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About This File

-Chance for Multiple KFT equips-on item loot roll (containers)
-Chance to find KFT keys on corpses/in containers (can increase when wearing KFT) + Chance to lose them on KFT equips (from this mod)
-Gear typically is "upgraded" to the next tier (Tape>Rope>Leather>Metal) if you re-roll the same category
-Can do Arms, Legs, Gags, Yokes, Frogties and Harnesses/Corsets/Stockings as group options. I do not recommend using Frogties at the same time as any others. Harnesses sometimes will overwrite Arms / FrogTies. None of this should matter unless you're wearing devices a lot of the time or set a high Min/Max Multiple. 

-Optional Fade In/Out
-Added some "sense" making items to the formlists for escape, let me know if theres any that should be added (Scalpels, Saws, Deathclaw Hand, Institute TriTool, Dinner Knives and some others)
-Lowered caps value of KFT keys
-Notifier + Full reset function (You will likely need this)
-SAKR Support but not required (nudity/sakr score can affect the roll chance)
-This mod does not do Devious Devices

 


Things to know:

-Consider this an alpha / testing version. There will likely be issues.

 

-The mod will "track" what was already equipped (by the mod itself) so it can handle the upgrading, I'm sure there's a better system that can be used. Sometimes a roll will say it has equipped something, but it didn't actually equip it, the mod will still think the item was equipped so the next time you re-roll, it will give a higher tier unless this mods reset is applied, you likely will want to use KFTs own remove all devices option from the MCM at the same time. (or just try escape them like normal)

       -The mod does not know what KFT you already have equipped if it came from other sources, but it can probably override it.

 

-KFT applied manually/from other sources is not "seen" by this mod for the scoring, but it may be replaced.

 

-Harness/corset's can sometimes overwrite arms, Yokes and Arms will conflict, Frogties can conflict with arms and legs. I have protections in place to stop them from fighting too much but due to the occasional failed item you may just have lower level items and then no "upgrades". 

 

-The full reset will reset the internal "what is equipped" system and the rest of the mod, it will not unequip/unlock you, you need to use KFTs MCM page for that. 

 

Permissions: Make the mod better, no seriously if you want to do anything to make this better please do it for the sake of everyone. 


Thanks to everyone who worked on making Kziitd Fetish Toolset, it's an awesome mod that deserves more attention.

 

Requires a working version of:

Kziitd Fetish Toolset 

 

Slightly newer version in the support forum if you want to try it.


What's New in Version 0.0.2

Released

0.0.2

-Split the main loot chances so quickloot is separate from the pause-loot and added in loose world items as an option
-Option for (all) crafting workbenches to not trigger
-Improved current KFT detection so it should have a better idea if you're currently wearing KFT before applying/upgrading. 
-Hopefully reduced the chances of fake-equips
-Branched stockings off to their own chance 
-Formlist to help prevent "ghost" rolls (mostly in survival) + Protected a bunch of quest/special loose items like magazines, holotapes, keys etc (non-mod stuff only + KFT specific). 

 

-broke the "upgrade" system



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