DevonLovelock Posted October 22, 2018 Posted October 22, 2018 54 minutes ago, Pfiffy said: The scann only works with SKSE 2.09 or higher and Sexlab Beta4 or PapyrusUtil 3.5. Aww nuts. I'll have to wait for my next new game playthrough...too skittish to try to update mid-game. Thanks a bunch for your reply though.
Warlock3000 Posted October 24, 2018 Posted October 24, 2018 ...So a deer galloped up to me at night, told me he liked me and suggested we have some fun. The rule that made him do it clearly specified only humans, but a talking deer is close enough too, amirite? Had a similar thing happen once in the Oldrim version, involving a very lecherous mudcrab. Speaking of such condition detection bugs, the interior/exterior detection also misfires sometimes (noticed in both Oldrim and SE versions. Rarely.)
Warlock3000 Posted October 30, 2018 Posted October 30, 2018 OK, so what I can conclude from experience right now is that the rule I have defined to trigger in internal cells and specifically in Inns (inclusive) actually triggers while outdoors in the wilderness, and the rule for exterior cells that excludes towns and cities (exclusive) triggers inside inns. Also, all sorts of animals get included as actors, even though the rules are only for humans. And "Player raped on denials" seems to never trigger unless set to "Always". At least the conditions (arousal, nudity, etc.), gender filtering and negative factions seem to work correctly.
Guest Posted October 30, 2018 Posted October 30, 2018 The cells are a known problem. Creatures should work fine. One day I will do an update. But do not expect it soon.
Pfiffy Posted October 31, 2018 Author Posted October 31, 2018 3 hours ago, moddyguy said: This is a question regarding rules for different number of actors using collaborators. Do I need to create one rule for each number count, e.g. 3p, 4p, 5p. or does the optional checkbox triggers from 3 up to 5 total actors? just want to confirm i am not wasting rule slot if only one can cover 3P up to 5P. Setting the collaborators to optional works fine with Humans, but sometimes has a bit strange behaviour for creatures.
Pfiffy Posted October 31, 2018 Author Posted October 31, 2018 From my expierience you need one for a pair and one for a group (3-5)
Guest Posted October 31, 2018 Posted October 31, 2018 1 hour ago, moddyguy said: so does this mean one rule can check if current cell has 3 actors or up to 5 actors and find the animation accordingly. if so maybe i should create one rule only which can support 2 actors up to 5 actors depending on how many npcs are in the cell. I have 4 rules set up, but so far none has kicked in, need some more testing. perhaps I have too many rules. Enable the log of everything in the MCM, then check what is going on inside the Papyrus.log it will be really detailed and perfect to debug the rules.
Pfiffy Posted October 31, 2018 Author Posted October 31, 2018 1 hour ago, moddyguy said: so does this mean one rule can check if current cell has 3 actors or up to 5 actors and find the animation accordingly. if so maybe i should create one rule only which can support 2 actors up to 5 actors depending on how many npcs are in the cell. I have 4 rules set up, but so far none has kicked in, need some more testing. perhaps I have too many rules. If the Rules don't trigger, check the settings for the rules. At best start with a simple source/target and then refine it step by step. If do it all in one step you might create a rule that can not be played, because you never meet the definition.
Pfiffy Posted October 31, 2018 Author Posted October 31, 2018 40 minutes ago, moddyguy said: I reduced my followers from 4 to 2 and it triggered on a dragon priest fight. This brings up another question. I guess there is no feature to interrupt the animation when it kicks in? sorry just want to see if I can replace defeat's npc on npc behavior. So in short, bleed out finally triggered, could be arousal not reached the condition value before, but it works this time. Well defeat is complex... to define the rules like defeat does will be an interesting Job...
Guest Posted November 1, 2018 Posted November 1, 2018 7 hours ago, moddyguy said: I just realized there is a pdf guide in the LE version download page. This question is for CPU perhaps. Do we still need this for SE version of Creature on creature SLAL SLAL Patch for Creatures on Creatures.7z No, both are integrated in the latest SLAL framework.
