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Blocky Hair Texture Problem


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Posted

I was trying to replace the textures on a custom hair-mashup of mine to match the other one (They're from 2 different mods), but when I went in game the hair was sort of "blocky", as circled below. It isn't like this with the original hair/original textures, so I'm wondering if anyone can pinpoint what I did wrong and explain how to fix it.

 

Blocky Textures:

NBZ6tJo.jpg

 

Original Textures/Hair:

 

XRiLQMs.jpg

 

Mods used:

https://www.nexusmods.com/skyrim/mods/71561

https://www.nexusmods.com/skyrim/mods/70363

Posted

I have neither your nif nor the texture - how should I know?

 

General information:
For hair are both the diffuse and the normal map with alpha channel.

The diffuse for alpha blending and the normal for specular/glossines.

Your screenshots are hair like plastic. So there are errors in diffuse, normal maps or alpha settings in nif - or all together.


What exactly is it, I do not know. For that I need the mesh (nif) and the textures.
You can upload your mesh (nif) and textures here for review, or as a PM.
Do not worry - I do not need meshes or textures from others.

Posted

Alpha property in the mesh is fine.  There are no transparencies in your hair texture.  Look at other hair textures and you will see that they aren't the same.  You need those blank spaces to have a smooth transition, and removing them gets the result you are seeing.

Posted
1 hour ago, Seijin8 said:

Alpha property in the mesh is fine.  There are no transparencies in your hair texture.  Look at other hair textures and you will see that they aren't the same.  You need those blank spaces to have a smooth transition, and removing them gets the result you are seeing.

I didn't know that. I'll try re-texturing them again tomorrow with this in mind. :)

Posted

That should work
 

SiobhanHairTEST.nif

 

Change the ConsistencyTyp to CT_MUTABLE and increased Alpha Test Threshold to 90 (because of overlapping meshes).

 

Paths in Nif are always relative to the data.
If the textures are not visible in Nifskope, in Nifskope click on Render -> Settings -> and choose your Skyrim Data folder.

 

textures\sc\5_hairs\hair.dds

textures\sc\5_hairs\hair_n.dds

 

Diffuse and normal are from https://www.nexusmods.com/skyrim/mods/71561

Posted
On 7/27/2018 at 7:05 PM, Seijin8 said:

Alpha property in the mesh is fine.  There are no transparencies in your hair texture.  Look at other hair textures and you will see that they aren't the same.  You need those blank spaces to have a smooth transition, and removing them gets the result you are seeing.

 

Fixed, thank you both! :)

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