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Posted

Excuse me, I've seen somewhere on the forum similar topics. 

But I don't speak English well and I really need help with my problem. 

The question is - I played this game a long time ago. Now, I want to go through it, using the features given by mods based on SexLab.
I found good and stable, ready-made builds of the game with SexLab (slavery, prostitution, rape, etc.).

For Skyrim there are a lot of mods for a good gameplay and a hardcore, quest mods, etc. 
But I don't want mods to conflict and kill game saves and the game crashes.
Who knows, tell me, what mods strongly conflict with SexLab or send me your load orders. 
Or just tell me, what type of mods should not be used.

(I've heard about problems with Deadly Dragons, but if I've disabled sex with animals, can I use it? Modifications, such as Immersive Citizens-AI Overhaul, also create bugs?)

I want to use:

Ordinator - Perks of Skyrim
Apocalypse - Magic of Skyrim
Imperious - Races of Skyrim
Andromeda - Unique Standing Stones of Skyrim
Skyrim Immersive Creatures 
SkyTest - Realistic Animals and Predators
Ultimate Combat
TK Dodge
Combat Evolved 
Wildcat - Combat of Skyrim
Deadly Dragons
Dragon Combat Overhaul
Revenge of the Enemies 2016
Populated Forts Towers Places Reborn
Populated Lands Roads Paths Reborn
Populated Dungeons Caves Ruins Reborn
Traps Make Noise - More Dangerous Traps
Immersive College of Winterhold
Imperial Stone-The Forts of Skyrim Redone
Audio Overhaul for Skyrim 2
ABT - Arrows and Bolts Tweaks
Lost Grimoire of Skyrim
Sacrosanct - Vampires of Skyrim
Moonlight Tales - Werewolf and Werebear Essentials

Sorry if I write not in that topic or my question is too complicated. I want to collect a lot of mods for the gameplay and keep Skyrim in the form in which it was, but with all the main features of mods for SexLab.

Posted
Spoiler
10 minutes ago, volkogor said:

Excuse me, I've seen somewhere on the forum similar topics. 

But I don't speak English well and I really need help with my problem. 

The question is - I played this game a long time ago. Now, I want to go through it, using the features given by mods based on SexLab.
I found good and stable, ready-made builds of the game with SexLab (slavery, prostitution, rape, etc.).

For Skyrim there are a lot of mods for a good gameplay and a hardcore, quest mods, etc. 
But I don't want mods to conflict and kill game saves and the game crashes.
Who knows, tell me, what mods strongly conflict with SexLab or send me your load orders. 
Or just tell me, what type of mods should not be used.

(I've heard about problems with Deadly Dragons, but if I've disabled sex with animals, can I use it? Modifications, such as Immersive Citizens-AI Overhaul, also create bugs?)

I want to use:

Ordinator - Perks of Skyrim
Apocalypse - Magic of Skyrim
Imperious - Races of Skyrim
Andromeda - Unique Standing Stones of Skyrim
Skyrim Immersive Creatures 
SkyTest - Realistic Animals and Predators
Ultimate Combat
TK Dodge
Combat Evolved 
Wildcat - Combat of Skyrim
Deadly Dragons
Dragon Combat Overhaul
Revenge of the Enemies 2016
Populated Forts Towers Places Reborn
Populated Lands Roads Paths Reborn
Populated Dungeons Caves Ruins Reborn
Traps Make Noise - More Dangerous Traps
Immersive College of Winterhold
Imperial Stone-The Forts of Skyrim Redone
Audio Overhaul for Skyrim 2
ABT - Arrows and Bolts Tweaks
Lost Grimoire of Skyrim
Sacrosanct - Vampires of Skyrim
Moonlight Tales - Werewolf and Werebear Essentials

Sorry if I write not in that topic or my question is too complicated. I want to collect a lot of mods for the gameplay and keep Skyrim in the form in which it was, but with all the main features of mods for SexLab.