Guest Posted November 2, 2018 Posted November 2, 2018 2 hours ago, moddyguy said: There is a rule I tried to mimic from the old le rule for civil wars; one rule for each opposing faction and citizens. e..g. Stormcloak patrol meeting regular imperial citizen on the road (dont think in town, maybe during invasion quest) the opposite would be imperial patrol meeting regular stormcloak citizen on the road, or during invasion etc. But so far I can only identify soldiers by its association to either imperial or stormcloak. Any hint on how to identify citizen from each opposing faction? For sure you need at least two rules. Then you identify the actors in each of the four groups defined in the usual ways.
bounty227 Posted November 12, 2018 Posted November 12, 2018 For some reason none of my rules are working. I have tried to make it to where it would always be available and it won't start. I remember somewhere that some mods affect the trigger sequence, but I cannot remember which mods and for what reason. Here's my load order, just point me in the right direction and I can figure it out from there though. Quote 00 Skyrim.esm 01 Update.esm 02 Dawnguard.esm 03 Hearthfires.esm 04 Dragonborn.esm 05 UHDAP - en2.esp 06 UHDAP - en0.esp 07 UHDAP - MusicHQ.esp 08 UHDAP - en1.esp 09 UHDAP - en3.esp 0A UHDAP - en4.esp 0B Unofficial Skyrim Special Edition Patch.esp [Version 4.1.5a] 0C FISS.esp ** LegacyoftheDragonborn.esm 0D FlowerGirls SE.esm 0E RaceCompatibility.esm 0F SexLab.esm [Version 1.62] 10 CreatureFramework.esm [Version 1.1.0] 11 SexLabAroused.esm [Version 2.9] 12 ZaZAnimationPack.esm 13 Schlongs of Skyrim - Core.esm 14 ApachiiHair.esm 15 ApachiiHairFemales.esm 16 CBBE.esl 17 SkyUI_SE.esp 18 Immersive Wenches.esp 19 SMIM-SE-Merged-All.esp 1A SkyHUD.esp 1B UIExtensions.esp 1C Hothtrooper44_Armor_Ecksstra.esp 1D KS Hairdo's.esp 1E Hothtrooper44_ArmorCompilation.esp 1F SexLab More Creatures.esp 20 RiversideShack.esp 21 Customizable Camera.esp 22 AHZmoreHUD.esp [Version 3.6.0] 23 RaceMenu.esp 24 Vivid WeathersSE.esp 25 LightngDuringStorm.esp ++ Vivid Weathers SE - LightingDuringStorm Patch.esp ++ Vivid Weathers SE - Winter.esp ++ Vivid Weathers SE - Extended Snow.esp ++ Vivid Weathers - Extended Rain.esp ++ dD-No Spinning Death Animation Merged.esp 26 SexLab-AmorousAdventures.esp 27 SofiaFollower.esp 28 Skyrim Flora Overhaul.esp 29 FlowerGirls SE - Adventures.esp 2A RaceCompatibilityUSKPOverride.esp 2B MoreNastyCritters.esp 2C HentaiCreatures.esp 2D HornyCreatures.esp 2E SexLabTools.esp 2F SexLab Aroused Creatures.esp 30 SOS - Grower - Extended.esp 31 AnubAnimObj.esp 32 Scent of Sex.esp 33 SpousesEnhancedSE.esp 34 TheEyesOfBeauty.esp [Version 9] 35 SLAnimLoader.esp 36 SLPleasure.esp 37 SexLab TDF Aggressive Prostitution.esp 38 TDF_AP_IndHookersPlug_In.esp 39 SLALAnimObjBillyy.esp 3A SLALAnimObj.esp 3B SLAL_AnimationsByLeito.esp 3C Schlongs of Skyrim.esp 3D SOS - VectorPlexus Muscular Addon.esp 3E SOS - VectorPlexus Regular Addon.esp 3F FlowerGirls SE - IW Patch.esp 40 AMatterOfTime.esp [Version 2.00] 41 FNIS.esp 42 FNISspells.esp 43 RaceMenuPlugin.esp 44 WNB_WeatheredNordicBodypaints.esp 45 RaceMenuMorphsCBBE.esp 46 XPMSE.esp 47 SOSRaceMenu.esp 48 Alternate Start - Live Another Life.esp [Version 4.0.8] 49 Alternate Start -- New Beginnings.esp 4A RealisticWaterTwo.esp 4B RealisticWaterTwo - FlowingLakes.esp ++ RealisticWaterTwo - Watercolor.esp 4C Bashed Patch, 0.esp
Guest Posted November 12, 2018 Posted November 12, 2018 6 hours ago, bounty227 said: For some reason none of my rules are working. I have tried to make it to where it would always be available and it won't start. I remember somewhere that some mods affect the trigger sequence, but I cannot remember which mods and for what reason. Here's my load order, just point me in the right direction and I can figure it out from there though. Enable the logs and send your papyrus log. With SSX the log is the only way to understand where errors are.
Twisted Allegro Posted November 14, 2018 Posted November 14, 2018 Hi, will the rules for the LE version work here as well? Is there an easy way to convert them? Do we have to build them again from scratch?
