shinra-sama Posted December 11, 2018 Posted December 11, 2018 2 hours ago, chang921219 said: running into situation where the lilith society would run out of memeber. Â any way to fix it? I'm getting this as well, not getting the option to invite is pobably causing it Â
lockeslylcrit Posted December 11, 2018 Author Posted December 11, 2018 20 minutes ago, bitWolfy said: I love how active the CK2 subforum is lately. Thank you for all the updates!  I do have a small suggestion, though. The Dark World decisions are seriously cluttering the intrigue menu. Would you consider hiding the less important ones in a submenu like this:   I implemented it myself, but it gets wiped out with every update. Creating a submod just for a small thing like that seems like a waste. DWFantasyHideShow.zip  It will be implemented in the next update
Alli72 Posted December 11, 2018 Posted December 11, 2018 14 hours ago, lockeslylcrit said: The problem is due to 3.0's new gamerule "Generate Families", which adds characters to the game for unmarried rulers. Since these happen at the very end of the startup, any on_startup event (e.g. virgin trait assignment) wont fire for these new characters. It's time consuming to get a solution working that doesn't involve having such events fire on the second day.  Until then, save and reload your game. This will trigger another on_startup virgin trait and breasts/dick assignment. Thanks a bunch for this. will give it a try here then. I was not sure.
Starfire12 Posted December 11, 2018 Posted December 11, 2018 5 hours ago, bitWolfy said: I love how active the CK2 subforum is lately. Thank you for all the updates!  I do have a small suggestion, though. The Dark World decisions are seriously cluttering the intrigue menu. Would you consider hiding the less important ones in a submenu like this:   I implemented it myself, but it gets wiped out with every update. Creating a submod just for a small thing like that seems like a waste. What fontmod are you using? Your text looks a lot clearer than vanilla.
chang921219 Posted December 12, 2018 Posted December 12, 2018 something is a bit off with the after seige event. Â wherever player may be leading an army, the event pops up after every seige. Â a bug, maybe?
lockeslylcrit Posted December 12, 2018 Author Posted December 12, 2018 6 minutes ago, chang921219 said: something is a bit off with the after seige event. Â wherever player may be leading an army, the event pops up after every seige. Â a bug, maybe? Â
Hikaruchan Posted December 12, 2018 Posted December 12, 2018 which mod that's i can make a Futa marry with another woman ?Â
Vaderfan Posted December 12, 2018 Posted December 12, 2018 Pop Culture characters are a part of this mod, right? Harley Quinn is still available for recruitment even when this option is turned off.
Starfire12 Posted December 12, 2018 Posted December 12, 2018 14 hours ago, bitWolfy said: Interface: Century Gothic. Strongly recommended, especially if you're playing at a higher resolution. Thx for the info.
Lewd_Vampire Posted December 12, 2018 Posted December 12, 2018 Sadly since the last updates its crashes when I want to start a new campaign.
DroZzhat Posted December 12, 2018 Posted December 12, 2018 40 minutes ago, Lewd_Vampire said: Sadly since the last updates its crashes when I want to start a new campaign. New version works fine mate, and I'm using it along side a bunch of other mods, including my own. Double check that you're not using something else that might conflict. Failing that, download the FULL version of the mod (not the update version), delete the fantasy folder out of your mod directory, and extract the full version there (don't overwrite), just to make sure you have everything you're supposed to. If that still doesn't work, there's something else janky on your end.
Lewd_Vampire Posted December 12, 2018 Posted December 12, 2018 Well I get it to work, I tried to mod a file which I copied from CK2 which caused this.
Aliris Posted December 12, 2018 Posted December 12, 2018 2 hours ago, bitWolfy said: The way it's currently implemented does not work, by the way. You are setting a character flag, but then checking if the character has a modifier applied to them. Even with the previous issue fixed, the hidden decisions are inserted in a random place, instead of a neat little list like in my example. It looks quite messy and confusing. Â Also, while trying to resolve the ordering issue, I have discovered that Dark World Extras seems to overwrite the localisation of a few DWF decisions despite not making any changes to the decisions themselves. Notably, dw_go_shopping, dw_work_whore, and dw_visit_brothel names and descriptions get (needlessly) changed). That's an issue to be brought up with @Aliris, though. Â Digging through the incredible mess of a code you are trying to maintain gave me a new appreciation for all the work you've been doing, though. This is probably due to a lot of the stuff Toska was using being revamps of code from the original Dark World that were removed from the initial build of Dark World Core. Basically, he was adding in stuff that had been taken out. But then that stuff later got added BACK in to Dark World Core, and voila, tons of conflicts. Â I took out most of the conflicting stuff, but there may be a few things that need deconfliction. Feel free to point out which, I'll gladly remove or adapt them to mesh better.
lockeslylcrit Posted December 12, 2018 Author Posted December 12, 2018 They will need to be deleted entirely from DWE, as this upcoming update will change most intrigue decisions to dwf_a_[decision] or dwf_b_[decision] to better group them together.