 

Excellent question and well stated for a non-English speaker. You're right that this was probably better posted under General Discussion rather than Technical Support but we'll just let the moderators move it if they see it as a problem.

 

To your main point, those are an interesting listed of non-LL mods, perhaps you could also provide the list of SexLab mods in which you have interest? While many of us are glad to tell you our personal favorites, I understood that you were worried about conflicts. Without knowing the specific mods you plan on using from this site it is hard to answer your question.

Posted

Thank you for your kindness and understanding, bro)

Well... for a start. You're right, that's what I'm planning.: Rebirth Monster and all Immersive mod (creature, armor and weapons), OBIS,

Patch: Unofficial Skyrim Legendary Edition Patch, Cutting Room Floor, Weapons & Armor Fixes_Remade, Clothing & Clutter Fixes and

Inconsequential NPCs (Heard about the problems with this mod), Civil War Overhaul.
Global mod: Falskaar, Wyrmstooth, Helgen Reborn, interesting npc,
Gameplay: Ordinator - Perks of Skyrim, Apocalypse - Magic of Skyrim, Imperious - Races of Skyrim, Andromeda - Unique Standing Stones of Skyrim, SkyTest - Realistic Animals and Predators, Ultimate Combat, Combat Evolved, Wildcat - Combat of Skyrim, Deadly Dragons, Dragon Combat Overhaul, Revenge of the Enemies, Traps Make Noise - More Dangerous Traps
Interiors and sounds: Immersive College of Winterhold, Audio Overhaul for Skyrim 2, ELFX
Mods on needs and frostfall. (Well, about them I know that there is no conflict)

Modifications, such as Holidays. That would be great.


SexLab mods:

 


Prison Overhaul V032.
Further Lovers Comfort 2016.01.16 
Radiant Prostitution 3.2.2
Sexlab Aroused Redux 27а.
SexLab Submit 
SexLab Solutions 5.0.4 
Defeat V5b 3.3 fixed 
SexLab_PaySexCrime_1.2.2 
Get Stripped Again 2.1
Schlongs of Skyrim - Light 1.O4 
Apropos 
TDF Aggressive Prostitution v2.2.5.4 
Spouses Enhanced 1.7.3
SpousesEnhanced_SeranaAddon_1.7.2
SexLabDangerousNights 1.41 
SexLab Werewolves 2.1
SexLab Guild 9 (!!?)
SexLab Sex Slaves 6.1f 
Dibella Sisterhood 1.3.2 с 
Dibella Sisterhood Sisters 1.3.2 
b-Amorous Adventures 3.03 
SexLab Stories 0.8.1 
Paradise Halls - Skyrim Slavery 0.7.3 
paradise_halls_SLExtension_0.1g
Fellglow Slave Camp Rebuild v1.4.2
Paradise Halls - Home Sweet Home 0.92
SexLab Subtitles 2.5a 9

Posted
Spoiler
1 hour ago, volkogor said:

Thank you for your kindness and understanding, bro)

Well... for a start. You're right, that's what I'm planning.: Rebirth Monster and all Immersive mod (creature, armor and weapons), OBIS,

Patch: Unofficial Skyrim Legendary Edition Patch, Cutting Room Floor, Weapons & Armor Fixes_Remade, Clothing & Clutter Fixes and

Inconsequential NPCs (Heard about the problems with this mod), Civil War Overhaul.
Global mod: Falskaar, Wyrmstooth, Helgen Reborn, interesting npc,
Gameplay: Ordinator - Perks of Skyrim, Apocalypse - Magic of Skyrim, Imperious - Races of Skyrim, Andromeda - Unique Standing Stones of Skyrim, SkyTest - Realistic Animals and Predators, Ultimate Combat, Combat Evolved, Wildcat - Combat of Skyrim, Deadly Dragons, Dragon Combat Overhaul, Revenge of the Enemies, Traps Make Noise - More Dangerous Traps
Interiors and sounds: Immersive College of Winterhold, Audio Overhaul for Skyrim 2, ELFX
Mods on needs and frostfall. (Well, about them I know that there is no conflict)

Modifications, such as Holidays. That would be great.

