About This File
Update is Here - See spoiler for specifics.
COBW is an extension of PFA thus this Requires Paf Fixes and Addons 4.1 +
COBWEffects v 1_2_2 in the downloads is required to use effects. Choose the appropriate effect patch for your set up.
The new Mood feature listens for various circumstances that would effect your PC's current mood including hunger and thirst.
The hunger and thirst are derived from pfa's tracking of such things and would require pfa's latest update - V4.7.1 for proper
tracking.
New 4.4.2 version - requires PFA's latest 4.7.1
See changelog for what's new.
The Curse of the BloodWhore
-a PFA addon
COBW is intended for female Player Character usage. If just using this for the pray system and a vigil
then it wouldn't matter. Otherwise Not recommended to use this with a Male PC.
COBW may have graphical violence and extreme sexual content and Not for the lighthearted!
Although its at the sheer discretion of how you play the mod and your Game!
Its recommended to use on a new game and as a playthrough mod - but not mandatory
Introduces a karma or an Alignment system to Skyrim. COBW will track things you've done
and imply appropriate consequences through circumstantial events.
Keeps a rank of your current standing and alignment. You may benefit from advancing
your current path. Whichever direction it may be!
COBW essentially has two paths: Of which you partake in one or both, or neither.
One: a VIgilant of Stendarr. Intro quest to guide you as you get started.
Can be stopped, skipped or restarted anytime. Offers an alternate way to level up your PC.
a pray system to cleanse the taint from your soul. And a repentance for which you may
pay for your misfortunes.
Strengthen up your PC with alternate leveling, and immersively may give a sense of spiritual strength and purpose
I personally use this system when starting a new game as its a great way to immersively and quickly
strengthen your player character. - See below spoilers for details.
Two: The BloodWhore. You can become a BloodWhore by becoming a vampire in the DawnGuard
quest line. As the Vampire Lord Power must be learned and in inventory. A BloodWhore is an
emotional state the player may find herself in. COBW Uses Effects Horns, and Wings forced
onto the Player. Starts a Quest - See Below Spoilers for details. Be warned! The content in these spoilers
may be depicted as despicable and Down Right deplorable!
If you don't plan on playing as a vampire or not crazy about being a devout Stendarr nut
Both these are optional and can be shut down. This may leave little in the way of which
COBW may bring you less just for the sake of tracking karma, cursed gold, and oral bribery .
HARD_DEPENDENCIES
Skyrim SE
SkyUi SE- Probably want vs 5.2+
Sexlab Framework - must match your skyrim game and script extender
Sexlab Aroused SE - Other arousal mods that claim they are replacers for this should be okay as long as they load SexLabAroused.esm
PAF Fixes and Addons 4.4.2 +for latest content - and all its requirements! Earlier than PFA 4.1 are not compatible
Papyrus Extender : required for COBW version 4.3.0 +
SOFT_DEPENDENCIES
- some require patch's I made, be sure read this carefully. and see My Patches spoiler
- mod will function without - But Strongly Recommend to install these!!!
COBW Effect Patch - if you want the effects. There are optional effect patches, see the Patch spoiler. Note COBW was built to use them -Highly recommended
requires TDN Equippable Horns
requires Animated Wings Ultimate
requires Fly mod Beta by Poroone and fly mod overhaul by Indefiance for sse
See EFFECTS section below for details.
If using other similar mods that do the same thing, they will need to be patched in.
Futa mod - COBW auto detects CBBE erf futanari, can add other futa mods to detection via PFA's mcm
Futanari is another effect that's not handled in the Effect patch, and that's only circumstantially used - See Effects spoiler,
and The Ginn spoiler for details.
Sexlab animations ; animations are checked in script via sexlab functions, if you don't have valid animations they wont play.
Needed animations to accommodate:
SexLab animation Loader
Humanoid/Werewolf/Vampire/VampireLord - recommend - Billy's and Anubes and FunnyBuisness, to name but a few.
Dragons - recommend - Horny Creatures of Skyrim
Creatures need to be enabled in Sexlab mcm and generated behaviors in Fnis or Nemesis
OTHER MODS COBW LISTENS FOR
SexLab Aroused Creatures
COBW listens for the invite key press on this mod. Bad things may happen if doing this and witnessed
Better Vampires. Requires my Conflict Patch - COBWBetterVampires
COBW listens for getting fully fed and being Blood Starved as this effects your emotional threshold.
Domination.
Listens for Domination to be installed, effects Karma and exposer.
TDF Prostitution - requires my patch: COBW_TDFProstitution
Will get detected selling your PC or followers out.
POTENTIAL CONFLICTS
I have edited vanilla records: If any mod over write these then needs to be patched in xedit. Some changes are as important as others. .
ShrineofStendarr - activator - script
ReligiousStendarrMercy - Amulet of Stendarr - script - BloodWhore related Ire of God
ClavicusVileMask - Armor - added keywords DaedricArtifact, VendorItemDaedricArtifact, and ArmorMaterialDadric
DLC1ClothesVampireLordArmor - nudified it ;Not important probably not important these just preference I like my VampyLords nude
DLC1ClothesVampireLordRoyalArmor - nudified it ;Not important probably not important -can be fixed in xedit - just undo it
DialogueGenericCrimeView - added dialogue - this is Guards force greet and for oral bribery.
HighHrothgarLocation - added Keywords Dwelling, and Temple - lets COBW and pfa treat as valid locations, and safe places ; no a biggy
SoulTrapFFActor - MGEF - added script
EnchSoulTrapFFContact - MGEF - added same script from above
DLC2VoiceBendToWill3EffectScript - replaced script - for ensnaring dragons into sex - only happen if a BloodWhore
EnchReligiousStendarr - Ench - Script added, so Stendarr Amulets cleans filth off your soul
Mace of Molag Bal Enchantment - Ench - added effect
DA07MehrunesRazorEnchantment - Ench - added effect
DA09EncDawnbreaker - Ench - added effect
Ebony Blade Enchantment - Ench - added effect
FavorJobsBeggarsAbility - Spell - added effect - Handles Charity pissing off your Ginn or gaining +Karma
DLC1VampireChange - Spell - added Condition - so Sexlab wont tick if in the middle of transforming - believe me it can happen! COBWBV patches it
DLC1RevertForm - Spell - added Condition - sameas above
DA03RuefulAxe - weapon - added Keywords - DaedricArtifact, VendorItemDaedric, WeaponmaterialDaedric
DA10MaceofMolagBal - Weapon - amped it up!
