puddles Posted September 23, 2018 Posted September 23, 2018 Does anyone know what would cause 3rd Person idles (not movement) animations to cause strange shaking while in 1st Person view? I tried replacing the Pelvis through Head data in the animations with BSPline as per vanilla animations, but that only mitigated it slightly. There's no apparent difference between these idles and others beyond that.
TDA Posted September 23, 2018 Posted September 23, 2018 Although, I do not use these mods, but I watched when my animations were mixed with an idle. Look at the priorities for bones, in your idles and vanilla.
puddles Posted September 23, 2018 Author Posted September 23, 2018 Yep, I tried fixing the bone priorities to no effect, either. ._.
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