Guest Posted November 14, 2018 Posted November 14, 2018 30 minutes ago, J the Hog said: Hi, will the rules for the LE version work here as well? Is there an easy way to convert them? Do we have to build them again from scratch? They are 100% compatible. Just keep in mind that if a rule references a specific NPC or item that is provided by a mod that changes the name between LE and SE, then the NPC/Item will not be found if yo do not update the mod name inside the rule.
headfullofdread Posted November 19, 2018 Posted November 19, 2018 Anyone maintaining a list of working rules? Like a one stop shop for rules, haha. I've read up this thread, the LE rules tread, the pdf & made note of some of those posted. I'm confident I could make my own, rather avoid the tedium & combing threads. Just for clarification, version compatibility for ALL old rules is not an issue as long as - On 11/14/2018 at 6:04 AM, CPU said: Just keep in mind that if a rule references a specific NPC or item that is provided by a mod that changes the name between LE and SE, then the NPC/Item will not be found if yo do not update the mod name inside the rule. ? Thank you everyone that made this mod possible.
Guest Posted November 19, 2018 Posted November 19, 2018 4 hours ago, headfullofdread said: Anyone maintaining a list of working rules? Like a one stop shop for rules, haha. I've read up this thread, the LE rules tread, the pdf & made note of some of those posted. I'm confident I could make my own, rather avoid the tedium & combing threads. Just for clarification, version compatibility for ALL old rules is not an issue as long as - ? Thank you everyone that made this mod possible. Fell free to create and maintain such thread.
AlStack Posted November 20, 2018 Posted November 20, 2018 This is a great mod. The only problem I seem to have with it is this: When I set p a rule which triggers off of another scene not necessarily another rule, the animations seem to start a tad early and everything gets locked up. No CTD just a freeze. I am still going through all of the instructions in the PDF file. Most likely I am missing a setting or timer. Thought you may be interested in my minor conundrum. Individual rules working alone seem to be fine.
Guest Posted November 20, 2018 Posted November 20, 2018 5 minutes ago, AlStack said: When I set p a rule which triggers off of another scene not necessarily another rule, the animations seem to start a tad early and everything gets locked up. No CTD just a freeze. I am still going through all of the instructions in the PDF file. Most likely I am missing a setting or timer. Individual rules working alone seem to be fine. You report will be investigated.
AlStack Posted November 21, 2018 Posted November 21, 2018 23 hours ago, CPU said: You report will be investigated. Thanks! May possibly some sort of conflict with "Follow Me for Sex" an uneducated guess on my behalf. I did disable "Follow Me" and that seems to have helped.
Guest Posted November 21, 2018 Posted November 21, 2018 6 minutes ago, AlStack said: Thanks! May possibly some sort of conflict with "Follow Me for Sex" an uneducated guess on my behalf. I did disable "Follow Me" and that seems to have helped. Both mods are from myself. I should do more cross testing between my own mods
AlStack Posted November 22, 2018 Posted November 22, 2018 22 hours ago, CPU said: Both mods are from myself. I should do more cross testing between my own mods I started a new game and will play around with both mods active. Most likely something got stuck where it shouldn't have. ?
AlStack Posted November 25, 2018 Posted November 25, 2018 On 11/22/2018 at 10:42 AM, AlStack said: I started a new game and will play around with both mods active. Most likely something got stuck where it shouldn't have. ? With starting a new game Scent is no longer stepping on scenes it is set to trigger off. I have used Flower Girls and Follow me for my testing. Occasionally I will get a freeze but not every time as before. Is there a way through the MCM or somewhere else to force a bit more of a delay? IMHO the triggered animation appears to be stepping on the very end of the previous animation, from time to time. Love our work!
Guest Posted November 25, 2018 Posted November 25, 2018 50 minutes ago, AlStack said: With starting a new game Scent is no longer stepping on scenes it is set to trigger off. I have used Flower Girls and Follow me for my testing. Occasionally I will get a freeze but not every time as before. Is there a way through the MCM or somewhere else to force a bit more of a delay? IMHO the triggered animation appears to be stepping on the very end of the previous animation, from time to time. Love our work! No, it is a known problem. Usually it is better to install SSX after you start the game and not immediately (let SexLab complete its installation before installing SSX.)