DA07MehrunesRazor - Weaapon - amped it up!
DA08EbonyBlade - Weapon - amped it up!
DA09Dawnbreaker - Weapon - amped it up!
MY PATCH'S
COBW_TDFProstitution: if you use TDF Prostitution - adds content to track player whore and pimping out followers
COBWSlutts: if you use Slutts Resume -patches some dialogue for Oral Bribery to function.
COBWDefeat: if you use Defeat mod. - For COBW's extra life feature don't conflict with Defeat. This a script overwrite,
I don't know version this defeat is. It just says Defeat SSE on my end. Use with a grain of salt! If yours is a different
version assume the patch is no good. Alternatively you can set your Defeat to not use Player BleedOut
COBWBetterVampires: If you use Better Vampires. -carries over record files
COBWROM: If you use Reliquary of Myth -carries over record files
COBWFertilityMode: if you use Fertility Mode: Just fixes so COBW doesn't accidentally remove and kill a baby lol
COBWAdventure: if you use Sexy adventures is made for 0.6.6 - patches So paffing in a toilet outhouse don't cause crime
attempts to not make crime if a guard is doing naughty things to Player - Script overwrite here. so its for version 0.6.6
if any other version probably assume the patch is no good.
COBW_BodySearch: if you use BodySearch v 20190814 - patches so BloodWhores cant get items searched
BS calls an Unequipall that gets wonky with BloodWhore effects. They can still call you in to search, do the
animation but will fall short on removing gear - and only if active BloodWhore
This also patches so if Player is animating some way like paffing the Guard may attempt dialogue but just just
refuse and close dialogue and no assualts. Only if flying, sexing or paffing though. Script overwrite so if any other
version probably assume the patch is no good.
COBWPilgrim: if you use Pilgrim religion overhaul. A script patch for the shrines! If Pilgrim ever updates, check with me to make sure its compatible.
this once a day - makes + karma gains from praying at goodly shrines, and -karma at daedra shrines.
it also patches as both mods write into same script.
COBW_VampricThirstRework: If you use Vampric Thirst. Adds effects to hunger and starved to acuate an emotional threshold.
The original dlc2 PlayerVampireScript houses a property VampireStatus, VampricThirst mod found it prudent to eradicate it as a property
and means it's been localized to that script only. COBW just so happens to call on that property, so this patch adds it back as a property.
Lol! hope it don't break anything!
IIMPORTANT! You need this for the effects - Only choose what you need.
COBWEffects: - generally you would use just this one as the below options are for different setups you may have.
Is for Animated Wings, The Fly mod, and TDN equippable Horns. Requires all three mods! Recommended.
this is all in one, but requires fly mod betta and probably the overhaul
COBWEffectsAFWingsOnly:
is the same as the above but separated from the Horns.
COBWEffectsTDNHorns:
is just the Horns.
COBWEffectsAFWingsOnlyNoFly:
is just the wings but uses the alt - NoFly mod - Use this if you use alternate fly schematics like jumping . . if you can call that flying!
If you want the horns then use the Horns only above along with it - recommended!
All patches are flagged light.
if wanting to use other mods for the effects, then you can look at COBWEffects and see how its done.
- make a patch in xedit. The FormsList are mostly important, and must match sequentially. Ask and you shall receive! . .maybe some advice if your lucky!
ALIGNMENTS
The Alignment system is split into ranks that are a mod measured value of -400 to 400
with -400 being the lowest or the most wicked state to attain. These States are named by range:
Embodiment Of Light: 400 is highest attainable and must have set/maintain Alignment of Good!
Paragon: 300 thru 400
Exemplar: 150 thru 300
Truthful: 50 thru 150
Neutral: 50 thru -50
Baleful: -50 thru -150
Wicked: -150 thru -300
Malevolent: -300 thru -400
Pure Evil: -400 is the lowest attainable and must have set/maintain Alignment evil!
Depending on your Alignment path advancing or regressing karma may or may not be beneficial.
Example if following a positive path or at least trying to, you'd want advancements or-
If following the path of darkness as a BloodWhore you'd relish in karma regressions.
Now there is the sense of good or evil and generally there will be consequences.
Every Karma check - default roughly every 16 hours. Your score will get evaluated.
It will be evaluated in the favor of positive or negative values or nothing at all.
e.g. takes all positive gains and subtracts all negative gains. If final score is above zero is positive.
If final score is zero then nothing happens as this a neutral state which of itself may have implications.
COBW will track things and set your rank accordingly. The default 16 hours can be manipulated in the mcm.
Theft, Murders, Assaults, Bounties, Daedric quests, Charity, Quests completed, Bounties paid, Time served.
Game stats are tracked.
CONSECUTIVE_GAIN_TRACKING:
Gains track consecutively, So if you had a positive hit then next time got a negative hit or visa versa,
then streak resets and may have failed consequences for other features of the mod.
MOOD:
Mood effects karma and generally reflects your day. This happens when sleeping and factors are Alignment specific.
Your overall mood is set from several factors as follows:
1. State of Purity or being at a home location will always overrule mood- otherwise:
2. Sexual frustration
3. Exposer gains or outstanding bounties.
4. Lack of any karma gains
5. Breaking karma streaks
6. Been longer than 16 hours since slept.
7. Being sick - this can be pfa's sick or any disease imposed by the game.
8. Ignoring hunger.
If your mood level evaluates poorly, then when waking from sleep may impact your karma gains and or rank.
