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Entry 92: Solstheim in a Handbasket
EnragedBard posted a blog entry in Destana is NOT the Dragonborn!
Hey, it's been a while. It's me, Destana. I've been busy in Solstheim. I don't think I've slept in... well, since I got here. What day is it? It's the 17th of Morning Star, and it's been a wild ride. As you know, I was looking around for clues and found a note in the temple that led me to a small Dwemer ruin to the north. I arrowed my way through the place and found a man named Kenro with a lot of data about a cult of the Tribunal here in Solstheim. Not really what I was looking for, but I filed it in the old log for later. I returned to Raven Rock to join back up with the Nerevarine (my guide) and found Kintyra sitting in the Inn. And then I gave her a bit of a tongue-lashing. "I don't have time to escort you back to Skyrim right now. If I just leave you in the Inn, you're going to just go off on your own, aren't you?" "Well... probably." Destana sighed, "You might not share my blood, technically, but you share my spirit. Listen. Follow us. We'll keep you from being killed. You might even learn something along the way." She shook with visible excitement, but all she said was, "That'd be neat." "Really? Neat?" "Sorry, I'm trying to be polite," Kintyra replied. "Other reason I'm here, I've been having these dreams about a guy named Miraak. Your mom, your uncles, and me, all got attacked by his cultists." "So you're here to show him who's boss?" Kintyra smiled. I smiled back, "Well, yeah, I guess. He's got thousands of years of experience on me, so it'll be a fight to remember." We set out on the road, hoping to find some clue of cult activity. A couple minutes out we found a lone man fighting some of the Ash zomboys and I pitched in to save him. "Thanks," he said, "I wasn't sure I'd make it off this farm alive. Wish I could've said the same for my man here." He went on to introduce himself as Captain Veleth. The 'Ash Spawn' as he called them were causing trouble for Raven Rock and he was looking for clues to their origin. I picked up a note half-buried in the dirt and he seemed aghast that it was a note from General Falx Carius, penned recently from Fort Frostmoth. "That's impossible. He was a garrison commander from over 200 years ago," he explained. Naturally, I offered to check it out. When we got there, I was spotted immediately and we fought off Ash Spawn as the General (undead? he looked fine) slipped into the safety of the structure. We gave chase and stealthily knocked out the waves of Ash Spawn occupying the place. We finally found him and I broke stealth. I was curious how he was still alive. But he immediately started blasting poison spells at us, Spawn rising from the ashes around us. The other two fought the spawn while I took on the captain. The Nerevarine threw stray ice shards at Falx to slow him, and I finally finished him off with a Slow Time. I grabbed the general's hammer for one of the boys. Kintyra giggled, "Those guys were tough! Do you do this every day?" "Pretty much," I replied. We kept on toward the temple in the north, which I'd heard had a lot of weirdness going on, finding some Brigands, Burnt Spriggans, and a man trying his hand at a flight spell but ultimately splatting on the ground. We finally reached this temple and found scores of people working like zombified drones, unresponsive. Some of their number stepped out and attacked us, though. When they were dispatched, I said, "These guys are just normal bandits. Just random people from all walks of life. Strange." We met a woman named Frea, one of the only Skaal here not affected by this mindlessness. We fought our way in, talking as we advanced. "What do you know of Miraak?" I asked. "He served the dragons before their fall from power. A priest. But he turned against them. He made his own past and tried to claim Solstheim for himself. And the dragons destroyed him," she replied. We fought through draugr and cultists. "We must be careful in this temple. Traps are everywhere," Frea said. "Step lightly, don't set them off," I replied, "Remember what I taught you, Kintyra?" She smiled back at me. After a dozen rooms of draugr and traps, Kintyra'd managed to evade and avoid, keeping behind us. But eventually she got clawed, going down in one hit. "Everything's dead behind us," I said after the fighting was over, healing her up, "Told you it's dangerous. Nerevar, mind protecting our girl here while Frea and I sally forth?" He nodded, "Of course." A couple chambers later (and about 50 more