cleavagesweat Posted June 11, 2018 Posted June 11, 2018 does anyone know if there is a fix or why I would have a mismatch in girth of the neck and body? there is no seam but just a weird bump (see attached pic)
Andy14 Posted June 11, 2018 Posted June 11, 2018 If not already present (a Mesh): Export the head (in the Sculpt tab). Then load a vanilla preset (where the neck shape is ok). Now switch to Sculpt Tab -> Mask the neck area-> Import the previously exported mesh.
cleavagesweat Posted June 12, 2018 Author Posted June 12, 2018 33 minutes ago, Andy14 said: If not already present (a Mesh): Export the head (in the Sculpt tab). Then load a vanilla preset (where the neck shape is ok). Now switch to Sculpt Tab -> Mask the neck area-> Import the previously exported mesh. hi and thanks for helping!... but "Mask the neck area"? what is that and how to do it?
Andy14 Posted June 12, 2018 Posted June 12, 2018 You use RaceMenu - right? In RaceMenu, the Sculpt tab is on the top right. There we see the current head, eyebrows, hair etc. The mesh, which should be modifiable, can be hidden in the list on the right. The visibility can also be masked out. Then there are brushes (I call them that). Relax .... etc. and Mask. The brushes are below as a selection. Select Mask and "paint" your neck. Masked means: This area is protected from change. The masked area is black. If you then import your head, only the non-masked area will be changed. You may have to use other brushes afterwards to get a good result. Note: Never edit the vertices of the Neckseams, if not absolutely necessary.
cleavagesweat Posted June 12, 2018 Author Posted June 12, 2018 18 minutes ago, Andy14 said: You use RaceMenu - right? In RaceMenu, the Sculpt tab is on the top right. There we see the current head, eyebrows, hair etc. The mesh, which should be modifiable, can be hidden in the list on the right. The visibility can also be masked out. Then there are brushes (I call them that). Relax .... etc. and Mask. The brushes are below as a selection. Select Mask and "paint" your neck. Masked means: This area is protected from change. The masked area is black. If you then import your head, only the non-masked area will be changed. You may have to use other brushes afterwards to get a good result. Note: Never edit the vertices of the Neckseams, if not absolutely necessary. yup I use racemenu. how this happened was I just changed the weight from 30 to 100 on an existing head mesh I have. ok i'll give it a try. thanks!
Andy14 Posted June 12, 2018 Posted June 12, 2018 16 minutes ago, cleavagesweat said: how this happened was I just changed the weight from 30 to 100 on an existing head mesh I have. Then probably a bad skin for Spine 2 vs. Head. But I wish you luck.
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