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About This File

Simple Jobs.esp

 

What it is: 

A simple mod that adds a few small time and radiant jobs for the female protagonist in the town of Concord. It's made to pair with more extreme sexist mods during early gameplay as a way to earn small cap awards for misc jobs. This makes the role-playing experience a little better, considering a Level 1 character probably can't go around guns blazing in a Sexist, Apocalyptic wasteland without earning some caps and arming up first.

 

The end goal is to make Concord a kind of "safe haven" with a sexist aura until the Player can venture out into the world.

 

All quests are currently voiced by AI, enhancing immersion.

 

No markers/quests will be populated to avoid clogging up the Player's journal. You will just need to explore Concord.

 

1. Maid: Work at Hotel Concord. Repletively clean rooms to make small amounts of caps.

 

2. Waitress: Take orders from customers and give it to the Chef to make small cap rewards.

 

3. Nurse: Talk to patients to earn 1-3 caps per conversation. Cash out at the end of your shift.

 

4. Pinup girl: Risk 1,000 caps to do a Photoshoot with a potential of 500-1,300 cap return (bonus if doing it naked).

 

5. Post Girl: Work as a small time delivery girl and deliver packages around town for 0-20 caps per delivery. There's 5 mailboxes (no markers), you'll need to find the right one and deliver the package to it.

 

6. Bar: Take orders, cook food, fetch drinks for a sexist bar for small tips.

 

7. Bank: Deposit, Withdraw, Invest & Receive Dividends. Investing = permanently lose the money for a 5-10% return on how much was invested on a daily amount.

 

8. Clothing Store: Purchase more outfits.

 

Most jobs give an outfit and/or have uniform requirements (keyword conditions) to progress.

 

Requirements:

Waitress/Postal:
https://www.nexusmods.com/fallout4/mods/2136

Maid:
https://www.nexusmods.com/fallout4/mods/27185

Nurse:
https://www.nexusmods.com/fallout4/mods/30865

 

(Remember to build with Bodyslide!)

 

Compatibility:

- Built on Fallout 4 1.10.163; may not be compatible with other builds.

 

Incompatibilities:

- Any mod that strips away keywords, and special thanks to Samhsay, there's now a patch for Skimpy Armor Keyword Resource (SAKR).

- Any mod that may change/add/remove doors in Concord. It was built alongside with Concord Personified so they should be compatible. 

 

Future Plans:

- Change template NPCs so its not always the same guy.

- Different Outfits (with requirements)

- Different Poses (with requirements)

- Unlock doors when "When Freedom Calls" is finished.

- Populating Streets

- Adding Guards you can convince letting you out of the town.

- Adding Weapons you can only buy as a woman with a Mayor's note

- Creating an MCM

 

Bugs/Known Issues:

- Maid currently isn't working if first quest is this. Probably a multiple condition requirement met; will fix in next update.

- Postal Service won't generate NPCs. Will fix before next update.

- Game gets stuck if moving to furniture in 1st person. This is a Fallout engine problem, nothing I can do on my end. Suggestion is to play in 3rd Person.

- Postal Service: Not generating quest markers. I'm not sure why FO4 has problems setting Activators as Quest Markers.

 

Credits:

Derpsdale - Tera Nurse Armor, Maid Armor

Twistedsymmetry - Short Skirts

Backsteppo - Maid Armor

invalidfate - Mina Armor (not yet incorporated in game)

Samhsay - For SAKR Patch

 

 

Quote

COC Locations:
SJApartmentUNUSED - Not yet implemented
SJBar - Not yet implemented
SJCafeShop - Waitress Quest
SJClothingStore - Not yet implemented
SJGeneralStore - Simple Generic Purchasing
SJHotel - Maid Quest
SJNewsJob - Postal Service Quest
SJPharmacy - Nurse Quest
SJPhotoStudio - Pinup Girl Quest
SJTest - Testing Ground (get all the outfits)

 

 

 

 

 

Quests.png

Scene.png

Cells.png

Edited by Wolfe6900


What's New in Version 1.1.9

Released

After a Vortex crash, I decided to move over to MO2 for more clean operations. 

 

- New voice lines added dependent on clothing keyword

- LOOSE & BA2 Archive versions attached

- Reworked some scripts that just went missing somewhere/somehow

- Repaired some compiling errors from scripts with changed functions

 



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