draugr) we came to a LONG swinging axe room. "No way I'm going down there," Frea said. I chuckled, "Not my first time." I turned and shouted, "WULD - NA.." then realized I'd mistimed it and slammed my face against an axe halfway down. Chuckling, rolling the rest of the way, healing myself, I opened up the door and threw the lever to deactivate. A couple more rooms of the two ladies out front, Nerevarine in the back shooting spells and playing bodyguard with Kintyra. A draugr hopped out behind us and Kin stabbed him with her Rapier. I finished him off. I smiled at her and nodded. More dungeon, more dungeon... we found a room of draugr with swinging log puzzles and they set off their own traps, killing themselves. Finally, finally, we reached a treasure room, and... "Whoa! A word wall!" I said, "Been a long time since I've seen one of these." I absorbed the knowledge and spent a dragon soul. "Wonder what this does. I think it means strength," I said, "MUL!" Draconic energy flowed around my arms. "Neat," I said. We ventured just a bit further, fought more Draugr, found an eerie stretch of empty rooms, then a book on a pedestal. "Huh..." I said. "There's some kind of dark magic here," Frea said. I picked up the book and all at once, the book swallowed me up in a mass of tentacles. A voice boomed before me, "Who are you to dare set foot here?" He threw his hands up, and I fell to my knees. I was surrounded by floating tentacle creatures. "It's you!" I growled. "Ahh... I know you. You are Dragonborn. You have slain Alduin. Well done. I could've slain himself back when I walked the earth, but I chose a different path." "Armchair quarterback," I spat. "You have no idea the true power a Dragonborn can wield," he said. "I dunno, I'm pretty powerful," I fought against the crushing weight on top of me. "MUL - QAH - DIIV!" He shouted, and the same draconic energy that'd surrounded my arms moments ago and faded, surrounded his whole body. "This realm is beyond you," he said, "You have no power here. It is only a matter of time before I can return home and control Solstheim. Send her back where she came from. She can await my arrival like the rest of Tamriel." He turned and petted the dragon pet behind him. The tentacle boys floated up and started blasting me with some form of energy. Then they blasted. They kept blasting. "If... you're not going to send me back to where I came from... I can teleport out myself," I smirked. The creatures stopped blasting. "Hey Miraak, think your boys got tired," I smiled. Then I grinned, feeling his concentration begin to wane. They'd stopped, he wasn't watching, he probably assumed they were done. But maybe the tentacle boys had more than they could handle in my god-like ass. A perfect storm of a screw-up. I exerted my will, breaking out of the bonds. My daggers slid into my hands instantly and I sliced through both the creatures beside me. A third fell under my blades, and grinning, I charged at Miraak, "Guess who has power here now!" I slashed at his dragon energy and he barely flinched. He turned, grabbing my forearm as I made another slash. I wiggled, trying to get out of his grasp. From behind the mask his expression was inscrutable, but I felt like he was scowling. I slashed him with my offhand again. He raised his other hand and blasted me with a spell. When I came to, I was back in the temple, panting. "What happened? You read the book... and you were here, but not here. I could see through you," Frea said. "Uhh... grandma, why are you smiling?" Kintyra asked. "Well I fought Miraak. If you could call that a fight. He's strong. Stronger than Rehman, or Jura," I paused, "Or me." I sighed, "But maybe if I could separate him from his bullshit magic I could beat him." "You saw Miraak? Can we reach him? Can we kill him?" Frea asked. "Probably. But I dunno how to get back there," I said. She suggested we go visit her father, the shaman of the Skaal. We got out of there and traveled overland and met Storn Crag-Strider. We explained the situation. He told me that Miraak was the First Dragonborn, and to beat him, I'd need to first learn the same word of power that Miraak uses to control people, to break his control. So we headed even further north, for Saering's Watch. I took the high road, shooting arrows and then hopping down from the mountain above the word wall. I'd taken down most the draugr by the time my companions got there. I waited, absorbing the knowledge. "Gol, earth," I said as Kintyra walked up the stairs. "So is that all you have to do?" Kintyra asked. I took out my bow, shooting at