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[Request/Help]Trying to remove parts of an armor with outfit studio


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Posted

Trying to remove the cups on Dint's DK armor exactly like in this tutorial however im using the UUNP conversion from here and whenever i try to delete the seperated vertices the outfit ends up all stretched etc in nifskope and in game, but looks fine (sometimes) in body slide. I've been messing around with this all day and cant seem to get it right. Any help? Would deeply apperciate it if some one would do it for me instead considering how incompetent i am with outfitstudio 

 

Edit : added a picture from earlier today 

BodySlide x64_2018-07-19_15-52-25.png

Posted

From what I have seen is that outfit studios tends of fuck up HDT outfits when they are loaded into them using the start a new project and worked on as it tends to move those bones to the models feet instead of leaving them where they are suppose to be at.

 

See those bone nodes at the models feet? Those are the skirt and breast nodes.

 

Spoiler

messed up bone nodes.png

 

If you use block - remove branch option in nifskope and delete those nodes out the stretching leaves but you would have to redo the HDT for everything again. 

 

Spoiler

messed up bone nodes.png

 

Nothing seems to be affected if you load the file into outfit studios without using the start new project though so you might want to try that instead.

Posted

can you elaborate on what file i should load up? I've tried both opening the .nif file in the shapedata and the outfit from the project itself and both end up with basically the same results 

Posted
38 minutes ago, Amethyst456 said:

Try to follow this. A bit of complex, I also haven't tried it, but someone did and it worked. 

 

I tried that and it warps it really badly 

NifSkope_2018-07-20_01-29-26.png

Posted

It's strange. I usually edit the bodyslide directly and have no problem.

You may try:

- Uninstall all this mod, including it's bodyslide.

- Reinstall. Make sure that the original uunp bodyslide works.

- Open Outfit Studio and load the uunp bodyslide of this outfit. Just load, and edit it like my tutorial in the first post. Do not create new bodyslide, do not load body reference, do not copy bone weight.

If the mesh is still broken, may be the problem is from original uunp bodyslide. 

Posted
On 7/20/2018 at 10:58 AM, myuhinny said:

From what I have seen is that outfit studios tends of fuck up HDT outfits when they are loaded into them using the start a new project and worked on as it tends to move those bones to the models feet instead of leaving them where they are suppose to be at.

 

THIS

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