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<|__|> Lucrative Augments <|__|>
|> The Chemistry Perks System <|
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Created By : Michael P. Stanich (Spirit Shard)
Site : https://www.michaelpstanich.com
YouTube - https://youtube.com/michaelpstanich
Twitter - https://twitter.com/Michael_Stanich
Discord (The Broken Chatbox) : https://discord.gg/v9cbQrx
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NOTICE : This mod is still in the early stages and may contain unforseen bugs, back-up your save before trying!
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Latest News :
Lucrative Augments v0.04 has released! This update primarily focuses on setting up the framework and getting everything functioning properly. Also added in some proper scaling and caps based on Player Level to keep augments feeling more in-line with the game's default scaling (Hopefully these changes keep the mod balanced, no matter what level the player is at).
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Note : In these early stages I really need ideas to expand the mod and advice about balance, because, well, I'm new to Fallout 4... So if you got ideas for the concept or have any comments on balance please let me know!
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gOeLCvF.png
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|> What Is Lucrative Augments? <|
Lucrative Augments adds a new (self-contained) Augments System to Fallout 4! These Augments are crafted at the chem station and, when successfully applied to the player, add various passives that can either help or harm you! This allows some additional character alterations and a bit of its own depth! Think of it as an additional perk system that has it's own limits and scaling.
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|> What are Augments? <|
They're enhancements and alterations to one's DNA using new research on mutation and the effects of radiation! By applying these you can alter your DNA and basic biological structure to change characteristics! (or for the non-lore friendly description, they're drugs you craft at the chem-station and when you use them they give you gameplay passives simlar to perks.)
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|> Augment Types and Augment Strength <|
As you apply different Augments they'll effect the overall strength of other Augments, which is known as "Augment Strength" or "AS". There are 3 types of Augments...
- Aug+ (Positive Augments) will give you gameplay perks/advantages but will decrease your overall Augment Strength.
- Aug- (Negative Augments) will give you harmful or inconvenient effects but will increase your overall Augment Strength.
- AugX (Neutral Augments) alter traits of Augments or your Character. (These can also give permanent upgrades)
Aug+ effects are increased by your Augment Strength, the higher it is the better the benefit. If you drop below 100% Augment Strength then Aug- effects will start to get stronger, so be careful! The total effect an Augment will have on Augment Strength is called "Augment Weight" or "AW" (AugX will be uneffected by Augment Strength.) Augment Strength has a cap based on level, chose your Augments wisely to get the best effect!
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|> In-Depth Info / Description <|
Augments are crafted at the chem station in their own category for [1 Stimpack + 3 chem/mats which change depending on the Augment]. To rank up an Augment that has multiple ranks, simply use the same Augment again to strengthen the effect (Not all Augments can be strengthened and will say "(Maxed)" when checking status when they can't be strengthened any further). As Augments are enhanced future enhancements to the augment gets more difficult, often requiring multiple injections (chance based, chance increases the more injections that fail). Augments work with a sudo-points system, the more Aug+ you apply the more of those points you'll use, if you excede the max you're allowed Augment Strength will begin to decrease. Using Aug- or AugX Strength Boosters can increase your available points, but this increase caps based on player level. Augments applied can be checked at anytime using the "Check Augments" option in the MCM, and will display whenever an Augment is Injected.
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|> Augments List <|
(Includes, but is not limited too...)
 - * Aug+ Cream Catch : Catch extra liquid from male partners.
 - * Aug+ Sexual Growth : Gain XP from Sexual Acts.
 - Aug+ Killing Spree : Build-up bonus XP exponentially on kills. Claimed and Reset when Sleeping.
 - Aug+ Rad Sleeper : Decrease Radiation when sleeping uninterrupted.
 - Aug- Gentle Tummy : Reduces AP when eating or drinking.
 - AugX ___ Body : Modifies body definition
 - AugX Strength Booster : Slightly increases Augment Strength
 - AugX Remove All Augments : Does what it says...
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|> Modules and Difficulty <|
Modules are optional 'modes' and settings that can be applied to the game at any time. Settings that increase difficulty (including the base-game's difficulty setting) will slightly increase Augment Strength, while settings that make things easier will decrease Augment Strength.
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|> * Seduction * <|