These impacts are relatively small and are considered flickers of doubt but may be enough to break a streak.
Mood is conditioned in several features that may influence an outcome.
To keep a healthy mood level:
Advance or regress karma based off your current path- daily.
If positive- You must nurture your soul !
Do not accrue bounty.
Don't do bad things.
have sex regularly, but not too much, Once a day is okay, and with a lover or a selfie if no lover.
Lover here is the games affinity with this actor- e.g friend or lover. Followers may be recognized as lovers.
Karma listens for actual need for sex as in a current frustration level or arousal vs time since last sex.
You will most likely receive some karma regression, but its relatively small. The real hit is if your seen and gaining
exposer. Try not to indulge in multiple orgasm, once satisfied try to finish up. Ignoring your sexual needs may prove
to be more a hit than receiving some minor karma regression.
If negative - if not a vampire or if you do not have a ginn !
the same rules would apply above, You would just be utterly failing it.
Otherwise:
You must nurture your lust
have sex as much as possible, A ginn requires sexual frustration to be moderate or less.
Do bad things. Gain exposer with deliberate action.
In this state regressions are a boon.
Not doing enough bad things or not being naughty will reflect poorly on your mood.
EXPOSER
Exposer is not your karma score. It is more of a taint on your soul.
Despicable deeds
Aside from the Alignment and karma Deeds are what happens when being seen or witnessed
doing things that should have been done in private. COBW will treat it in some cases as deliberately
done and will advance double if not triple the exposer.
This may happen if having in your cross hairs or in dialogue with an NPC.
Exposer is ideally gained from nudity, or relieving the pc, or from sexual intercourse.
If witnessed you will have gained exposer. If using an outhouse - no exposer is gained.
If it wasn't deliberate then immediate exposer may not apply unless it becomes a recurring thing.
Further, theft, assaults, trespasses, and filling soul gems will add to exposer with no witness.
Oral Bribery
If gaining enough bounty within a settlement to give cause a guard to force greet you wanting
you to pay for your crimes. a dialogue may show for "Surely theirs something I could do to make you
forget all this." This will if the Guard is interested start a sex scene. If you are dirty from paf, or
If the guard isn't interested in your gender, or isn't aroused enough, the guard will refuse.
Further Oral bribery can only happen once a day. Bounty within this hold will be
forgotten for 24 hours, then gets added back.
If you are pathing towards Darkness and are a active BloodWhore, then eventually you may find
an Undead pussy scale of which you can extract its essence into Undead cunt extract.
A powerful potion that if used as poison can be quite deadly, or just having it on person
gives off a powerful aroma that of which drives up sexual desires of those near you including guards.
If you have such item then Oral bribery always passes - still need to be clean of paf though.
Having the lowest rank Pure Evil will also always pass an Oral Bribery just as well.
UNSPEAKABLE ACTS
The more heinous crimes committed. Like Murder and rape.
Tracks feeding kills, also(may be non vampy related) capturing souls and murder of allies on those that trust you!
Using BloodWhore Mesmerize(FFK) spell added when has a Ginn, will Fuck Feed Kill your victim and incur exposer.
Turning the Sun blood red!
Like exposer but more severe.
Unspeakable acts will influence other aspects of the mod.
THE GOLDS CURSE
This is something I just threw into the mix for hell of it.
Starting out in the game you cannot have this curse until you have stolen at least ten items.
No quests are associated with this. Though some unknown entity has
taken to watching, and tracking your every move. Maybe Arkay for looting the dead
or maybe Zenithar for cheating commerce. Who's to say. Karma plays a huge role into acquiring
this curse. If you have been greedy as in your pockets are already stuffed with 500 + gold
and commence to loot gold from the dead or from places of burial. A curse may befall you.
You will mysteriously find an odd single gold piece within your greedy pockets. Try as you might you cannot
drop it. You cannot spend it. But yet it demands you pay with the rest of your normal gold to buy more of it.
If you cannot pay, a punishment - leveled tier debuffs of 4 may befall you depending on just how much you owe.
Once satisfied any owed debt the debuffs are removed. Warning! these debuffs will curse you from wearing
any armor or clothing save a helmet, Boots, or any thing COBW deems as a body part. Advanced debuffs
lower your vitals and regenerative abilities. You may become extremely week and prone to die less you pay the
piper. Once enough cursed gold has been purchased and all owed debt paid will the curse lift. Or you may
Spend 7 full days at any home location and the golds curse will wither away. Being Paragon and Praying will instantly
burn the curse away. As Embodiment of Light you are completely immune. Negative ranks are much more likely
to acquire the curse, and the price to pay is Karma leveled. It will not be easy to lift the curse and may take time.
Note: Using mods like TDF prostitution and whoring out your followers is great way to earn quick Gold,
but will have negative impact to your karma! This is MCM optional can be shut on/off any time!
STAY TRUE TO THE LIGHT
Embrace the might of knowledge and mercy! Walk always in the Light or we will drag you into it!
An optional intro quest may start that is meant as a guide to show the way. To start it
you must be in a settlement area and have acquired a small measure of exposer. A Vigil of Stendarr
may find you and offer a way to ease you troubled soul. Can be skipped or restarted in the mcm.
You must pray! Any shrine of Stendarr. At least once every three days. If failing in this simple task
which will undoubtedly happen. Then you will a enter a small repentance phase whereas each of three
days you must pray. On the third day your repentance ends and your soul will be cleansed.
Each time you pray and not in repentance you gain purity. If you have a pure soul then you keep the Purity point.
Once three points have been accumulated Stendarr will offer you his wisdom, will open a dialogue to use your
purity in exchange for knowledge. Purity gets used and is a great way to level up your PC.
You may decline and keep your Purity as is.
STATE_OF_PURITY:
This state is attained when all exposer is cleansed and you have received maximum purity points, 3 by default.
