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Random CTD that I can't figure out.


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Posted

Hello, I'm getting random CTDs and I don't know what the cause is. I've been trying to figure it out for 3 days but haven't really gotten any where.....

If someone can help me I would greatly appreciate it and I will love you forever ❤️
Modwatch: https://modwat.ch/u/Smasher277/ (so sorry for the long list)

Papyrus log: Papyrus.0.log

Crash Dump: 2018-06-14_02.19.18.dmp (if you want some previous ones I can provide them too)

 

Thanks :P

 

Posted

Well here is a list of things that can cause CTD.

 

Using mods in form 43 

Using mods from LE that haven't been optimized for SE

Not using merged patch, bash patch and/or Smash patch

Not using SSE Engine Fixes

Using a bad combo of skeleton, meshes, and physics models 

bad load order, use LOOT but don't blinding trust it

using mods from people that obviously have no idea what they are doing

installing mods mid game

uninstalling mods mid game

Running out of ram or vram

Running other apps while playing especially apps that use vram

bad textures usually from a LE mod

Not installing mod correctly

Leaving out requirements for mods

using dirty mods

having to many plugins, this is different for everybody. 

Failing to clean your save when needed

corrupted save, some times the game will allow you to load a corrupted save but the gave will become unstable 

 

 

You'll probably have to give a little more details.  What have you actually tried to fix the problem?   What were you doing during the crashes?  Where the crashes in a specific location?  Where the crashes in inside cells or outside cells? Is it crashing while loading? 

 

 

 

 

 

Posted

Yeah sorry, I know I should have more stuff but I was frustrated and couldn't think of what to say.

Anyway, I wasn't experiencing this problem until recently. It's not in a specific location, it happens randomly in any location. Any mod that I have installed from Oldrim I converted myself and they seem to work fairly fine. I have a 1080 Ti so I'm not running out of RAM. I have SSE Engine Fixes with the default ini settings. I don't know how to use the Smash patch thing or Bash patch but maybe I'll learn one day. And none of my mods are dirty.

I'm about to do some more testing myself, I think I know the problem now but I could be wrong again. I'll post back with the result soon.

Posted

Ok yeah, it would seem that SSE Engine Fixes conflicts with Audio Overhaul 3's SNCT thing so turning off SaveAddedSoundCategories in SSEEF's ini seemed to fix it. I played for about 40 mins with no crash. Yay!

@Baron Of Hell thanks for trying to help :)

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