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Any good new "DLC" sized mods that go good with loverslab stuff?


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Posted

"DLC" sized mods that can be new lands or new quests or whatever, but aren't too heavy on PC. I can run Loverslab stuff+ENB and a few gameplay mods, and can run Project AOH pretty well. But my PC can't handle the "intense" stuff. Saw project AOH thread on here and I tried it and it ran great, hence why I came up the idea to make this thread. It be rude I think to ask there when the thread is about Project AOH and not other stuff. That mod looks cool despite some complaints people had from the thread

 

I tried adding Beyond Skyrim - Bruma to my game and my PC croked lol. Too much crashing after adding it even though my game was really stable before with loverslab +project aoh.

 

So any mods that are kinda "DLC" size like Project AOH (big, but not so intensive), or maybe any Loverslab mods that have epic 18+ quests or something to play through that are pretty stable? I know there are some bigger Loverslab adult quests out there, and its been a while, but when I tried before it didn't do too good for stability in my setup. But that was about about a year ago I tried them out and I need to check updates. I know at least one or two were too script heavy though for my PC with the other loverslab mods I have lol.

 

Thanks for any suggestions :) And hope post isn't too rambling and makes sense, stayed up super late two nights in a row and need a better night sleep lol.

 

 

 

 

Posted

Honestly many of the most popular DLC-sized mods work just fine with Loverslab mods, and plenty of them are actually very light on scripts ect.  Falskaar/Grey Cowl of Nocturnal/Darkend/Moonpath to Elsewyer are all oldies but goodies I'd recommend trying.

 

How well they work with your mods of course depends heavily on what you actually use in terms of adult mods - the more your adult mods interfere with regular Skyrim gameplay the more likely you are to have a conflict with your new world mods.

 

Also, if you want creature sex content the biggest issue is if the mods use unique creature races or reuse old Skyrim races.  Many of the more popular mods have had their races registered in the latest versions of MNC or have patches in the MNC patch files, but it is something to be aware of.

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