Next_To_Nothing Posted November 27, 2018 Posted November 27, 2018 I'm having issues with this version getting rules using the 'See Nudity' parameter to work. I've set the rule as such: Spoiler { "animsAndTags" : { "addGenderTags" : 5, "andOrForTags" : 4, "avoid" : "", "avoidA" : "", "specificAnimAIDs" : "", "specificAnimIDs" : "", "tags" : "", "tagsA" : "" }, "author" : "Kaileth", "clothing" : { "stripping" : 0, "wearAtEndColl" : "", "wearAtEndDst" : "", "wearAtEndSrc" : "", "wearAtStartColl" : "", "wearAtStartDst" : "", "wearAtStartSrc" : "" }, "description" : "", "highlight" : 0, "id" : 32610, "inUse" : 2, "interactions" : { "aggressive" : 4, "askingSex" : 2265, "dialogues" : 2097156 }, "name" : "SexLab Approach", "participants" : { "coll" : 0, "collIDs" : "", "collMods" : "", "collNegFactIDs" : "", "collRaces" : "", "dst" : 127, "dstIDs" : "", "dstMods" : "", "dstNegFactIDs" : "", "dstRaces" : "", "partsProp" : 32, "passiveIs" : 0, "raceMode" : 0, "src" : 153, "srcIDs" : "", "srcMods" : "", "srcNegFactIDs" : "", "srcRaces" : "" }, "properties" : { "beds" : 2, "enableOrgies" : 0, "probability" : 1, "scaleActors" : 0, "stopAllCombats" : 1, "timeBeforeReDo" : 0 }, "starting" : { "arousalLevel" : 60, "cells" : "", "filter1" : 98400, "filter2" : 0, "filter3" : 0, "hasToWearColl" : "", "hasToWearDst" : "", "hasToWearSrc" : "", "healthLevel" : -1, "interiorExterior" : 0, "locationTypes" : "", "locations" : "", "magickaLevel" : -1, "notToWearColl" : "", "notToWearDst" : "", "notToWearSrc" : "", "prevRule" : -1, "staminaLevel" : -1, "startsOn" : 0, "timeFilter" : -1 }, "version" : 10405 } Basically that the source needs to see nudity, and be of a certain arousal before approaching the target. The problem is even when the MCM menu is saying the player character is naked, and is in full view of the aroused NPC, the rules fails to fire as it believes the NPC does not see nudity. In the log below, the PC is standing naked infront of the 'Escaped Prisoner' NPC: Spoiler [11/26/2018 - 09:11:32PM] SSX: Saving Configuration [11/26/2018 - 09:11:33PM] SSX: Saving Configuration completed [11/26/2018 - 09:11:33PM] SSX: Elapsed time for Saving Configuration = 1.393005 [11/26/2018 - 09:11:37PM] SSX: scanner starts [11/26/2018 - 09:11:37PM] SSX: Alias Scanner Maintenance of actors [11/26/2018 - 09:11:47PM] SSX: All Actors from Alias Scan: Escaped Prisoner (MNH Nord), ghost (MNH Nord), ghost (MNH Nord), ghost (MNH Nord), 4 actors [11/26/2018 - 09:11:47PM] SSX: Alias Scanner - Scan completed. Found 5 actors [11/26/2018 - 09:11:47PM] SSX: scanner completed [11/26/2018 - 09:11:47PM] SSX: Factions Cleaner START: cycles S:20 F: 0 [11/26/2018 - 09:11:48PM] SSX: Factions Cleaner: 0 SCANNED cleaned [11/26/2018 - 09:11:48PM] SSX: Factions Cleaner DONE: cycles S:0 F: 0 [11/26/2018 - 09:12:16PM] SSX: scanner starts [11/26/2018 - 09:12:16PM] SSX: Alias Scanner Maintenance of actors [11/26/2018 - 09:12:26PM] SSX: All Actors from Alias Scan: test (FNH Nord), Escaped Prisoner (MNH Nord), ghost (MNH Nord), ghost (MNH Nord), ghost (MNH Nord), 5 actors [11/26/2018 - 09:12:26PM] SSX: Alias Scanner - Scan completed. Found 5 actors [11/26/2018 - 09:12:26PM] SSX: scanner completed, Rule Checker Update started [11/26/2018 - 09:12:26PM] SSX: Factions Cleaner START: cycles S:20 F: 0 [11/26/2018 - 09:12:26PM] SSX: Rule Checker - Starting the checking [11/26/2018 - 09:12:26PM] SSX: Rule Checker: Trying to fill the rule: SexLab Approach - 5 Way [11/26/2018 - 09:12:26PM] SSX: Factions Cleaner: 0 SCANNED cleaned [11/26/2018 - 09:12:26PM] SSX: Factions Cleaner DONE: cycles S:0 F: 0 [11/26/2018 - 09:12:26PM] SSX: Actor test added as Target in SexLab Approach - 5 Way [11/26/2018 - 09:12:27PM] SSX: Actor is bad because seeing naked: Escaped Prisoner pos=1 [11/26/2018 - 09:12:27PM] SSX: Actor Escaped Prisoner is not good for source in SexLab Approach - 5 Way [11/26/2018 - 09:12:27PM] SSX: Actor is bad because seeing naked: ghost pos=1 [11/26/2018 - 09:12:27PM] SSX: Actor ghost is not good for source in SexLab Approach - 5 Way [11/26/2018 - 09:12:28PM] SSX: Actor is bad because seeing naked: ghost pos=1 [11/26/2018 - 09:12:28PM] SSX: Actor ghost is not good for source in SexLab Approach - 5 Way [11/26/2018 - 09:12:28PM] SSX: Actor is bad because seeing naked: ghost pos=1 [11/26/2018 - 09:12:28PM] SSX: Actor ghost is not good for source in SexLab Approach - 5 Way [11/26/2018 - 09:12:28PM] SSX: Actor is bad because seeing naked: Escaped Prisoner pos=2 [11/26/2018 - 09:12:28PM] SSX: Actor Escaped Prisoner is not good for collaborator in SexLab Approach - 5 Way [11/26/2018 - 09:12:28PM] SSX: Actor is bad because seeing naked: ghost pos=2 [11/26/2018 - 09:12:28PM] SSX: Actor ghost is not good for collaborator in SexLab Approach - 5 Way [11/26/2018 - 09:12:29PM] SSX: Actor is bad because seeing naked: ghost pos=2 [11/26/2018 - 09:12:29PM] SSX: Actor ghost is not good for collaborator in SexLab Approach - 5 Way [11/26/2018 - 09:12:29PM] SSX: Actor is bad because seeing naked: ghost pos=2 [11/26/2018 - 09:12:29PM] SSX: Actor ghost is not good for collaborator in SexLab Approach - 5 Way [11/26/2018 - 09:12:29PM] SSX: Bad rule because 6 - Sources cannot not be found - SexLab Approach - 5 Way [11/26/2018 - 09:12:29PM] SSX: Rule Checker: Trying to fill the rule: SexLab Approach - 3 Way [11/26/2018 - 09:12:29PM] SSX: Actor test added as Target in SexLab Approach - 3 Way [11/26/2018 - 09:12:29PM] SSX: Actor is bad because seeing naked: Escaped Prisoner pos=1 [11/26/2018 - 09:12:29PM] SSX: Actor Escaped Prisoner is not good for source in SexLab Approach - 3 Way [11/26/2018 - 09:12:29PM] SSX: Actor is bad because seeing naked: ghost pos=1 [11/26/2018 - 09:12:29PM] SSX: Actor ghost is not good for source in SexLab Approach - 3 Way [11/26/2018 - 09:12:29PM] SSX: Actor is bad because seeing naked: ghost pos=1 [11/26/2018 - 09:12:29PM] SSX: Actor ghost is not good for source in SexLab Approach - 3 Way [11/26/2018 - 09:12:30PM] SSX: Actor is bad because seeing naked: ghost pos=1 [11/26/2018 - 09:12:30PM] SSX: Actor ghost is not good for source in SexLab Approach - 3 Way [11/26/2018 - 09:12:30PM] SSX: Actor is bad because seeing naked: Escaped Prisoner pos=2 [11/26/2018 - 09:12:30PM] SSX: Actor Escaped Prisoner is not good for collaborator in SexLab Approach - 3 Way [11/26/2018 - 09:12:30PM] SSX: Actor is bad because seeing naked: ghost pos=2 [11/26/2018 - 09:12:30PM] SSX: Actor ghost is not good for collaborator in SexLab Approach - 3 Way [11/26/2018 - 09:12:30PM] SSX: Actor is bad because seeing naked: ghost pos=2 [11/26/2018 - 09:12:30PM] SSX: Actor ghost is not good for collaborator in SexLab Approach - 3 Way [11/26/2018 - 09:12:30PM] SSX: Actor is bad because seeing naked: ghost pos=2 [11/26/2018 - 09:12:30PM] SSX: Actor ghost is not good for collaborator in SexLab Approach - 3 Way [11/26/2018 - 09:12:30PM] SSX: Bad rule because 6 - Sources cannot not be found - SexLab Approach - 3 Way [11/26/2018 - 09:12:30PM] SSX: Rule Checker: Trying to fill the rule: SexLab Approach [11/26/2018 - 09:12:31PM] SSX: Actor test added as Target in SexLab Approach [11/26/2018 - 09:12:31PM] SSX: Actor is bad because seeing naked: Escaped Prisoner pos=1 [11/26/2018 - 09:12:31PM] SSX: Actor Escaped Prisoner is not good for source in SexLab Approach [11/26/2018 - 09:12:31PM] SSX: Actor is bad because seeing naked: ghost pos=1 [11/26/2018 - 09:12:31PM] SSX: Actor ghost