A point is achieved when praying at a shrine of Stendarr or by equipping a blessed Amulet. If you have Exposer,
points will be instantly used to cleanse taint from your soul. One point can clean up to 3 exposer, can be modified,
increasing this, will effect the tithe's attainable max to receive stendarrs boon.(See lower down- Tithes)
You cannot manually use a point for anything else, and they can only be used at the time of prayer once a day.
The max attainable can be changed in the Mcm although I'd recommend leaving at the default as three is balanced in design.
Turning the max attainable to zero will shut down the cleansing and skill up system of the mod.
When this state is achieved a pop up will allow you to accept or decline Skill ups.
You will keep this state if declining such worldly ambitions while accepting skill up will wipe your purity. Alternatively you
can accept and choose Stendarr's Light if you posses a blessed amulet, As Stendarr's Light requires max purity attainment
you would keep your state of purity. Remaining in this state has its boons.
1. Immune from sexual indulgence. In fact you'll gain a small positive attribute.
However! You are not immune to exposer from being witnessed. If COBW treats the exposer as deliberate it could
wipe your state of purity.
2. Maintaining this state allows eligibility for Stendarr's Light. You must accept the skill up pop up, but only select Stendarr's Light.
A base karma rank is required here of Exemplar or 150+ and you must posses a Blessed amulet. (See Blessed Amulet below)
3. You will always pass a consecutive karma streak check.
4. When waking from sleep, your days reflection will always be a boon.
Further if having any exposer, will dynamically cleanse one point when waking.
5. If wielding DawnBreaker, and its been sanctified!- Otherwise bad things happen !
If in combat against undead abominations, and one day or if max karma- 12 hours, have passed since last done
Three Exposer will be burned from your soul. If no exposer then will attribute to your tithe count and a chance receive
Stendarr's extra life boon.
Things that break Purity state:
1. Acquiring cursed gold. - This is not possible at Embodiment of Light rank.
2. Becoming Vampire.
3. Reluctant in prayer or having Bounty or having any exposer at the time of a Karma update.
-Checks roughly every 16 hours by default
4. Having Unspeakable act when praying.
5. Deliberate or obscene sexual encounters while being witnessed.
6. If equipping a Blessed amulet with no charges left. If Max Alignment rank Embodiment of Light, will break this state only
if reluctant in prayer or has any outstanding bounty. Any lesser rank will instantly break this state.
EMBODIMENT_OF_LIGHT:
You gain this state when you have reached max karma of 400 and maintain this rank through your next check up-default 16 hours later.
In this state your rank becomes the Embodiment of Light.
Do not confuse Embodiment of Light with the State of Purity. These are two different states each with its own boons.
Special boons are awarded while Embodiment of Light as follows:
1. If praying with an amulet
With this rank you only need one charge on your amulet to cleanse exposer. Any other lesser rank would zap your charges
if exposer was greater than the charge, and a shrine would be needed to recharge it. With Embodiment of Light you
but need to wait a day and equipping a zapped amulet will recharge it on the fly.
2. If or when setting a positive gain in this state will deduct one point from any accumulated negative gains.
These accumulated gains are what's evaluated during a Karma update and will aid you in retention of positive streaks.
3. When attaining this rank and if you have placed a recent tithe then Stendarr will instantly grant you
his extra life boon if you haven't already got it, but will reset your tithe count. (See tithe spoiler.)
4. Immunity from the cursed gold.
Things that break your Embodiment of Light rank:
1. Sex will no longer break this state.
2. Unspeakable acts will cast you from this state.
3. Entering a state of repentance or having bounty will break this state.
4. Becoming vampire will break this state.
5. When you wake from sleep, Mood will reflect on previous actions as well as current circumstances. This is evaluated
when sleep began but transacts when it ends and may lower your rank below a required 400. So make sure all is kosher before sleep.
Having a state of purity or if at home location will negate such waking regrets.
BLESSED AMULETS:
An Amulet of Stendarr can be blessed, and will act as shrine on the go.
To bless or re-charge an Amulet: You no longer need max purity.
1. You must have an amulet of Stendarr in inventory, it does not have to be equipped.
2. You cannot have outstanding bounty.
3. All exposer must be cleansed first.
4. You must be eligible to pray, not in repentance and has been at least one full day since last prayed.
5. If the the Amulet is un-blessed then you will need a consecutive positive karma gain streak in order for Stendarr to Bless it.
Otherwise if the amulet is already blessed then it will be re-charged and does not look at consecutive streaks.
6. Pray at any of Stendarr's shrines to Bless or re-charge an Amulet.
You can only use the Amulet itself to recharge or bless itself if you are Embodiment of light rank
Once blessed, an Amulet will have nine charges.
Some things will break an amulets charge. If the charge reaches zero it will become un-blessed.
Non blessed amulets do nothing.
Things that zap charges. Cleaning exposer - will use a charge, and or you have an Unspeakable act will completely zap all charges.
Entering repentance will completely zap all your charges.
If your Amulet is blessed with Stendarrs light, It no longer will use a charge if used in combat per COBW version 4.3.0 +
DAWNBREAKER
Once sanctified. It must be Sanctified as all Daedric artifacts do. Otherwise equipping it would be an unspeakable act. (See Sanctified lower down)
Dawn Breaker when used against the undead will once a day cleanse up to three exposer. Or if Embodiment of Light rank - Twice a day.
If no Exposer, then points will attribute to your tithe count with a possible chance to receive Stendarr's extra life boon. (See the Tithe)
TITHES:
All of Stendarr's shrines has a tithe box. You can leave a tithe after prayer to receive a karma boost.
You must pray at the shrine first before leaving a tithe ! Otherwise nothing will happen.
The boost is dependent on how much you have tithed, and may range from +5 to a +50 to positive gains.
The tithe you place, increments to a total and will reset if breaking consecutive gains. See Karma Gains spoiler.
This is calculated as follows. if less than 500 total tithed will receive +5 or -
It goes off the mcm's purity modifier. At default of 3 - it multiplies to 1500
This would 4,500. if total tithed less than this value then is a +25. Otherwise -
is a +50 to positive gains. Your next karma update will attribute these gains.
