AgentCarolina Posted August 18, 2018 Posted August 18, 2018 Im in the process of porting a small weapon mod from F3 to FNV and i grabbed al of the files that i assumed would be able to be ported over with TESnip When i click preview in the geck the mod is a giant exclamation, but i know for a fact i grabbed the texture from the mod with TESnip. So is their a different thing i need to grab to show the world model?
myuhinny Posted August 18, 2018 Posted August 18, 2018 Giant exclamation point isn't missing textures it's missing meshes. So check and make sure all mesh files are present that need to be. I know f3 and FNV use the same nif format so you should just be able to make a FNV .esp just like the f3 version and use it for FNV.
AgentCarolina Posted August 18, 2018 Author Posted August 18, 2018 Would i be doing that inside of here? Or do i need to go back to the mod using FOMM and copy the meshes over? S
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