is not good for source in SexLab Approach [11/26/2018 - 09:12:31PM] SSX: Actor is bad because seeing naked: ghost pos=1 [11/26/2018 - 09:12:31PM] SSX: Actor ghost is not good for source in SexLab Approach [11/26/2018 - 09:12:31PM] SSX: Actor is bad because seeing naked: ghost pos=1 [11/26/2018 - 09:12:31PM] SSX: Actor ghost is not good for source in SexLab Approach [11/26/2018 - 09:12:31PM] SSX: Bad rule because 6 - Sources cannot not be found - SexLab Approach [11/26/2018 - 09:12:32PM] SSX: Rule Checker Update completed [11/26/2018 - 09:12:32PM] SSX: Rule Checker - Rules checking on update completed. Found 0 valid rules and 0 potential rules. [11/26/2018 - 09:13:06PM] SSX: Scanning of items for MCM started [11/26/2018 - 09:13:06PM] SSX: Elapsed time for MCM Opening = 0.272003 [11/26/2018 - 09:13:06PM] SSX: Scanning of items for MCM completed [11/26/2018 - 09:13:06PM] SSX: Elapsed time for MCM Items scanning OnConfigOpen = 0.255981 [11/26/2018 - 09:13:14PM] SSX: Saving Configuration [11/26/2018 - 09:13:14PM] SSX: Saving Configuration completed [11/26/2018 - 09:13:14PM] SSX: Elapsed time for Saving Configuration = 0.319977 [11/26/2018 - 09:13:17PM] SSX: Rule Checker Update starts [11/26/2018 - 09:13:17PM] SSX: Rule Checker - Starting the checking [11/26/2018 - 09:13:17PM] SSX: Rule Checker: Trying to fill the rule: SexLab Approach - 5 Way [11/26/2018 - 09:13:18PM] SSX: Actor test added as Target in SexLab Approach - 5 Way [11/26/2018 - 09:13:18PM] SSX: Actor is bad because seeing naked: Escaped Prisoner pos=1 [11/26/2018 - 09:13:18PM] SSX: Actor Escaped Prisoner is not good for source in SexLab Approach - 5 Way [11/26/2018 - 09:13:19PM] SSX: Actor is bad because seeing naked: ghost pos=1 [11/26/2018 - 09:13:19PM] SSX: Actor ghost is not good for source in SexLab Approach - 5 Way [11/26/2018 - 09:13:22PM] SSX: Actor is bad because seeing naked: ghost pos=1 [11/26/2018 - 09:13:22PM] SSX: Actor ghost is not good for source in SexLab Approach - 5 Way [11/26/2018 - 09:13:22PM] SSX: Actor is bad because seeing naked: ghost pos=1 [11/26/2018 - 09:13:22PM] SSX: Actor ghost is not good for source in SexLab Approach - 5 Way [11/26/2018 - 09:13:22PM] SSX: Actor is bad because seeing naked: Escaped Prisoner pos=2 [11/26/2018 - 09:13:22PM] SSX: Actor Escaped Prisoner is not good for collaborator in SexLab Approach - 5 Way [11/26/2018 - 09:13:23PM] SSX: Actor is bad because seeing naked: ghost pos=2 [11/26/2018 - 09:13:23PM] SSX: Actor ghost is not good for collaborator in SexLab Approach - 5 Way [11/26/2018 - 09:13:23PM] SSX: Actor is bad because seeing naked: ghost pos=2 [11/26/2018 - 09:13:23PM] SSX: Actor ghost is not good for collaborator in SexLab Approach - 5 Way [11/26/2018 - 09:13:23PM] SSX: Actor is bad because seeing naked: ghost pos=2 [11/26/2018 - 09:13:23PM] SSX: Actor ghost is not good for collaborator in SexLab Approach - 5 Way [11/26/2018 - 09:13:23PM] SSX: Bad rule because 6 - Sources cannot not be found - SexLab Approach - 5 Way [11/26/2018 - 09:13:23PM] SSX: Rule Checker: Trying to fill the rule: SexLab Approach - 3 Way [11/26/2018 - 09:13:23PM] SSX: Actor test added as Target in SexLab Approach - 3 Way [11/26/2018 - 09:13:23PM] SSX: Actor is bad because seeing naked: Escaped Prisoner pos=1 [11/26/2018 - 09:13:23PM] SSX: Actor Escaped Prisoner is not good for source in SexLab Approach - 3 Way [11/26/2018 - 09:13:24PM] SSX: Actor is bad because seeing naked: ghost pos=1 [11/26/2018 - 09:13:24PM] SSX: Actor ghost is not good for source in SexLab Approach - 3 Way [11/26/2018 - 09:13:24PM] SSX: Actor is bad because seeing naked: ghost pos=1 [11/26/2018 - 09:13:24PM] SSX: Actor ghost is not good for source in SexLab Approach - 3 Way [11/26/2018 - 09:13:24PM] SSX: Actor is bad because seeing naked: ghost pos=1 [11/26/2018 - 09:13:24PM] SSX: Actor ghost is not good for source in SexLab Approach - 3 Way [11/26/2018 - 09:13:24PM] SSX: Actor is bad because seeing naked: Escaped Prisoner pos=2 [11/26/2018 - 09:13:24PM] SSX: Actor Escaped Prisoner is not good for collaborator in SexLab Approach - 3 Way [11/26/2018 - 09:13:24PM] SSX: Actor is bad because seeing naked: ghost pos=2 [11/26/2018 - 09:13:24PM] SSX: Actor ghost is not good for collaborator in SexLab Approach - 3 Way [11/26/2018 - 09:13:24PM] SSX: Actor is bad because seeing naked: ghost pos=2 [11/26/2018 - 09:13:24PM] SSX: Actor ghost is not good for collaborator in SexLab Approach - 3 Way [11/26/2018 - 09:13:25PM] SSX: Actor is bad because seeing naked: ghost pos=2 [11/26/2018 - 09:13:25PM] SSX: Actor ghost is not good for collaborator in SexLab Approach - 3 Way [11/26/2018 - 09:13:25PM] SSX: Bad rule because 6 - Sources cannot not be found - SexLab Approach - 3 Way [11/26/2018 - 09:13:25PM] SSX: Rule Checker: Trying to fill the rule: SexLab Approach [11/26/2018 - 09:13:25PM] SSX: Actor test added as Target in SexLab Approach [11/26/2018 - 09:13:25PM] SSX: Actor is bad because seeing naked: Escaped Prisoner pos=1 [11/26/2018 - 09:13:25PM] SSX: Actor Escaped Prisoner is not good for source in SexLab Approach [11/26/2018 - 09:13:25PM] SSX: Actor is bad because seeing naked: ghost pos=1 [11/26/2018 - 09:13:25PM] SSX: Actor ghost is not good for source in SexLab Approach [11/26/2018 - 09:13:25PM] SSX: Actor is bad because seeing naked: ghost pos=1 [11/26/2018 - 09:13:25PM] SSX: Actor ghost is not good for source in SexLab Approach [11/26/2018 - 09:13:26PM] SSX: Actor is bad because seeing naked: ghost pos=1 [11/26/2018 - 09:13:26PM] SSX: Actor ghost is not good for source in SexLab Approach [11/26/2018 - 09:13:26PM] SSX: Bad rule because 6 - Sources cannot not be found - SexLab Approach [11/26/2018 - 09:13:28PM] SSX: Rule Checker Update completed [11/26/2018 - 09:13:28PM] SSX: Rule Checker - Rules checking on update completed. Found 0 valid rules and 0 potential rules. [11/26/2018 - 09:13:31PM] SSX: scanner starts [11/26/2018 - 09:13:31PM] SSX: Alias Scanner Maintenance of actors But curiously enough when I make the source naked (aka, Escape Prisoner), then the source "sees nudity" and will approach the fully clothed target, as per this log: Spoiler [11/26/2018 - 09:19:20PM] SSX: Rule Checker Update starts [11/26/2018 - 09:19:20PM] SSX: Rule Checker - Starting the checking [11/26/2018 - 09:19:20PM] SSX: Rule Checker: Trying to fill the rule: SexLab Approach - 5 Way [11/26/2018 - 09:19:21PM] SSX: Actor test added as Target in SexLab Approach - 5 Way [11/26/2018 - 09:19:21PM] SSX: Actor is GOOD for effective actions: Escaped Prisoner pos=1 [11/26/2018 - 09:19:21PM] SSX: Actor Escaped Prisoner added as source in SexLab Approach - 5 Way [11/26/2018 - 09:19:22PM] SSX: Actor is bad because seeing naked: ghost pos=1 [11/26/2018 - 09:19:22PM] SSX: Actor ghost is not good for source in SexLab Approach - 5 Way [11/26/2018 - 09:19:22PM] SSX: Actor is bad because seeing naked: ghost pos=1 [11/26/2018 - 09:19:22PM] SSX: Actor ghost is not good for source in SexLab Approach - 5 Way [11/26/2018 - 09:19:22PM] SSX: Actor is bad because seeing naked: ghost pos=1 [11/26/2018 - 09:19:22PM] SSX: Actor ghost is not good for source in SexLab Approach - 5 Way [11/26/2018 - 09:19:22PM] SSX: Actor is GOOD for effective actions: Escaped Prisoner pos=2 [11/26/2018 - 09:19:22PM] SSX: Actor Escaped Prisoner added as collaborator in SexLab Approach - 5 Way [11/26/2018 - 09:19:23PM] SSX: Actor is bad because seeing naked: ghost pos=2 [11/26/2018 - 