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JB Fair & Square

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NOTICE: I'm leaving FO4 modding for now due to time restrictions and personal sanity, probably I'll come back when a sexout framework comes and Bethesda stop being stupid with their updates. Thank you all for your support!

Also this mod is outdated a lot!

 

DO YOU HAVE MORE SLAVES THAN YOU KNOW HOW TO DO IT? DO YOU WANT TO MAKE ENSLAVING MORE REWARDING THAN JUST PRESSING "R"?

Well, I have what you need then!

Presenting Just Business FAIR & SQUARE, another addon that aims to make enslaving more rewarding and immersive!

 

What this addon does?

Instead of you activating hunter mode, aiming your gun to a poor unsuspecting victim, now you have to work to profit. Get a Syringer Rifle, go to the chem workbench with 2 aluminium, buffout, fertilizer and a grape mentats (Be sure to have the Chemist perk level 1), craft the newest Supressant Syringe under "syringer ammo" tab, equip on your syringer and happy hunting!

 

You didn't disable the conventional "hunter mode" button, is it supposed to be like that?

It is. I tried to keep everything as the same as the master mod. Just with some additions:

 

I can enslave Supermutants... How's this?

I've added Supermutant support (tried ferals to but their head dissapear and that's just troublesome). However, animals and creatures are disabled too (It would have made not goddang sense).

 

I think the requirements are too steep...Can I suggest to make some changes?

Of course! I tried to keep it "fairly fair", but maybe I exaggerated a bit. Feel free to point me out on that :)

 

Requirements?

JustBusiness from Ignotum_Virum and his requirements, I think you should try too Syringer Weapon Rework, available on Nexus. I find that it makes the syringer a totally available weapon for main use. 

 

CREDITS:

 

ONCE MORE IGNOTUM_VIRUM FOR THE CREATION OF THE MAIN MOD.

BETHESDA SOFTWORKS FOR EVERYTHING ELSE. 


  • Submitter
  • Submitted
    10/11/2018
  • Category
  • Requires
    Justbusiness & requirements. Recommended Syringer Weapon Rework

 

Posted

Good mod, It works. Now To Just Find A Way To Eliminate Those Subtitle Scenes During Enslavement Dialogue.

Posted
11 hours ago, seanguy68 said:

Good mod, It works. Now To Just Find A Way To Eliminate Those Subtitle Scenes During Enslavement Dialogue.

Sadly, that's how fallout works, if there's no dialogue, it will make these awkward pauses, well, until a simillar to "fus ro d-oh" comes for fallout 4.

  • 5 months later...
Posted

Love the mod, thanks for your work.  I seem to have a problem getting it to work properly. After I shoot them with the suppresant I can get the dialog options, but placing the collar on them (enslaving) triggers nothing.  They stay there and I can keep opening dialogs with them, looking in their inventory or killing them, but the enslave option does not work.   When used on Super Mutants it works but that might be because it's a different dialog option. I'll keep working on a solution and if any info is needed to help let me know please.

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