the one or two stragglers in the distance, "Yeah. And a dragon soul." "So how did mom learn how to do it?" She asked. "Lots and lots of practice, or so I'm told," I replied, using a dragon soul, "Where it would've taken years to master this shout for most people, I've already learned it." "GOL!" I shouted into the air, though it didn't really do anything. "You think I could learn one, if I practiced?" She asked. I smiled at her, "Definitely. You've got some Nord in there. For other people it's nearly impossible. For Nords it's just difficult. My advice is to try out Unrelenting Force first. It's a good starter shout, and always useful. I blew one of the draugr off the mountain with it a minute ago." She beamed with the encouragement. We made our way down the mountain, to the Wind Stone. I took a deep breath. "GOL!" I shouted at the rock, and immediately the people stopped working. I smiled at my followers, "Dang, works like a charm!" "Where am I?" One of them said. "Don't worry, just return to your home. The nightmare is over," I replied. Before they could clear the area, the structure around the stone started to shake, then it violently exploded. I shouted, "LEAVE!" The people scattered as a creature emerged from the dust. I took out my bow, firing at the thing. This time more humanoid, but with a facefull of tentacles, "Hey ugly! Over here!" I sank an arrow in it's side, then another in it's neck. It turned and shot a green fleshy bulb and I narrowly dodged. I used the stone between us to unsheathe my daggers and block more squicky tentacles. The Nerevarine shot him with firebolts as I engaged in melee. It only took a few strokes after being set on fire. Then I stabbed the thing again. Just making sure. Kintyra stood next to the Nerevarine, blinking. "Yeah, THIS is what you heard about when you heard my stories. Are you sure you want to be an adventurer? You're a princess," I said. She looked down, unsure. Without further words, we returned to Skaal Village. "Your people are free," I told Storn. "The Skall shall forever be your allies. Perhaps you can do the same for all of Solstheim. I doubt it will stop whatever Miraak is doing, but it may slow him." "It's not enough. I need to stop Miraak now," I said back. "I cannot help with that. To stop Miraak, you will need more knowledge about the Black Book you told me of." I showed him. "This is the book? This thing is dark, unnatural. I will have nothing to do with it. I hear the dark elf wizard Neloth knows a great deal about them. Seek him out to the south. Be cautious. There is something else at work here," Storn replied. I rolled my eyes, "More tentacles, I assume." I figured it was time to return to Raven Rock before setting off for Tel Mithryn. We strolled into the Retching Netch on the 3rd, in evening. I told Captain Veleth about Fort Frostmoth and he gave us a handsome bit of pay. We sat down and ate a meal in the Inn, and I happened to find a fork stabbed into one of the casks. A note was stabbed into the cask, written by good ol' Sheogorath. It was for me, no doubt. He'd shown a liking to messing with me (when he could remember what was going on). He wanted me to kill things with the fork. I filed it for later, smirking. We slept in the inn and the next morning I decided I would check out the town. I found a man named Crescius at the entrance to the mine, squabbling with his dark elf wife, Aphia. Apparently he'd spent the better part of his life trying to uncover something in the mine that'd killed his great-grandfather, and was causing the mine to dry up. I shrugged, "I can spare a few hours. I'll search the mine. Even the secret, dangerous parts. There're always dangerous deep parts to mines where people 'dug too deep.'" He raised an eyebrow, "Thanks." I went to the deepest pit and just jumped down. This time, Kintyra stayed at the top and the Nerevarine followed. I broke down a boarded up doorway and found myself in an old Nord ruin. "Well that took literally two minutes," I said. The scores of draugr and traps weren't even the interesting part. It was the hordes of people following us down there. Not even just Miners, either. Aphia and a bunch of random laborers from the town followed. I peered over to Nerevar, "What are these people doing?" He shrugged, "I guess they want to help you take back the deep portions of the mine." "Well, I guess this is an attack party now," I said. Our only recourse was to outpace them. We stepped up our killing speed and plowed through the draugr, throwing stealth out the window. Whenever I thought we'd gotten past the random