SmedleyDButler Posted August 2, 2018 Posted August 2, 2018 The armour version of this is fine, but for some reason the ground mesh I made is invisible in-game. I tried using two different base templates (similarly they were cuirass ground meshes). I feel like I must have missed something obvious, because I've done this exact thing previously and had no troubles, but I've been back and forth over this thing several times (recreated it from scratch twice) and I'm not sure what I'm missing or screwed up. One thing I notice is that the file size is MUCH smaller than the other cuirass GND model I've made. For reference, I've also attached the male outfit meshes, in case that helps. cuirassgnd5.nif cuirassheavy_0.nif cuirassheavy_1.nif
Azazellz Posted August 2, 2018 Posted August 2, 2018 cuirassgnd5.nif 1. For ground models you do not need the SkinInstances block. 2. Flag "Skinned" in LightingShaders should be disabled. I think that this model should work.
SmedleyDButler Posted August 2, 2018 Author Posted August 2, 2018 3 hours ago, Azazellz said: cuirassgnd5.nif 1. For ground models you do not need the SkinInstances block. 2. Flag "Skinned" in LightingShaders should be disabled. I think that this model should work. Yep! That worked! Thanks! I deleted the skin instances in the earlier version, but that didn't solve it, so I figured I'd do that once I figured out what was wrong instead of doing it over and over. The flag must have been the issue.
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