 

I'm sorry I evidently didn't make myself clear. I am unaware of any problems caused by conflicts with those mods among themselves but what I was asking was, "what mods do you intend to use from LoversLab?" I am clearly better able to help with that list than those from Nexus.

Posted

Yeah, sorry. I sent the message and then select the desired mods) Here they are:

Prison Overhaul V032.
Further Lovers Comfort 2016.01.16 
Radiant Prostitution 3.2.2
Sexlab Aroused Redux 27а.
SexLab Submit 
SexLab Solutions 5.0.4 
Defeat V5b 3.3 fixed 
SexLab_PaySexCrime_1.2.2 
Get Stripped Again 2.1
Schlongs of Skyrim - Light 1.O4 
Apropos 
TDF Aggressive Prostitution v2.2.5.4 
Spouses Enhanced 1.7.3
SpousesEnhanced_SeranaAddon_1.7.2
SexLabDangerousNights 1.41 
SexLab Werewolves 2.1
SexLab Guild 9 (!!?)
SexLab Sex Slaves 6.1f 
Dibella Sisterhood 1.3.2 с 
Dibella Sisterhood Sisters 1.3.2 
b-Amorous Adventures 3.03 
SexLab Stories 0.8.1 
Paradise Halls - Skyrim Slavery 0.7.3 
paradise_halls_SLExtension_0.1g
Fellglow Slave Camp Rebuild v1.4.2
Paradise Halls - Home Sweet Home 0.92
SexLab Subtitles 2.5a 9

I know that all these mods work perfectly together, but will there be problems with "non-sex" mods? Maybe I should rule out mods that change cities and NPCs? As well as those that change the nav mesh.

Posted
Spoiler
3 minutes ago, volkogor said:

Yeah, sorry. I sent the message and then select the desired mods) Here they are:

Prison Overhaul V032.
Further Lovers Comfort 2016.01.16 
Radiant Prostitution 3.2.2
Sexlab Aroused Redux 27а.
SexLab Submit 
SexLab Solutions 5.0.4 
Defeat V5b 3.3 fixed 
SexLab_PaySexCrime_1.2.2 
Get Stripped Again 2.1
Schlongs of Skyrim - Light 1.O4 
Apropos 
TDF Aggressive Prostitution v2.2.5.4 
Spouses Enhanced 1.7.3
SpousesEnhanced_SeranaAddon_1.7.2
SexLabDangerousNights 1.41 
SexLab Werewolves 2.1
SexLab Guild 9 (!!?)
SexLab Sex Slaves 6.1f 
Dibella Sisterhood 1.3.2 с 
Dibella Sisterhood Sisters 1.3.2 
b-Amorous Adventures 3.03 
SexLab Stories 0.8.1 
Paradise Halls - Skyrim Slavery 0.7.3 
paradise_halls_SLExtension_0.1g
Fellglow Slave Camp Rebuild v1.4.2
Paradise Halls - Home Sweet Home 0.92
SexLab Subtitles 2.5a 9

 

A list of good mods. I am unaware of any obvious conflicts. Do make certain that you have all the requirements for the mods that you have listed since there are many of them. Of course, if you run LOOT it will remind you if you have forgotten any of them.

Posted
16 hours ago, Psalam said:
  Reveal hidden contents

 

A list of good mods. I am unaware of any obvious conflicts. Do make certain that you have all the requirements for the mods that you have listed since there are many of them. Of course, if you run LOOT it will remind you if you have forgotten any of them.


Yes, possible. Another question, my friends told me that USLEEP creates bugs with many SexLab mods. Is that true?)

