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F4se 1.06.106 for fallout is available for downloading .


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Posted

It's been ready for about 2+ days.  I was out the next day after the update.  For me, I'm just waiting on the Def_ui guys to get off their asses and put out an update.

Posted
3 hours ago, srayesmanll said:

It's been ready for about 2+ days.  I was out the next day after the update.  For me, I'm just waiting on the Def_ui guys to get off their asses and put out an update.

Oh hush you.... ?  Valdacil hasn't been active on Nexus since 22-July, I'd assume this is a vacation.  It'll happen soon enough.  In the meantime, roll back to you previous exe version - that should sort you out, as this was only a CC update (AGAIN).

Posted
21 minutes ago, AWP3RATOR said:

Oh hush you.... ?  Valdacil hasn't been active on Nexus since 22-July, I'd assume this is a vacation.  It'll happen soon enough.  In the meantime, roll back to you previous exe version - that should sort you out, as this was only a CC update (AGAIN).

Saying it is "only a CC update" is like saying Godzilla is only "a little lizard" ? ...  Amazing how an update that actually doesn't update anything causes so much pain.  I understand that f4se is version-tied, but there are a lot of f4se plugin mods that have basically disconnected their plug-in from versioning so that these little "CC updates" don't require a new plug-in version - just updating f4se is enough (Clock widget,Console name fix, Achievements, etc) .  Does the Def_UI plugin truly need to be version-tied?

Posted

Most (all?) of them do not....  There haven't been any new features in F4SE in ages, so I would imagine this is strictly a versioning issue.  I do not release mods which depend on F4SE for this version reason - I can't be bothered with it, at this point.  But then, I'm not doing a lot of fancy stuff with scripting that would require it.

 

 

It still astounds me how this seems to create 20+ posts each time it happens, like it's a surprise. 

 

I just keep copies of the previous exe files and use those for the 1-3 days it takes to update the mods I use.  DEF_UI happens to be one of them, so I can't update until Valdacil gets back.  It is what it it is.... I suppose. :) 

 

For the record, Godzilla is just a lizard, and if it bleeds, we can kill it!

Posted
23 minutes ago, AWP3RATOR said:

For the record, Godzilla is just a lizard, and if it bleeds, we can kill it!

And yet, it keeps coming back (in bad movie after bad movie...)

 

23 minutes ago, AWP3RATOR said:

It still astounds me how this seems to create 20+ posts each time it happens, like it's a surprise

I know.  I try not to post on these.  Usually a "get over it" type post.  I don't even bother with trying to backtrack or prevent updates.  I just go do something else (re-watched Monty Python's Flying Circus this time) while waiting for updates.  Right now Def_UI is the only one I'm waiting on. 

Posted

If the post by shinji257 in the Def_UI posts is accurate, the only thing that plugin does is take 7 lines in a def_ui translate file and adds them to the main translate_en.txt file from the interface ba2 file for fallout then saves it as a loose file so that it overwrites.  I extracted the translate file from the ba2 and strangely enough it already had those lines added to the bottom of the file.  So it basically appears that the plugin is not really necessary anymore (except for those that can't copy -n- paste).

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