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Fading texture when zoomed in


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Posted

If I get close to my face, I will disappear the texture of my eyes.

I also tried a clean installation without mods, but it did not help.

It's interesting to play mods with a new landscape (interior), texture is not lost.

 

Any idea?

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Zoom out.jpg

Posted

Just to know, you are zooming in without any different FOV, right? The character dissapears when going too close, and if you use TFC and try to go near the face, textures will start to disappear, then face parts. For a good closeup, use a lower FOV command. Like 20, or 10.

 

If you aready know about this, sorry, but it is the only thing that comes to my mind.

Posted

The problem's not with the texture. It has to do with improperly exported meshes.

 

Notice how the red gemstone pendant also disappeared when viewed up close - same issue, bad mesh.

 

 

F4 is very finicky when it comes to meshes. I ran into this issue myself, and I did some tests. Issues such as missing weight, bad vertex color, bad normal, etc. can trip up the game engine, and unfortunately there's not much you can do besides importing the problem mesh back into 3ds,  fix the issue,  export.

 

Changing the vertex precision from 16 bit to full precision might also help, maybe try that first. You can set the flag in nifskope, import, and export again.

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