Posted
Spoiler
3 hours ago, volkogor said:


Yes, possible. Another question, my friends told me that USLEEP creates bugs with many SexLab mods. Is that true?)

 

I have hear that rumor but I have yet to hear it from a reputable source. I use it, and have used it for years, without a problem.

Posted

My game keeps crashing after I load a save and I think it may have something to do with certain mods not being compatible with each other, but I don't seem to be able to find them. Is there a thread or topic like this one where I can post a list of the mods I have and people can tell me if there are any mods incompatible with each other?

Posted
Spoiler
2 hours ago, TheGodUncle said:

My game keeps crashing after I load a save and I think it may have something to do with certain mods not being compatible with each other, but I don't seem to be able to find them. Is there a thread or topic like this one where I can post a list of the mods I have and people can tell me if there are any mods incompatible with each other?

 

Go to the top of this page. Next to the green "reply to this topic" there is a "start a new topic" button. Press it. Fill in the required information in the screen that pops up. When you type in your questions it is prudent to give your load order (preferably in a spoiler box) and a papyrus log.

Posted

The simplest method is to get it off LOOT. In LOOT there is an icon on the top right hand side of the page that looks like three vertical dots or buttons. When you press on that it will give you the option to copy your load order.

 

If you don't have LOOT you need to get it anyway. It's a free tool. Simply Google it (Load Order Optimisation Tool). download it and run it. This one is very easy and intuitive.

Posted
2 hours ago, Psalam said:
  Reveal hidden contents

 

Go to the top of this page. Next to the green "reply to this topic" there is a "start a new topic" button. Press it. Fill in the required information in the screen that pops up. When you type in your questions it is prudent to give your load order (preferably in a spoiler box) and a papyrus log.

I just posted the topic.

Posted
On 9/26/2018 at 4:52 PM, volkogor said:

Excuse me, I've seen somewhere on the forum similar topics. 

But I don't speak English well and I really need help with my problem. 

The question is - I played this game a long time ago. Now, I want to go through it, using the features given by mods based on SexLab.
I found good and stable, ready-made builds of the game with SexLab (slavery, prostitution, rape, etc.).

For Skyrim there are a lot of mods for a good gameplay and a hardcore, quest mods, etc. 
But I don't want mods to conflict and kill game saves and the game crashes.
*snip*

There is no simple solution to your request, unfortunatly. Well, one advice i'm able to give is: plan _very_ exactly which mods you want to add to your game in advance, then stay with your choice. Changing load order may be bad for saves and stability, removing mods definitly is, except for unscripted mods like simple clothes or texture replacers. Alternativly, don't other to plan too exactly but be willing to screw your save and just start a new game. I personally learned to prefer the latter honestly, it has the advantage that it makes a lot of LL quest mods more believable - my characters will often be enslaved and tortured, which i consider more reasonable with a lvl1-10 character than a lvl200. ;)

 

A second major reason for instability and -more or less- killed saves are stack dumps. Those happen when your CPU/the Skyrim engine can't keep up and get too many scripts to handle at the same time, but it's rather a "this combination of mods might overstress your CPU/engine with a bit bad luck" situation than "these mods conflict with each other". And these stack dumps are even worse because for once, you won't recognie them at the moment they happen, you might even play for many hours before you notice that some mod(s) stopped woring properly. Plus you have only little options to prevent that, or predict if it would happen, it depends on too many things were load order is practically irrelevant as long as you didn't create a serious mess.

 

One thing i've learned during several years: cloak spells are very dangerous (at least with my hardware/settings) if there is a mod that casts them on several NPCs at the same time, so using such mods in combination with mods adding NPCs is a risk, while they're probably fine otherwise on their own.

Another thing you can do to reduce the probability (but without guarantee) is to reduce scanning/update times for mods that do so, creature framework is one of the candidates i always reduce the scanning times a lot without noticing any major problems because of that. I've read that TKDodge is always quite problematic in this respect, but i never personally used it so i can't tell first hand.