A boon to those who have gained the max +50 to gains. This if your tithe tally is greater than or equal to
the (PurityMod * 1500) default 4,500. Note the purity mod has other uses and you may be inclined to increase its value.
You will receive an extra life, behold the power of mercy !
Once you receive this boon your tithe tally resets and you'll need to actually use the boon-
and at least have three tithe placements commenced before you are eligible for the boon again.
Watch your gains as a break in consecutive positive gains will reset this process.
Its advised to not remove any items from the tithe box, else you will receive negative gains and will start eligibility for
the cursed gold feature. See Cursed Gold spoiler. And the greedy shall reap what they sow!
SANCTIONS:
There is no formal quest line for this. Except the into quest will draw you to a Shrine of Stendarr.
After prayer, open the lock box and look for note. Do not take anything else from lock box !
The note is just cosmetic and does nothing itself as their is no quest here, but will offer a
place among the silent order who's sworn duties are to collect and safeguard artifacts of
power and corruption. You will be duty bound to hunt down these artifacts and return
them to a shrine of Stendarr to be sanctified. Some may even be sanctified for use.
If its evil in nature, it cannot be. You can view the mcm to see what's been sanctified for use.
Warning ! Acquiring a daedric artifact into your inventory will give you an unspeakable act and plummet
your karma rank. Equipping it will amplify this every time its equipped. Further, just embarking on daedric quests
is a karma regression. None the less they must be safe guarded. Stay true to the Light and you shall prevail.
To sanction an artifact, simply bring it back to a Shrine of Stendarr and pray. If or when you achieve a state of Purity,
the artifact in your possession will be sanctified. Be sure to view it in the mcm to make sure before trying to equip it.
IN DARKNESS PREVAIL
Can start if choosing to either let Serana or her despicable father turn you into a blood sucking vampire.
Does not start if just becoming a regular vampire, as its a requirement to have the Vampire Lord power.
If you are a regular vampire, or for some reason the Vampire Lord power has become unattainable
you can use console and add the Power. As COBW should accept that.
Soon your raw emotions will mingle with your DragonBlood and Behold! You may become a BloodWhore.
If Effects are used. You will grow horns and sprout wings. Aghast the PC will seek out to inquiry as to what had
happened. Starts the Intro Quest CursedBlood. This quest will get you started. Read below The Ginn for more details.
Or ignoring the quest does nothing except as a BloodWhore you have added effects, and possibly some perks. You would
just go about playing the game doing whatever vampires and DragonBorn's do.
Once a BloodWhore you start at Level 0 through the intro quest, every time you nurture a gem a return to
Molag Bal the Bloods curse will be lifted - temporarily, as its still in your blood. Crossing an emotional threshold will eventually
see you a BloodWhore again and at the next level. There are ten BloodWhore levels in total. Your Level will determine
some things within the mod like for example wishing is tiered and unlocked per level. Perks are unlocked per level.
EFFECTS
COBW circumstantially uses them when called on and only when active BloodWhore.
A BloodWhore is a state the DragonBorn finds herself in when emotionally conflicted!
Only if enabled and following the path of darkness, she will grow wings and sprout horns,
and gain a uncanny ability to give birth a ginn, an evil sentient denizen of unspeakable power that even the gods covet.
Futa only gets used when the Ginn decides its time to punish the player by forced partial nudity and makes her grow a pair.
COBW doesn't use SOS to distribute them. COBW just uses them as equippable's.
This Usually happens if you have been slacking in your duty's as a BloodWhore as in now you have extra
functionality to appease the little bugger. The effects were built to be used, yet are optional.
If you use them on a normal game play basis, then you can disable the effects mcm and COBW wont force things.
Otherwise Wings, horns, and futa's are mod controlled usage - and treated as body parts and non removable -mcm optional.
If not a BloodWhore or not vampire you will never see these effects, unless you use them yourself per normal game play.
The COBW Effect Patch I made specifically for AFW, and TDN Horns. If other similar mods exists, they will need to be patched in.
THE GINN
The Intro quest Cursed Blood will guide you to your first Ginn. How to nurture it, and how to dispel a BloodWhore state.
The Ginn is sentiment being that dwells within a Gem - much like a soul gem. The Ginn feeds on things. Things
like raw emotion, fear, anger ,and lust, and it is hungry! As a BloodWhore you gain an uncanny ability to give birth this being.
A being of such power that even the Gods themselves covet.
Once every forty eight hours you may make a wish! For power or gold your wish is my command!
Be warned wishing will imbibe a terrible curse upon you, that doesn't directly affect you but more of a seed that may effect others.
Once it has found its victim and bestowed its horrors unto this most unfortunate soul the Curse as its use has been spent will cease.
As a BloodWhore you must learn to nurture your ginn and keep it fed less it becomes unsatisfied or angry.
An unsatisfied Ginn will punish you forcing partial nudity and cause you to grow a schlong. - if effects for this are used mcm optional(highly recommended)
You need to get very busy with sexual intercourse and do make sure your being witnessed.
If you haven't guessed yet, The Ginn feeds off exposer and eats a lot!
If Further unsatisfied the Ginn may exact a 2nd tier punishment forcing you into Vampire Lord form. Optional in mcm
Should this happen, you enter a fuckfest state and you will need fuck and feed and kill until the Ginn gets satiated. This is
when you may find Undead pussy scales, are some of your scales that you plucked from your dead victims beat up schlong!
Undead pussy scales have magical properties that can be used to satiate a Ginn when forced to vampire Lord if you have enough.
They may also be used to extract Undead Cunt extract that may increase arousal for others or potentially be used as poisons.
Feeding the Ginn. In order to pass a Ginn satiation check - every 24 hours, mcm configurable. You need Exposer and lots of it.
Except exposer alone wont do it. The Ginn requires you maintain a healthy or I may say beat up pussy state
You must at least have sex three times per day with an average of every 8th hour. Basically Your sex is counted, but also so is Arousal
and Time since sex accounts at the time of a satiation check. Failing a pussy state fails the check. Also if positive karma or not having bounty fails!
