big blue dot beside it) > then exit and repeat process in order to untick anything that does not need to be ticked (if there is anything that WB is wanting to integrate into the patch) vi:) play around with the various tweak options that are available on the screen with the rebuild button and then rebuild the patch (values like [1000], within the tweak settings screen, can usually be changed by right-clicking on them to select a different, or custom, value if you are not happy with the default one). WB will then do just that and will mark items you had to de-select during the rebuild process with crosses and dots depending on what, and how much of what, is integrated into the patch. Finally, if you are using the latest WB installer (or Python setup, which can be a bit fiddly), the installers folder (on Windows, at least) will be Oblivion Mods > Bash Installers (it used to be the Mopy folder inside the main game directory). This folder is the folder which you copy BAIN installers into, before clicking on the Installers tab in WB in order to install them ...but that's another guide for another time (maybe)... ...and beware of packages like the Sensual Walks BAIN installer, because the base animation files need to be installed via OMOD, with the individual components installed via the BAIN installer part...
Kain82 Posted October 27, 2018 Author Posted October 27, 2018 On 10/24/2018 at 8:53 PM, Sladen2019 said: A Bashed Patch is really helpful and well worth taking the time to learn. I personally use Wrye Bash as my mod manager. Its really nice having everything done all in one manager. There are wizards available for many mods that come only in OMOD format and OMODs themselves can be extracted if necessary. I've heard of it's usefulness over the years. But since I never understood how to create it. I never used it. On 10/25/2018 at 12:00 AM, 04ycIlXyni3t said: @Kain82: no problem, - quick guide to making a bashed patch: i:) add mods to game ii:) run BOSS iii:) clean anything that needs cleaning with TES4Edit [ right-click on mod-list > select none > select required mod > add filter for cleaning > remove identical to masters > set and undelete masters (why, I am not sure; but the step is necessary) > close TES4Edit, allowing it to make a backup of the cleaned file. iv:) run Wrye Bash > ensure that all required mods are ticked > click and hold on mods to move them and change their load order, if necessary (BOSS will usually get things right, but change OBMM settings - if using OBMM - to prevent it from changing the load order). v:) tick and right-click on the bashed_patch.esp file > rebuild bashed_patch (with a big blue dot beside it) > then exit and repeat process in order to untick anything that does not need to be ticked (if there is anything that WB is wanting to integrate into the patch) vi:) play around with the various tweak options that are available on the screen with the rebuild button and then rebuild the patch (values like [1000], within the tweak settings screen, can usually be changed by right-clicking on them to select a different, or custom, value if you are not happy with the default one). WB will then do just that and will mark items you had to de-select during the rebuild process with crosses and dots depending on what, and how much of what, is integrated into the patch. Finally, if you are using the latest WB installer (or Python setup, which can be a bit fiddly), the installers folder (on Windows, at least) will be Oblivion Mods > Bash Installers (it used to be the Mopy folder inside the main game directory). This folder is the folder which you copy BAIN installers into, before clicking on the Installers tab in WB in order to install them ...but that's another guide for another time (maybe)... ...and beware of packages like the Sensual Walks BAIN installer, because the base animation files need to be installed via OMOD, with the individual components installed via the BAIN installer part... Wow! This is hands down the best how to tutorial I've seen for Wrye Bash and TES4Edit. Thank you for your time.
gregathit Posted October 27, 2018 Posted October 27, 2018 Don't forget about the pictorial guide for using wrye: https://www.nexusmods.com/oblivion/mods/35230
Kain82 Posted October 27, 2018 Author Posted October 27, 2018 4 hours ago, gregathit said: Don't forget about the pictorial guide for using wrye: https://www.nexusmods.com/oblivion/mods/35230 That looks great! Thanks for the link!
gregathit Posted October 27, 2018 Posted October 27, 2018 There are a lot of little extras in the guides that are difficult to figure out on your own. Cheers!
Kain82 Posted October 28, 2018 Author Posted October 28, 2018 9 hours ago, gregathit said: There are a lot of little extras in the guides that are difficult to figure out on your own. Cheers! Thank you I will carefully read the guides you linked.
04ycIlXyni3t Posted October 28, 2018 Posted October 28, 2018 On 10/27/2018 at 1:56 AM, Kain82 said: I've heard of it's usefulness over the years. But since I never understood how to create it. I never used it. Wow! This is hands down the best how to tutorial I've seen for Wrye Bash and TES4Edit. Thank you for your time. No problem, - you are welcome, - now we just need a LL extension for BOSS...
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