09:19:23PM] SSX: Actor ghost is not good for collaborator in SexLab Approach - 5 Way [11/26/2018 - 09:19:23PM] SSX: Actor is bad because seeing naked: ghost pos=2 [11/26/2018 - 09:19:23PM] SSX: Actor ghost is not good for collaborator in SexLab Approach - 5 Way [11/26/2018 - 09:19:23PM] SSX: Actor is bad because seeing naked: ghost pos=2 [11/26/2018 - 09:19:23PM] SSX: Actor ghost is not good for collaborator in SexLab Approach - 5 Way [11/26/2018 - 09:19:23PM] SSX: GOOD rule - SexLab Approach - 5 Way [11/26/2018 - 09:19:23PM] SSX: Rule Checker: Trying to fill the rule: SexLab Approach - 3 Way [11/26/2018 - 09:19:23PM] SSX: Actor test added as Target in SexLab Approach - 3 Way [11/26/2018 - 09:19:24PM] SSX: Actor is GOOD for effective actions: Escaped Prisoner pos=1 [11/26/2018 - 09:19:24PM] SSX: Actor Escaped Prisoner added as source in SexLab Approach - 3 Way [11/26/2018 - 09:19:24PM] SSX: Actor is bad because seeing naked: ghost pos=1 [11/26/2018 - 09:19:24PM] SSX: Actor ghost is not good for source in SexLab Approach - 3 Way [11/26/2018 - 09:19:24PM] SSX: Actor is bad because seeing naked: ghost pos=1 [11/26/2018 - 09:19:24PM] SSX: Actor ghost is not good for source in SexLab Approach - 3 Way [11/26/2018 - 09:19:24PM] SSX: Actor is bad because seeing naked: ghost pos=1 [11/26/2018 - 09:19:24PM] SSX: Actor ghost is not good for source in SexLab Approach - 3 Way [11/26/2018 - 09:19:24PM] SSX: Actor is GOOD for effective actions: Escaped Prisoner pos=2 [11/26/2018 - 09:19:24PM] SSX: Actor Escaped Prisoner added as collaborator in SexLab Approach - 3 Way [11/26/2018 - 09:19:24PM] SSX: Actor is bad because seeing naked: ghost pos=2 [11/26/2018 - 09:19:24PM] SSX: Actor ghost is not good for collaborator in SexLab Approach - 3 Way [11/26/2018 - 09:19:25PM] SSX: Actor is bad because seeing naked: ghost pos=2 [11/26/2018 - 09:19:25PM] SSX: Actor ghost is not good for collaborator in SexLab Approach - 3 Way [11/26/2018 - 09:19:25PM] SSX: Actor is bad because seeing naked: ghost pos=2 [11/26/2018 - 09:19:25PM] SSX: Actor ghost is not good for collaborator in SexLab Approach - 3 Way [11/26/2018 - 09:19:25PM] SSX: GOOD rule - SexLab Approach - 3 Way [11/26/2018 - 09:19:25PM] SSX: Rule Checker: Trying to fill the rule: SexLab Approach [11/26/2018 - 09:19:25PM] SSX: Actor test added as Target in SexLab Approach [11/26/2018 - 09:19:25PM] SSX: Actor is GOOD for effective actions: Escaped Prisoner pos=1 [11/26/2018 - 09:19:25PM] SSX: Actor Escaped Prisoner added as source in SexLab Approach [11/26/2018 - 09:19:26PM] SSX: Actor is bad because seeing naked: ghost pos=1 [11/26/2018 - 09:19:26PM] SSX: Actor ghost is not good for source in SexLab Approach [11/26/2018 - 09:19:26PM] SSX: Actor is bad because seeing naked: ghost pos=1 [11/26/2018 - 09:19:26PM] SSX: Actor ghost is not good for source in SexLab Approach [11/26/2018 - 09:19:26PM] SSX: Actor is bad because seeing naked: ghost pos=1 [11/26/2018 - 09:19:26PM] SSX: Actor ghost is not good for source in SexLab Approach [11/26/2018 - 09:19:26PM] SSX: GOOD rule - SexLab Approach I'm not entirely certain what's going on but it almost appears as though the rules checker is using 'Is Naked' when it should be using the 'Sees Nudity'. I can confirm these rules worked back in 1.4f. I ran this test on a test profile using on only the following mods: Spoiler Skyrim.esm Update.esm Dawnguard.esm HearthFires.esm Dragonborn.esm SexLab.esm SexLabAroused.esm SkyUI_SE.esp UIExtensions.esp SexLabTools.esp Scent of Sex.esp Alternate Start - Live Another Life.esp I tried looking through the scripts myself but I can't make heads or tails of it, hopefully someone here can!
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