If pass this then it goes on to look at exposer. Pass and your Ginn gets satisfied, if anything is left over the Ginn may lift some bounties you have
as Bounties may incur a lot with this mod. - requires you to be in settlement location at the time of the check.
In the MCM you will see a Boost or BloodWhore Boost. This if enabled activates when one either deliberately paffing in front someone
or you were witnessed selling off your pussy or if Slac were witnesed mating with an animal. If Boosted will help to incur more exposer
and instigate your cursed followers and your pet if you have one into a blood frenzy - non safe places only.
A blood frenzy often ends with a lot of dead and blood after sex of course. - can be disabled!
Gain Stendarrs Ire to increase your chances of passing. Stenny's Ire can only be acquired up to your BloodWhore level
and must be full before seeking to dispel the Bloods Curse. See Stendarr's Ire in below spoiler for more on this.
Once the Ginn has been nurtured you can return the blasted thing to Molag Bal and your BloodWhore state will be lifted - for a time!
Or simply keep it. You may as well decide to invoke trade with Stendarr - See STENDARR'S IRE spoiler for more on this.
You can also drop the Gem of give to a follower, and it will cease to trouble you. Ah! But what wonders will miss out on!
I believe I forgot to mention. Once the Intro quest Cursed Blood is done. Smaller tracking quests will start and stop for no better reason than
to inform you that you need a Gem or can return the Gem you have back to Molag.
If you need a Ginn, If your followers have an extra, Paffing in front of them will tick the dialogue for them to offer you a ginn in exchange for sex.
Otherwise You can return to molag or ensnare a Dragon via BendWill - I have edited that vanilla record so make sure nothing overwrites it.
You must become impregnated and 48 hours later you will have your Ginn.
FOLLOWER CURSE
Follower support. If enabled in mcm. As a BloodWhore you may spread you curse to followers.
To do this you must be active BloodWhore and have a Ginn.
Whenever you acquire a Ginn you should also get an Illusion spell BloodWhore Mesmerize - also called FFK or FuckFeedKill.
This is a very powerful spell and will do as the name suggests if using on non followers. Essentials lives will be spared.
If used on a Follower and this follower is not cursed. It will start sex - you will feed - if vampire animations are found will use those,
otherwise itl use what you got. Follower will become cursed. Grow horns and wings and will be able to have Gems as well.
Very Important note! If your follower is a custom addon. Do open Comment Manager mcm and check if has them as a follower
if not add them! Otherwise you'll wind up killing them Lol!
In order for follower to acquire a Ginn they will need to be impregnated by your Ginn.
Their will be times when your Ginn emerges to rape and wreak havoc. If your followers become impregnated - 48 hours later
they have a ginn. This may benefit the player in times of need.
One example is if you are short on Souls, COBW will pull Gems from follower inventory to make souls for you,
another example is you loose your Gem, a follower may offer hers up in exchange for sex.
- She must have more than one Gem for this.
Followers still need to feed their Ginn so every 24 hours they may get ginn pissed - partially nude and grow a pecker
if that is installed and enabled. When in this state They may enter a Blood frenzy when You Boost.
If you are exterior when this happens bad things may happen - Safe places are safe to boost and
will prevent assaults and death. Note You wont see gems in their inventory as they are script accounted for
and not actually placed on your follower. You may at any time give your ginn to your follower if your tired of its effects.
Or can simply drop it. You can control what your followers wear when they become ginn pissed.
COBW records what they wear, and when they are un ginn pissed again COBW records what they were wearing
while being Ginn Pissed - tracks these and sets outfits so next time they are Ginn pissed they wear same outfit.
You can use spell hub to change what COBW has recorded or make worn update new.
This will strip and remove all worn to your inventory and you can dress them as you see fit.
Do this before the spell wares off. Once the spell is done, cobw records their worn for the current State their in.
Spell hub also has options to change their default Horns, and wings. Read the instructions on menu.
If you need help be sure to ask. Followers can be cured anytime and restored to their normal self.
If releasing a follower or commanded to wait, and you go off adventuring. If this follower is cursed it may be wise to
remove them from cobw tracking - not mandatory, but will help with script trying and failing to run functions on them if ain't 3d loaded.
Just a note:
Personally I Use Better Vampires and like to use its Praestare Sanguinare to turn them first before making them BloodWhore - makes for better immersion
STENDARR'S IRE
As a BloodWhore with a Ginn you will be tasked to accumulate the Ire of a god, Who better than Stendarr !
Merely approach Stendarr's shrine and desecrate it by paffing in front of it. You must be within reaching distance of the horn.
and be in need to relieve your self else this wont do anything.
Do not activate the shrine! As a BloodWhore it will hurt you. You have been warned!
Fully relieve your bladder and bowels if applicable before leaving the shrine.
Be warned Stendarr hates this! So be on your toes.
Alternatively if you have already done this at least once before, and enabled in mcm, and if you approach the shrine with above conditions
Stendarr may try invoke a trade - Optional its not a dialogue, but a pop up message. If you get it and walk back away without relieving
yourself Stendarr will take your Gems, Gems will be pulled from followers as well until a tally of 5 or less is reached. These are your bargaining
chips, Cursed Gold, or Pussy scales if you have any may be used as well. Purchase skill ups and perky points, but you will loose
your Gem and not gain any Ire.
12 full hours musty go by before attempting this again. And can only do this up to your BloodWhore level.
Blessed Amulets. As a BloodWhore you cannot Bless an amulet, but you may certainly pluck them from a dead vigil.
Not all vigils are worthy to have had a blessed amulet. It must be an Amulet of Stendarr and being taken from vigil's only.
If you have one you can merely drop it to ground and paf on it fully relieving yourself.
You gain the Ire of Stendarr. This does not invoke trade.