villagers, they reached us again. "Seriously! GO BACK TO YOUR HOMES!" I yelled. We finished off the group we'd been fighting and while I was looting treasure, Tilisu Severin started using the alchemy station. I threw up my hands, "If you guys get killed, it's not on me." Finally I found a bridge, and I consciously decided not to raise the bridge and we continued forward without the randos. After a couple more rooms, we came upon a door, the grandfather's journal, and a red greatsword. I skimmed it, "I guess, if you attack with this thing a beam will shoot out, and that's how you activate the arch around the door. Runa's old Moonlight Greatsword had that ability. It was actually better than this sword though. Well, I'm not a greatsword person." Made me miss Runa a little, wonder how her travels were going. I slashed the sword a few times and cut the arch until it opened. I was met with another cutting axe puzzle. "Aha, I have an idea!" I said, "TIID!" I ran through the hallway, avoiding all the them with a great deal of speed, then deactivated the trap. The Nerevarine nodded. We passed into the final chamber, fought a dragon priest (by himself? noob), ransacked a chest, and found a word wall. QAH, the second word of Dragon Aspect. And in the last room, another big chest with some great swords in it, and another black book. "I just keep stumbling upon these things," I said, "I guess, get ready to wait a while." The Nerevarine shrugged, sitting down. I opened the book and was flung into the alternate world again. This time, I was on a path in an infinite ocean of black ooze, books strewn about chaotic and squamous structures before me. A voice boomed, "So, another seeker after knowledge enters my realm." "I didn't touch the beacon, I swear!" I shouted back. "I am Hermaeus Mora, Prince of Fate and Lord of Secrets. This is Apocrypha, where all knowledge is hoarded. Perhaps you will prove clever enough to uncover the secrets hidden here. If so, welcome." I started to walk forward. "Perhaps you are a fool or a coward. If so, you are in peril. Read you book again and escape before Apocrypha claims you forever." "Fool? Perhaps. Coward? Not a chance," I said, slicing through the first of the Seekers I found. With maximum snark, I continued, "Bring it on, tentacle boy. I've seen more tentacles than you can imagine." And now, truly alone, I fought my way further. I found books, soul gems, and lots of tentacled enemies as I did. Every hallway shifted as I strode upon it. I had to navigate through a series of buttons and shifting pathways. It was a short jaunt before I came to a huge version of the book I'd read to get here. The Winds of Change. I touched the book, and received a boon - the ability to ignore my companions in my area effect spells and shouts - Companion's Insight. And with that, I was thrust back to Solstheim. "Grandma," Kintyra said, "Where'd you go just now?" "A place you're not going to follow, given the opportunity. Place gives me the creeps. How'd you make it down here?" "The draugr are all dead. I followed the villagers," she replied. "Yeah, until they reform in 10 days or so," I said, "Stick with the Nerevarine if I go to Apocrypha while you're around." "Yes, Ma'am," she replied. We walked out the back secret entrance and I went to Crescius' house. I told him about what happened. An edited version, of course. Just told him about the draugr and he thanked me. It was evening now, and I figured I'd just cleanse the stone right outside of Raven Rock and let the others sleep. I approached the Earth Stone and blasted it with GOL, the same thing happening. This time, though, several of the creatures appeared. Kintyra was caught in the immediate blast and was knocked unconscious. I should feel bad, but I've told her to be careful and stay back. Probably my own fault. Old Moon and Star threw her over his shoulder when we were done and we put her in the Inn. We rested and set off to Tel Mithryn in the morning, without the kid. Maybe this'd teach her a little lesson. We fought a couple Ash Spawn, and a group of warlocks right outside Tel Mithryn, then found the dark elf wizard, Neloth. "I don't recall inviting you into my tower," he said flatly. "I hear you know where to find black books," I stated. "You refer to the tomes of esoteric knowledge that old Hermaeus Mora has scattered throughout the world? What could you know of them." "Well, here's one," I pulled it out, "Just found a second." "Ahhh... you read it too, didn't you?" He sneered, "You've got the look." "I have to know what Miraak wants if I want to stop