myuren Posted August 16, 2018 Posted August 16, 2018 Im trying to create a ring that gives fire damage in 100 feet on yourself when you wear it(in addition to restore health so you become a walking firestorm). The construction kit doesn't let you do that so my plan is to describe the enchantment in a script and use a script with OBSE functions. The script at the moment: player.additem [a rings id] 1 Enchantment fuck; ;??????????? SetEnchantment fuck [the rings id again] How or even can one assign an Enchantment? What does it look like?
TDA Posted August 17, 2018 Posted August 17, 2018 you must write a script. =========================== Well, to make a marker (red X - as a caster), and when the ring is wearing, it will cast spell on the player (fireballs) . The ring itself will not do anything, and it does not need to be enchanted. This is in brief. http://rgho.st/8F6vLXp7j == there is no ring model
myuren Posted August 20, 2018 Author Posted August 20, 2018 Must be done with a script, huh? I was hoping otherwise, but I see. Thanks for the help, and for..well, going ahead and doing it. Much appreciated.
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