Aliris Posted December 13, 2018 Posted December 13, 2018 A lot of these were still in the localisation files because I didn't poke through to figure out what was or wasn't still used within them, way back when. I've now gone ahead and removed everything in the dw_ namespace, or renamed them to dwt_ where necessary/applicable. Â If there are any further duplications, or if I somehow now have a few broken/missing localisations as a result, let me know and I'll fix them.
Drax70 Posted December 13, 2018 Posted December 13, 2018 What's with the message rule reset guys? Every time I log in the game the "message rules" return to the starting state. Did the new 3.0.1 patch messed these up? Becaused I already started a new campaign with the updated Fantasy and Extras...
lockeslylcrit Posted December 13, 2018 Author Posted December 13, 2018 7 hours ago, Drax70 said: What's with the message rule reset guys? Every time I log in the game the "message rules" return to the starting state. Did the new 3.0.1 patch messed these up? Becaused I already started a new campaign with the updated Fantasy and Extras... Message settings are stored in the user_dir folders assigned by each mod that utilizes it. In the case of Dark World Fantasy, it is /My Documents/Paradox Interactive/Crusader Kings II/Dark World Fantasy/ If you are using (for example) DWF, DWE, and My Personal Castle, the folder will be /Dark World Fantasy_personal_castle_Dark World Extras/  Within these folders you'll find an /interface/ folder with the messagetypes_custom.txt file. These are your custom message type settings. If you swap mods, you're also going to swap user_dir which means you'll also start with a fresh messagetypes_custom.txt file.  Simply find the file that you used before and copy it into the new user_dir
AlexWyrmin Posted December 14, 2018 Posted December 14, 2018 If your current ruler and their spouse are both pureblood demons, are their children born that way as well?
Rylox Posted December 14, 2018 Posted December 14, 2018 I cant invite other people to the Lilith society, the option "recrute into the chosen" is not available on their character portraits.
Drax70 Posted December 14, 2018 Posted December 14, 2018 13 hours ago, lockeslylcrit said: Message settings are stored in the user_dir folders assigned by each mod that utilizes it. In the case of Dark World Fantasy, it is /My Documents/Paradox Interactive/Crusader Kings II/Dark World Fantasy/ If you are using (for example) DWF, DWE, and My Personal Castle, the folder will be /Dark World Fantasy_personal_castle_Dark World Extras/  Within these folders you'll find an /interface/ folder with the messagetypes_custom.txt file. These are your custom message type settings. If you swap mods, you're also going to swap user_dir which means you'll also start with a fresh messagetypes_custom.txt file.  Simply find the file that you used before and copy it into the new user_dir But I don't swap mods, I always start with all the mods I need, together. If I delete it, will that be rewritten? And if I customise it in game, while playing, (because I'm not sure what I need till it fires), will that stay as it is till I restart the game?  Edit: Is it possible to integrate this? Or, copy the trait icons for the tit-size? Those trait icons are brilliant!  Thanks!
rhiper Posted December 14, 2018 Posted December 14, 2018 @Drax70 I keep renamed gfx of those pictures and replace this mods gfx with them whenever there is a new version, you could use them if you want (just take them and drop them to mod folder/gfx/traits) sizesgfx.7z
Drax70 Posted December 14, 2018 Posted December 14, 2018 2 hours ago, rhipeen said: @Drax70 I keep renamed gfx of those pictures and replace this mods gfx with them whenever there is a new version, you could use them if you want (just take them and drop them to mod folder/gfx/traits) sizesgfx.7z Thanks, I appreciate it, but I have already done it! I just want to avoid copy-pasting all the time, after all, why whouldn't he include it in the next update?!!! Â Â Edit: @lockeslylcrit, the rules are being reset again, even after I delete the file, it is being remade as it was, any suggestions? 1
rhiper Posted December 14, 2018 Posted December 14, 2018 funny thing, I tried making dick traits in similiar style, but they ended up looking like a potato, especialy those with bigger sizes XDDD     biggest and smallest ones for comparison
Rayzapper Posted December 15, 2018 Posted December 15, 2018 2 hours ago, rhipeen said: funny thing, I tried making dick traits in similiar style, but they ended up looking like a potato, especialy those with bigger sizes XDDD     biggest and smallest ones for comparison It would probably work better in profile.
aradinn Posted December 15, 2018 Posted December 15, 2018 Playing without any DW start (cambion, angel etc) and this fires (see images). The code says it's the lillith seduction event? 2 different games, second one after re-installation of the whole game.
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