him." "Miraak? The one all the townsfolk are talking about?" "Yes. He's trying to return to Solstheim." "I KNEW something was going on here. Something connected to Hermaeus Mora is spreading its influence across the land. I had no idea it was connected with Miraak." "Can you help me find more black books?" I asked. "Oh yes. They're not hard to find once you know where to look. I have one here I've been using to locate more," he replied. I chuckled under my breath. His statement had the energy of, 'And I've been using this one to keep the coffee table level.' "You have a Black Book?" "Yes. But my book isn't what you're looking for, I'm quite sure. I do know where to find another though. I haven't been able to get to it. Maybe together we can unlock the secrets the dwemer left behind." "Ahh, the dwemer are involved. That makes sense," I smirked. "Yes, forbidden knowledge. Somewhat of a specialty of the dwarves. I found their reading room in the ruins of Nchardak. It's sealed in a protective case I wasn't able to open. If you're ready, follow me." We made our way to Nchardak, stopping at the Sun Stone (conveniently on the way) and cleansing it. It started to pour rain, and we faced a large group of bandits who'd made a home on the platforms leading up to Nchardak. I was happy to get in, out of the cold.- 8 comments
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Author's Note: I'm going to summarize the remainder of Fenrir's Kagrenfahlz Journey. There's not a lot that's relevant to the overall narrative, and also, wouldn't be all that interesting in written form. If you want to hear the minute details, go watch the videos. Below is a link to Kagrenfahlz Part 5, where I left off. Kagrenfahlz Summary: Damien, Valiana and Fenrir find their way through Kagrenfahlz into an area in the Velothi Mountains called Samaria. A group of dunmer made their way there long ago and made a small civilization, hidden in the mountains. Of course, they say the group is trapped there. Not taking that as fact, Fenrir and group figure out there are accessible ruins, figure out a way to get into a lower Kagrenfahlz and solve a set of COMPLEX puzzles. Once solved, they open the way to Skyrim. Fenrir then tells Michael and Duns Scotus about Kagrenfahlz and Samaria. In the mean time (5 days pass) an army of drifters take up residence in the newly opened Kagren's Pass. Of course, Maven Black-Brier (not mentioned by name, but mentioned) sends soldiers to secure the pass and begin building infrastructure. Fenrir and group make their way into Samaria again and find the ghost they let out on the way out has now taken possession of lower Kagrenfahlz and kidnapped a large group of the soldiers. They receive a plea from the Dunmer High Priestess (being a mouthpiece for Azura) to stop the ghost, since he's a chosen of Molag Bal. The group fights their way through the low level daedra guarding him and then he offers Fenrir a choice: free him from his torture or deny him and doom him forever. Fenrir decides to go against the wishes of Azura and free him, seeing him a being driven to dire action via dire situation. He fades away, and we're left with new settlements: Kagren's Pass and Samaria (So I guess it's going to stay in my load order, at least until I have to reset Fenrir). Fen returned to his patrolling with Val, and Damien returned to creating life waters. A little while later: ----------------Fenrir-------------------- "Look who it is!" Galmar shouted. High King Ulfric (Dad) looked up from things he'd been signing. His expression was... hard to discern. As I got closer, it didn't get easier. "Where have you been?" He asked. "Long story short, I raided an Aetherium mine. You should've received the proceeds for equipment. Then I found an ancient ruin called Kagrenfahlz. The stuff I found - you can add it to the pile I got from the dungeon crawls I did last year." He smirked at me, like he was trying to hide his amusement and remain stern, "You're definitely your mother's son." "I do love dungeons, and I'm just as good as her with locks. Maybe a little better," I smirked. "I'm trying my best to be mad about this, but I know you can take care of yourself. And you had Valiana by your side, so you were well protected," Ulfric said. "Thank you, sir," Val nodded, knowing my dad didn't generally care for people treating him like a king. I shrugged, "But why would you be mad? Here I am furthering the fortunes of the kingdom. It was a vacation from protecting the northern coast from pirates. Also with Val's help." Ulfric took a deep breath, and exhaled. He