 

There is really no more specific advice i could give especially since i don't know a lot of mods you plan to use, one more thing might be to keep papyrus logging enabled. While that adds a little bit additional stress to the engine, at least it allows you to check the log after a session for stack dumps, so you know that something broke and you can load an older save. It also might help to figure out which mod (combination) causes them, the log provides time stamps so you if you save often, you can check the situation when they happened and get a clue which mods might be bad together.

  • 3 weeks later...
Posted

Thanks for that answer, I appreciate it.

I have TKDodge, now after your words, I think to remove it)) I Have a very weak CPU (ancient, dual-core 2.9 GHz) but a good graphics card. So I can not put a lot of script mods. I removed Wet and Cold, now I think about ELFX, it is necessary to check, but it seems it does not load CPU. So same I have two dire fashions on battle Vigor and UltimateCombat. But it would be a crime to remove them!

I picked the best set of mods (for me):

SexLab Submit (+Serana)
SpousesEnhanced (+Serana)
SexLab_Solutions
SexLab-AmorousAdventures
SexLabAroused
Schlongs of Skyrim - Light
SexLab-Stories
SexLabSubtitles
SlaveTats
SharedSeranaDialogue

This is enough for the passage of the game with elements of sexual choice and they do not load the CPU (if disable NPC aroused)

Damn, I really liked the Animation mod. It adds animation to simple actions, it's cool, but it also sometimes knocks the coordinates of the "head" in the first person and it spoils everything)

This is a list of good mods, they also affect the CPU, but it would be a pity to remove them (although it is possible and worth removing one of the combat mods)

Toxicity
Enhanced Blood
UltimateCombat
Vigor - Combat and Injuries
Footprints (delete?)
Holidays
honedmetal
 

190 mods, most on jobs, weather, gambling, etc., etc. 

In exteriors 30 + fps, in interiors 45+. Suits me.)
Maximum graphics settings. For my old computer, it's a miracle.

Short list (without patches, etc.))

Lanterns Of Skyrim - All In One - Main.esm
Unofficial Skyrim Legendary Edition Patch.esp
Skyrim Project Optimization - No Homes - Full Version.esm
Falskaar.esm
Wyrmstooth.esp
BSAssets.esm
BSHeartland.esm
SoS
SkyrimSewers.esm
Campfire.esm
ClimatesOfTamriel.esm
notice board.esp
daymoyl.esm
MolagBalsInferno.esm
WM Flora Fixes.esp
Cutting Room Floor.esp
BetterQuestObjectives.esp
Guard Dialogue Overhaul.esp
Weapons & Armor Fixes_Remade.esp
Clothing & Clutter Fixes.esp
BFSEffects.esp
VioLens.esp
RaceMenu.esp
SkyUI.esp
EnhancedLightsandFX.esp
RealisticRoomRental.esp
AOS.esp
CollegeOfWinterholdImmersive.esp
3DNPC.esp
Rebirth Monster.esp
Skyrim Immersive Creatures.esp
DeadlyDragons.esp
Combat Evolved.esp
dD - Enhanced Blood Main.esp
Traps Are Dangerous.esp
TrueStorms.esp
Dual Wield Parrying_SKSE.esp
High Level Enemies 
SimplyKnock.esp
TakeNotes.esp
TavernGames.esp
TaxesOfTheNineHolds.esp
TradeBarter.esp
Toxicity.esp
Vigor - Combat and Injuries.esp
UltimateCombat.esp
UsefulDogs.esp
aMidianBorn_ContentAddon.esp
Complete Crafting Overhaul_Remade.esp
SkyFalls + SkyMills + DG + DB + FS + WT.esp
SkyFalls DB + FS Small Waterfalls.esp
RealisticWaterTwo.esp
SDO Full-LOD - The Morthal Swamp Complete.esp
NPC_Overhaul_V_3_.esp
Holidays.esp
Immersive Weapons.esp
Destroy the Thieves Guild.esp
Dragon Combat Overhaul.esp
Andromeda - Unique Standing Stones of Skyrim.esp
Inconsequential NPCs.esp
Dwarfsphere.esp
CFTO.esp
Run For Your Lives.esp
SMIM-Merged-All.esp
Frostfall.esp
Relationship Dialogue Overhaul.esp
Immersive Patrols II.esp
ForgottenCity.esp
The Paarthurnax Dilemma.esp
Bells of Skyrim.esp
iNeed.esp
ArtOfTheCatch.esp
Apocalypse - The Spell Package.esp
SOT-Sleeping.esp
iHUD.esp
mintylightningmod.esp
TKDodge.esp
Grass On Steroids.esp
WondersofWeather.esp
Animations.esp
Realistic AI Detection 2 - Medium Interior, Medium Exterior.esp
honedmetal.esp
Realistic AI Detection 2 - High Interior, High Exterior.esp
Ordinator - Perks of Skyrim.esp
ELFX - Hardcore.esp
Scarcity - Less Loot Mod.esp
Scarcity - 4x Merchant Item Rarity.esp
Scarcity - 6x Loot Rarity.esp
Morrowloot.esp

