Allnarta Posted May 25, 2025 Posted May 25, 2025 FGEP - Feral Ghouls Expansion Pack - AAF Patch View File Description Patches FGEP - Feral Ghouls Expansion Pack creatures so they will be able to use AAF animations, as they all use vanilla creatures skeletons. Many creatures have wee as for V 1.5; others models will be also patched later. There is optional AAF Violate patch that will allow to submit to all mod's creatures. If you use AAF Violate DLC patch, disable it, as FGEP Violate patch accummulate all of it's additions to quest array. Requirements FGEP AAF Installation With any mod manager or manually. Known quirks -Orange exploder version lose body when AAF animation starts. I'm still to investigate what exactly happens. -Tank becomes significally bigger when AAF anim starts - it's because tanks use about 0.6 scale of actual behemoth skeleton model. Discord You can find patches, some dev showcases and exclusive mods on this discord server: https://discord.gg/9QZh48BK6G Submitter Allnarta Submitted 05/25/2025 Category Framework & Resources Requirements AAF, FGEP
Cookiemonsta234 Posted June 9, 2025 Posted June 9, 2025 Palehead? https://www.nexusmods.com/fallout4/mods/55426
mishovur Posted June 9, 2025 Posted June 9, 2025 On 5/25/2025 at 8:55 PM, Allnarta said: FGEP - Feral Ghouls Expansion Pack - AAF Patch View File Description Patches FGEP - Feral Ghouls Expansion Pack creatures so they will be able to use AAF animations, as they all use vanilla creatures skeletons. Most of creatures have wee as for V 1.5; slashers need more work as they use human meshes, so will be patched in next update. Optional AAF Violate patch provided; if you use it, disable Violate DLC patch, as FGEP patch utilise it's changes. Requirements FGEP AAF Installation With any mod manager or manually. Known quirks -Orange exploder version lose body when AAF animation starts. I'm still to investigate what exactly happens. -Tank becomes significally bigger when AAF anim starts - it's because tanks use about 0.6 scale of actual behemoth skeleton model. Discord You can find patches, some dev showcases and exclusive mods on this discord server: https://discord.gg/9QZh48BK6G Submitter Allnarta Submitted 05/25/2025 Category Framework & Resources Requirements AAF, FGEP I belive there is an error in your files. You refer to a file '[ARRETH] FGEP.esp' but it doesn't exist, cause the name of the esp is '[ARRETH] FGEP-DE.esp' So as it is - it will not work at all, fixed it for myself, ofc, just saying.
Allnarta Posted June 9, 2025 Author Posted June 9, 2025 Looks like author renamed .esp in one of latest updates for some reason (probably to confuse people and mod authors). Looks like this overall mod has to be redone then too. 🤦♀️
mishovur Posted June 9, 2025 Posted June 9, 2025 (edited) 4 minutes ago, Allnarta said: Looks like author renamed .esp in one of latest updates for some reason (probably to confuse people and mod authors). Looks like this overall mod has to be redone then too. 🤦♀️ Well it's easy to just edit 2 strings in 2 files you provided. But there is another issue - the creatures are 'dickless' :))) Meaning the model of the zombies are :)) Edited June 9, 2025 by mishovur
Allnarta Posted June 9, 2025 Author Posted June 9, 2025 I did state that most of creatures now have wee in 1.5 update, not all of them.
Allnarta Posted June 9, 2025 Author Posted June 9, 2025 2 hours ago, Cookiemonsta234 said: Palehead? https://www.nexusmods.com/fallout4/mods/55426 Should be easy to do, as they seem to use FG skeleton and proportions. 1
shittyguy Posted June 12, 2025 Posted June 12, 2025 got a list of what ghouls work with the violate patch?
Allnarta Posted June 12, 2025 Author Posted June 12, 2025 Every creature in a pack will work, some will just have no wee yet.
shittyguy Posted June 12, 2025 Posted June 12, 2025 main reason i was asking is violate patch was just not working on my end when i tried to surrender. maybe something fucked on my end. and just need to make sure i'm using the right version of fgep, it version 1.7.2 right?
Allnarta Posted June 12, 2025 Author Posted June 12, 2025 24 minutes ago, shittyguy said: main reason i was asking is violate patch was just not working on my end when i tried to surrender. maybe something fucked on my end. and just need to make sure i'm using the right version of fgep, it version 1.7.2 right? Yes. If you downloaded previous version I posted, it will not work, as I made it on V 1.6, and 1.6 has different formID's for some races. 1
shittyguy Posted June 12, 2025 Posted June 12, 2025 i found out why it was not working when i update fgep from 1.6 to 1.7 some how it broke the violate mod but if i start a new save it works fine. so all i need to do was make a new save and it works. i do have one question for feral shambler do they use a feral ghoul skeleton? or a human one? because when they play their animation the head sinks in to the neck a bit.
thanhlol Posted June 15, 2025 Posted June 15, 2025 (edited) Just found out that the brute race's not detectable on AAF menu, other races worked just fine. the schlong mesh was on the NPC as well. Are there any possible fix for this issue? Thanks! Edited June 15, 2025 by thanhlol
Allnarta Posted June 15, 2025 Author Posted June 15, 2025 AAF sometimes refuse to recognise some races and NPC, it's not patch issue but AAF itself. It's occasional and do not related to my patch.
optrolmanop Posted July 11, 2025 Posted July 11, 2025 I dont know why but the ferals disapear during sex animiation actived with AAF keybind. Also I cant surrender to them. Getting the notification "Cant surrender to these enemies" when using AAF Violate keybind.
The_GeoDude Posted September 9, 2025 Posted September 9, 2025 (edited) It seems that this Mod causes Ctd's for me. When i approach certain areas of the map where Ghouls spawn, the game crashes. After removing the Mod i can approach said areas whithout crashing. I have installed all dependencies and have a funktioning AAF setup. Edited September 9, 2025 by The_GeoDude
cosworth Posted September 10, 2025 Posted September 10, 2025 Works for me , no ctd yet. Fingers crossed 😉
useful_angle1 Posted October 5, 2025 Posted October 5, 2025 Not sure what im doing wrong i installed FGEP, the FGEP 2k pack, and both mods from here but when i get into an animation none of the fgep have dicks. Anyone know how to fix this? 2
VenomousOuroboros Posted January 9 Posted January 9 On 10/5/2025 at 1:12 PM, useful_angle1 said: when i get into an animation none of the fgep have dicks. Seconding this inquiry. Any advice? 1
Lestat_Rhodes Posted February 8 Posted February 8 can you make an aaf patch for More Feral Ghouls. A Zombie Mod https://www.nexusmods.com/fallout4/mods/43441
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