By pressing "B" near an NPC (like, litterally touching) you can attempt an instant seduction and being an AAF act (chance based on Charisma). After an attempt, succeed or fail, the skill will go on cooldown. [NOTE : This feature was originally meant for testing but may be expanded in the future. It's recommended to use other mods to initiate acts]
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|> The Death Override Module [ DOM ] <|
Death Override Mode is a simple respawn system that will respawn the character instead of letting them die. Upon being knocked down the player will be sent to Limbo (WIP) where they can then return to the normal world when they choose to.
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|> Known Issues <|
- Augments may fail to enhance but still show a rank increase without actually increasing in effect. (Caused by rounding errors thanks to float percision, a work-around would require more work than it's worth since it happens so rarely)
- Augments don't effect NPCs yet. (Certain Augments like AugX Body may in the future)
- Not all NPC types are captured by scripts (Keywords are used to capture Actors in an area, some NPCs lack said keywords. Let me know of any NPCs that seem to ignore my scripts and I'll investigate!)
- DOM can break certain quests if going down during cutscenes or in scenarios that are meant to be instant-kills.
- DOM sometimes glitches out when dieing to Radiation (has to do with Bethesda's Healing Code, implemented a work-around but it may not always work)
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|> Requirements <|
 - - Fallout 4 Base Game (Also supports DLCs)
 - - F4SE - https://f4se.silverlock.org/
 - - (optional) MCM to configure Modules and check status - https://www.nexusmods.com/fallout4/mods/21497/
 - - * (optional) AAF for 'Adultify' integration - https://www.nexusmods.com/fallout4/mods/31304
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|> How To Install / Uninstall <|
To install simply drop the Data folder into your Fallout 4 install and enable the esp. To uninstall completely delete "Lucrative Augments.esp" and the files/folders prefixed with "LuA_" that came with this mod, and remove the "Lucrative Augments" Folder from your Data/MCM/Config foler.
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FAQ
Q : "Is this an "Adult" mod?"
A : Technically no, the Nexus version has the Adultify option removed so it contains no "Adult" or "NSFW" content. The feature complete version available on my website comes with an optional "Adultify" option that enables some NSFW and AAF Integrations.
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ChangeLog :
* = Requires "Adultify" to be enabled and AAF Installed
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Lucrative Augments 0.04
- * Changed All Augments have increased Effects and Augment Weight (Cream Catch exempt from effect increase)
- * Changed Increased Augment Strength gained from difficulty settings
- * Changed Augment Strength now caps at 120% (was 200%)
- * Changed DOM submit code to not trigger when taking self-hit damage (or most environmental hazards)
- * Changed DOM submit to now check all NPCs in combat, and then if that fails it'll attempt to grab another actor
- * Changed DOM submit to temporarily ignore Actors tagged as "female" (Prevents some issues with the current AAF version by ignoring a large sum of actors it struggles to distinguish)
- * Changed DOM submit should now animate at the player (rather than randomly teleporting somewhere)
- * Changed Sexual Growth now scales with player level
- Changed Killing Spree now scales with player level
- Changed Killing Spree message will now display less often
- Changed Augments now have a 100% chance to get rank 1 (Strength Booster exempt)
- Changed Augment Strength now caps with level (Meaning you can have more augments at higher levels - essentially)
- Changed all Augment recipes now take 1 Stimpack instead of 1 Plastic
- * Added Seductress Module
 - - * Enable Close Range Seduction : Press B to attempt instant Seduction! (Chance based on Charisma)
 - - * NOTE : This was mostly added in for testing, other mods are still recommended for triggering acts
- Added "Grace Period" to DOM, when respawning back into the normal world the player will be invincible but can't use weapons for a moment. (This prevents instant-death when spawning back into an area that has hostiles)
- Added Aug Weight or "AW" to augment item descriptions to detail how they effect Augment Strength
- Added Aug+ Rad Sleeper Augment
- Added AugX Slimer Body Augment
- Added AugX Muscular Body Augment
- Added AugX Thicker Body Augment
- Added DOM now detects Creature types (or trys to at least)
- Fixed DOM Limbo room throwing up errors from Button code
- Fixed Augments always saying they 'failed' even when they didn't (Also adjusted messages)
- Fixed MCM menu not working (I put it in the wrong folder, silly me X.x)
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Lucrative Augments 0.03 [Initial Public Release]
- Has Basic Functionality
- DOM Module Added (As well as various options)
- New Augments Added
 - - Killing Spree
 - - Gentle Tummy
 - - Strength Booster
 - - Remove All Augments
 - - *Sexual Growth
 - - *Cream Catch
- *Added AAF Integrations to DOM and Augments
- *Added Adultify Option


What's New in Version 0.04.0

Released

Updated Google Drive Link



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