stood, slowly walking down his throne's dais, "You do know you're my only heir, don't you?" I folded my arms, "Your point?" He reached the bottom, looking me in the eye. I'm tall, but he's one of the few that's taller than me, by about an inch. He said, "The point is - dear boy - a royal shouldn't be putting himself in mortal danger every day." "What about mom?" I asked. "She's different. She's an immortal vampire dragonborn. Fought gods, traveled to other worlds. Pretty much unstoppable. Also, I doubt I could convince her to do otherwise. She's going to outlive us all," Ulfric put his hand on my shoulder, "You have a lot to learn about ruling." I raised an eyebrow, "Well, don't forget the moot will decide if I'm fit to be King or not. Skyrim's come along way in the past 15 years. But since I'm half Redguard, I seriously doubt that's going to happen." "At the very least," he put his hand on my shoulder, "You will be Jarl of Eastmarch." I shrugged, "What are you getting at?" "I want to show you how to do the job before you have it thrust upon you," he slapped me on the back, "There's nothing wrong with what you're doing. I had a few adventures in my time. I just need you to scale it back and concentrate on your future." "I am willing to work with you," I sighed, "There are a lot of dwemer ruins though, and it's good for the royal coffers." "Let Valiana handle the north sea." ---------------------------------------- Three years pass, Fenrir learning how to become a Jarl and dealing with the day-to-day ins and outs of Windhelm. Ulfric continues being High King. In the winter of 219, Valiana visits Fenrir and he gives her a suit of armor he forgot to give her from Kagrenfahlz. (She's been visiting regularly and giving him updates). He informs her that Queen Mynisera reached out to Ulfric and Jura for help. The Western Reach is embroiled in one of the biggest conflicts in a generation. Cyrodiil sent General Tusselle, and Valiana is happy to go help. She ventures to Markarth to meet at the Silver-Blood Inn. --------------------------------------- You already know the story of the kids, striking out on their own, going on an adventure against their parents wishes. Destana ventured to Solstheim (with the Nerevarine as a guide) by regular boat and ventured north, pursuing her only thread so far - a note she found about a cult. When she returned to Raven Rock, she found Kintyra hanging out at the Inn. "What the hell are you doing?" Destana asked angrily. "Uh oh..." Kintyra froze. "Out with it." "I'm... trying to have an adventure, like you." "Gods, you're going to get yourself killed out here. Solstheim is dangerous." Kintyra had nothing to say to that. "I don't have time to escort you back to Skyrim right now. If I just leave you in the Inn, you're going to just go off on your own, aren't you?" "Well... probably." Destana sighed, "You might not share my blood, technically, but you share my spirit. Listen. Follow us. We'll keep you from being killed. You might even learn something along the way." Her eyes brightened in great excitement, but all she said was, "That'd be neat." "Really? Neat?" "Sorry, I'm trying to be polite," Kintyra replied. ------------------------------------------------------ Damien went back to the college and told Archmage Mirabelle about his son, and his need to go back to Summerset to look for him. "Hmm.." She thought, "Actually, you going back to Summerset would be a huge blessing. Recently the Mage's Guild there reached out to me. They're expecting the Archmage. But I have neither the time nor the inclination to help the damn elves with their problems." "Hey! I'm a damn elf!" Carahil exclaimed from across the room. "Yes, indeed, you are," Mirabelle replied, "Anyway, you'd be a perfect stand-in for me. But let me make this clear: you are not the Archmage. But everybody's going to call you Archmage because you're going in my place. Play along. Again, I cannot stress this enough. You are not the Archmage. And please, please take Carahil with you." "Way to make me feel unwelcome," Carahil commented. "Indeed. Have a safe journey, both of you. Preferably one way for you, Carahil," Mirabelle said as she walked away. "Are conversations always like that with her?" Carahil asked once she was out of earshot. "More or less," Damien replied, "Want to get on the road? They said our contact was in the Winterhold Inn." "Of course, 'Archmage," Carahil replied. "Oh, I am NOT the Archmage. Very clear," Damien chuckled. Amidst relentless ribbing about his new (and dashing!) cape, they were transported to Summerset Isle.