Posted
On 10/19/2018 at 2:11 AM, volkogor said:

Thanks for that answer, I appreciate it.

I have TKDodge, now after your words, I think to remove it)) I Have a very weak CPU (ancient, dual-core 2.9 GHz) but a good graphics card. So I can not put a lot of script mods. I removed Wet and Cold, now I think about ELFX, it is necessary to check, but it seems it does not load CPU. So same I have two dire fashions on battle Vigor and UltimateCombat. But it would be a crime to remove them!

I picked the best set of mods (for me):

SexLab Submit (+Serana)
 

Not sure why there is a + Serena? Generally i'd advise against Submit, it is very old and i'm not even sure it works anymore, it should but.... Defeat offers pretty much the same, with much more options. It's a bit harder to overpower NPCs if that's your goal, though.

Or better: it's more random, with submit you need to press a button, with Defeat you just need to fight but it happens that the step between "not weak enough to submit" and "dead" is a single hit, so to overpower specific NPCs is a bit of a game of luck. If you just want some random slaves or rape or just get your character beaten, Defeat is the better choice imho.

 

footprints have a quite bad reputation, appearently they add a lot of script load, although it might work fine if you keep settings low (what is tracked, how long, how often,...)

 

SexLabSubtitles: had to google this, one topic said it's useless without SL director which i don't know, is in an asian language and for an old version of sexlab so it might not work at all anymore... However, i'd suggest just to use Apropos instead. Seems to do the same, except that it already has a lot of subtitles instead requiring you to write them yourself.

 

Never heard about SharedSeranaDialogue, i'd suggest you double check that it's still compatible and you have the requirements. 

 

SoS light is probably fine, but it's lacking some features of the full version you later might want to have and afaik there are no downsides to the full version, so that might be worth a second thought too. 

 

Enhanced Blood should be fine, never even heard about many other mods or at least didn't try them personally, so... just the general advice, double check requirements and descriptions.

Posted

Yes, it's true Submit is an old mod, but i has removed almost all Sexlab mods (as you can see) and it's the only One giving me the option through the "flirt"dialog. I think I'll just return the Defeat to my build. I'll use his rape system. SexLab Subtitles-works fine, checked.

 

And what about the footprints... well... I didn't notice the load from it, anyway, I can reduce the number of tracks in the mcm menu if there are problems.

I reinstalled Windows, 7 years did not clean the computer, now fps is good, also instead of ENB, I use the icbine 4, I think it gives a great visual.

SexLabUtil1 was added today.esp, the consequences of sex. I thought about the DLC for pregnancy, but perhaps it will be superfluous.

 

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