If you are Pure Evil the lowest of lows Alignment rank. If you do not attain God ire within three days. It will be seen as a flicker of hope
Unless you have maxed your god ire per your BloodWhore level, you will be cast from this darkest state.
WISHING
Every 48 hours you may make a wish if you have bargaining chips for your ginn.
You will need at least one soul - these not vanilla soulgem souls, but COBW souls you
have taken when murdering. Gem satuation per level of wish.
Skulls, if no skulls, sex's, if no skulls or sex's then a Pussy scale will suffice
To elaborate Skulls are Bone humane skulls you find throughout skyrim.
Sex's are you sex count accumulated since last sat check. If you have Skulls the Skulls
will be used, Otherwise will use up your sex count. If you have neither but have a
pussy scale then will use it.
To make the wish use the Spell hub or mcm.
a dialogue menu opens with options listed and requirements for the wish
make your selections when done click Make the Wish and poof!
Things to wish for: Limited here - open to suggestions and ideas!
Wishes are separated into tears unlocked per BloodWhore level, and cost and requirements vary.
Level 1: cost = 15 sat points + 1 soul and either 3 skulls or 1 sex or 1 pussy scale
Unlock door or chest any level- requires cross hairs to be on this object
Extra Life(Has defeat patch)
Buy Gold(amounts tiered per BloodWhore level)
Level 3: cost = 20 sat points + 1 soul and either 9 skulls or 3 sex or 1 pussy scale
Pay off Cursed Gold: -if you have cursed gold will lift the curse
Reset Oral Bribe's: - so you can Bribe again.
Level up: - will level you up one time, and increase all three stats, adds 3 perky points.
Death Rape: - Is a dark power, and adds to the BloodWHore mesmerize spell so as it works on foes as well.
if Pure evil state then you have all dark powers and don't need to wish for it.
Cursed Ring: potentially the most powerful wish
may grant immeasurable potential for power greatly augmenting destruction.
once you have the ring, equip it. You cannot remove it for 24 to 48 hours.
during this time your Destruction will be augmented.
The Ginns curse will not cease on a hapless victim. It will persist as long as you have the enchantment.
Before times runs out. Learn the Enchantment spread its malice to other equippable objects like rings, and gauntlets
your enchantment level and perks may allow for serious upgrades of this that could potentially give you the power
of a God! Be warned! The Ginns curse will persists as long as you are effected by the enchantment!
If all items are unequipped the enchantment will be broken, and only then will the Ginns curse be lifted.
Reequipping the items will not start the enchantment again until you have made another wish for the Cursed Ring.
Level 4: cost = 30 sat points + 1 soul and either 12 skulls or 4 sex or 1 pussy scale
Make me a God: The dark power - will make you invulnerable for 12 hours, and adds all other dark powers as well.
Cursed arrow; a dark power
gets added with make me a god or can add it separately for 12 hours.
The cursed arrow, is a magic arrow that will always spawn back to player equipment.
Never depletes. Choose a hapless victim - dead or alive! If humanoid and not of Elvin blood, not undead.
may turn this victim into a cursed pet. It will follow and protect you. Its curse will tick
upon It's own emotional threshold, and become the Beast it is. Only through its emotional satiation may
revert back to its humanoid form. Warning Silver is it's nemesis weather being struck by it or near it,
even if stored away within the Player's equipment will make your pet Mortal.
Important! If first raising a cursed pet, COBW may auto instigate sexual intercourse with Player and Pet,
this will complete the Ritual and set this creature as yours! If COBW detects enemy nearby then it will not
auto start intercourse. Destroy your enemy, being careful to not venture too far from the place you
resurrected your pet. When safe to do so. Use The BloodWhore Mesmerize spell on your pet, as this
completes the ritual. Otherwise venturing too far from the area will kill your pet. If you shoot another victim
with cursed arrow before completing the ritual, then your pet will die. Also on a side note: The victim chosen
cannot have enable parent! An object in this case an Actor than linked to another probably invisible object.
Its a Game schematic skyrim uses and generally are generic actors like Bandits. To test one, open console
click on them at enter disable, then enable. If they didn't disappear then reappear then COBW wont let them
resurrect. I found that most Bandits, and other hostile actors are like this. Mod added actors, Like wenches
would work well, better if they aren't scripted like subjugated wench's. Ideally this works on non hostiles
like Guards - Not tested though as I originally meant it to be a hostile spell only, but recently altered that do
to the above enable parent dilemma. Basically COBW needs to be able disable and enable the actor when needed.
If anyone know a work around for this let me know!
WishChest: is a chance to get all, some, or none.
DARK POWERS
Once a BloodWhore reaches Pure Evil state. Dark powers are granted from some abysmal darkness.
These are the same that can be wished for, Make Me a God, Cursed arrow, and DeathRape. Difference here than
wishing for them is they aren't timed to 12 hours as in they will persist as long as you maintain Pure Evil State. Also
if non wishing , being made invulnerable only happens from dusk till dawn and only if exterior.
If you have these powers by Pure Evil State, crossing to an interior threshold uninvited will dispel them.
If you had wished for them, and before the twelfth hour, acquired Pure Evil state, then the time condition simply ceases.
Using a Dark powers devours souls - COBW souls not soulgem souls. Unless wishing - use's a soul to make the wish and none thereafter.
If you are shy on souls. COBW will pull from cursed followers gem counts. Three of their Gems will gain you one soul.
You can only have as many souls as your BloodWhore Level.
FuckedMerchants: is a Dark Power but only attainable from Pure Evil State.
This isn't a substantial spell or artifact, but rather an ability. Use the BloodWhore Mesmerize spell on a Merchant
in their store and they will re spawn as something else. Still the same person but something's off. They will sell
you wares like Skulls, and Undead cunt extract, and souls. They will have nigh ten times the Barter amount of gold
Their normal inventories aren't effected just adds extra items. When Bartering with a FuckedMerchant all gold
given will be returned equally as Cursed Gold - if you have the Golds Curse.