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View File End All Be ALL - Rieklings --- This is a MNC and ABC version of a Riekling retexture I made with my friend and mentor Chubby McButtcheeks. You'll need two things the first is MNC and the second is ABC. When you encounter Rieklings in the wild each class will look different. Their skin is dry during normal activities but as soon as the Dragonborn drops her panties and grinds her pussy against it's dick the Riekling starts getting soaked in sweat. Rieklings now have --- - Yellowed teeth - Yellowed nails - Yellowed toenails - Butthole - Urethra - Bellybutton - Colored palms - Colored soles - Better eyes - Wet tongues - Pink cockhead - Individual warpaint - Rusty iron armor that glints a bit metallic - 2k textures Requirements --- 1. https://www.loverslab.com/files/file/4130-more-nasty-critters-slal-edition/ 2. https://www.loverslab.com/files/file/7556-animated-beasts-cocksabc-for-users-hdt-patch/ Credits thanks Bakafactory Chubby https://www.loverslab.com/profile/745473-maximum-carnage/ Submitter Rico Suave Submitted 03/26/2019 Category Models & Textures Requires 1. MNC 2. ABC User Patch Special Edition Compatible No View File
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End All Be ALL - Rieklings --- This is a MNC and ABC version of a Riekling retexture I made with my friend and mentor Chubby McButtcheeks. You'll need two things the first is MNC and the second is ABC. When you encounter Rieklings in the wild each class will look different. Their skin is dry during normal activities but as soon as the Dragonborn drops her panties and grinds her pussy against it's dick the Riekling starts getting soaked in sweat. Rieklings now have --- - Yellowed teeth - Yellowed nails - Yellowed toenails - Butthole - Urethra - Bellybutton - Colored palms - Colored soles - Better eyes - Wet tongues - Pink cockhead - Individual warpaint - Rusty iron armor that glints a bit metallic - 2k textures Requirements --- 1. https://www.loverslab.com/files/file/4130-more-nasty-critters-slal-edition/ 2. https://www.loverslab.com/files/file/7556-animated-beasts-cocksabc-for-users-hdt-patch/ Credits thanks Bakafactory Chubby https://www.loverslab.com/profile/745473-maximum-carnage/-
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Hey guys! Welcome to part 3! Make sure you've read the previous parts! You can find links to them in the act six index spoiler at the bottom of the post. Let's begin. Previously on: The Frost of Ages Act Six Index: Author's Note:
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Mods like Bimbos of Skyrim, Yzra’s necklace, and various others prove me something: there’s a lot of mind control/hypnosis freaks in the Skyrim modding community! And I love that, they are my people, which also makes me wonder why there’s not been anyone who has tapped into such an awesome mind control extravaganza that is the whole Solstheim expansion? Mainly the influence in its unaware habitants is something that I find very hot…and full of potential. I imagine it like this: If you are a Dom and you want to mind control people, keep them under your control maybe when you talk with Hermaeus Mora that second time, to learn the second word of power to Bend Will, you could have an alternate kind of deal, after all, the whole plot seems to imply that you are also some power-hungry bastard. Mora wants Mirrak dead, and we also want him dead, but the whole… “keeping the population of the island as slaves” there’s no need to exactly free them, you could simply…depose him and take over, keeping the influence over the people, making them into complete slaves to worship you and for you to use them as you see fit, remove their clothes, and have some fun with the ones you like, either the dunmer in the south, or the Skaal on the north. But maybe you want to play as a Sub, in such a case the structure would remain more or less the same, except you are becoming Hermaeus mora’s puppet, mindless and obedient, despite him not having the power to use the Thu’um he could use his own dark knowledge to drag you into submission, breaking your will and from there… the route would continue just the same, Miraak is defeated, and the island’s enslavement continues, but now you are just the high priest/priestess of Hermaeous mora…a slave to the will of the daedra, and making sure that everyone follows his will. I don’t have the talent to pull something like this, and I’m not gonna pretend it would be “easy” or anything like that, I’ve just see so many talented people create such impressive works related to mind control that I somewhat hope that someone out there could be inspired to do something like this. Thank you for taking your time to read my ramblings lol
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Hey guys! After a month of constant screenshotting, I have finally made it. A scene a day every day! It went very well, though I did miss a week when I went home for Thanksgiving. However, it worked out, and I managed to get the final shot done on November 30th! Expect a lot of content rolling out these next few weeks now all the way to the conclusion of chapter three! So how will this work exactly? Though there are technically only two acts left in his chapter, there is going to be 8 or 9 total entries. Some of the parts will be quite long, some will be much shorter than normal. Just keep in mind that though they are divided, they are to be considered a full act. So let's cut my little pre-spiel and get right into this. It's time to begin: The Hunt. Previously on: The Frost of Ages Act Six Index:
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Hey guys! Welcome to part 5! Make sure you have read the previous parts! You can find links to them in the act six index at the bottom of the post. Previously on: The Frost of Ages Act Six Index:
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Hey guys! Here is part 2 of The Hunt! This is going to be the shortest of all parts in Act six and probably in the entirety of every post that The Frost of Ages will ever have. Sorry about that, but it is the best way to split act six up in the most pleasing way. Before you read it, make sure you have read the previous part (part 1)! The link is below. The previously spoiler will NOT suffice. Anyway, let's continue. Previous Part: https://www.loverslab.com/blogs/entry/5758-chapter-three-act-six-the-hunt-part-1-of-5/ Previously on: The Frost of Ages Act Six Index:
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