If buying Souls. These will appear in inventory as Bloody rags. You are not actually buying a soul, but rather a kill
Someone has to die for a soul to be had. As long as these Bloody rags remain in your inventory, Some dark magic
will find and kill for you and it's soul will be added to your tally. Right now COBW just looks for Guards that aren't essential.
This may commence the moment you walk out of store. If you are full of souls then
the FuckedMerchant will not have souls for sell.
Ware the Ginns Curse. Acquiring Dark powers either from wishing or attaining Alignment state will also gain you the curse!
COMMENTARY
-Adds voiced commentary. The player and followers will give remarks to some things.
-COBW adds the Adventure Banter. Some of you pfa users may have seen this in comment managers mcm.
Well COBW packs in the needed files for it function. Its based on Player adventuring out and about crossing the wilds
as Followers and player will throw comments back and fourth, most of this like the joking around passing time.
Calling names and what not. WARNING ! THESE COMMENTS ARE UGLY AND CRUDE !
It also has a camp feature. To set it you need to set a pfa latrine ideally when camping.
It cant really tell if you actually set camp, but if in the wild and in same place for at least two hours and only if in
a wilderness location. It can be a dungeon if its been cleared. If you say set a campfire and sitting player and followers
will instigate adventure banter and basically shoot the shit, this activates if camp set and using furniture so it can be cooking pot,
bedroll whatever. It also has a feature to check evening hours and followers are aroused may start sex between them.
Waking in the morning if before 11am can start group sex-Morning Workout. MCM optional as these sex starters
are auto and player wont have a say so. The player will be excluded from the morning workout if needs to paf or if not aroused.
Adventure Banter requires at least 2 followers to be current and added as tracked actors. These are comments are lewd and require
Comment Manager lewd option to be enabled.
REPENT FOR WHAT YOU HAVE DONE
This part of the mod has not been fully tested and vetted as I havn't yet reached this point myself yet - this playthrough.
as Last playthrough I was just beginning this, and AE took its massive dump all over my Load order. So been trying to work
back to it. I'm positive there are things that will need ironed out. In any case it does nothing until its activated.
- At the end! You may feel as if you have ventured too far! Gone too deep!
Maybe you want a way back out ? Fear not for all you must do is seek a cure
for your vampirism and return to Stendarr to pray! Being cured of vampirisim
will dispel you from BloodWhore and remove any effects.
Returning to Stendarr to commence repentance and to pray.
Stendarr will grant you a chance, but first you must cleanse your taint and confront your demons.
Stendarr will revert you back into vampire and BloodWhore State and task you to bring unto him
a said number of Gems One at a time. You will gain added bounties - a lot, and must serve
all time. Prison overhaul may come useful here. You may not venture beyond a threshold of karma
You may not curse your followers. You may not slay any other than your foe.
You will still need nurture the Ginn in order to bring it back to Stendarr. The nurturing should be kept
minimal. Sexual intercourse could negatively impact karma so you you need to watch that. Once all Bounties paid and Gems
handed in. Stendarr will dispel the retched curse once and for all - or until you decide your thirsty again!
The severity of this repentance, goes off what BloodWhore level you were, and the total number Gems spawned either
for the player or your followers. Even if they were lost, stolen, or used as barter chips. They all tally up.
THANKS AND SUPPORT:
If you wish to show some support
Ashal, Sexlab and the community. Were would we be without you guys?
All those awesome animators that work so tirelessly that we may have kool things to do with our spare time!
Be sure to show them some appreciation!
If you wish to leave me a tip.
CHANGELOG
v1.1.0 initial release
v1.2.0
- added player/follower utility options for the mcm
-Made spell hub optional - doesn't add to inventory by default.
-added wish spell optional. can also use the mcm
-cleaned up bloated messages in spell hub, and elsewhere
-created separate effect patches- COBW_EffectHorns, and COBWEffectAFWings. these are same as COBWEffects but separated.
-Created COBWEffectAFWingsNoFly for Animated Wings Ultamate's No Fly spell.
-Created COBWPilgrim patch for Pilgrim religious overhaul.
-Added mod event EmotionalThershold.
Built two spells and effects that can push it. Emotional Threshold, and Emotional Threshold conditional. the conditional will check other
conditions like arousal, and blood hunger and is meant as if is close to a threshold. If over threshold it just BloodWhore's the pc out.
Patch mods can access this and cast an Emotional Threshold event. Just add the effect to existing spell or cast the spell.
v.1.2.1
Fixed VampireLord Revertform spell missing when, if Harkon turned the Player. Needs tested
v 1.2.2
-added mod event cobwBodySearch - BodySearching event - pushes when start and stop.
-Updated COBWBodySearch Patch - fixed.
-tweeked JustKill function excluding unnecessary conditions.
-updated COBWROM -v1.2.2 -cleaned it up. Removes PFA as master file
-updated COBWTDFProstitution-v1.2.2 -cleaned it up. Removes PFA as master file
-updated COBWDefeat-v1.2.2 -cleaned it up. Removes PFA as master file
-updated COBWSLUTT-v1.2.2 -cleaned it up. Removes PFA as master file
v 4.1.0 For PFA AIO 4.1.0
same as the 1.2.2 version, but made it compatible for the PFA AIO update
this is only for clean save of pfa and paf, and only if installing PFA AIO v 4.1.0
if using any of the above mentioned patches in 1.2.2, those will need to be installed with this as well.
v 4.1.2 For PFA AIO 4.1 +
fixed v 4.1.0.
-edited karam gains - slowed exposer gains down. I aim to re-evaluate for better balance and deterioration and mod integration.
Still gradually working at this. Any ideas or advise would be welcome!
v 4.1.3
- added mcm cheater option to reset all despicable deeds. Useful if wanting to cheat !
or if taking too long to purify soul. previous version didnt have cap on these deeds, and might
have gotten a high count. If actually trying to stay goody two shoes - try resetting them as
this version adds a cap if you don't posses a ginn. Remember purifying your soul is great for leveling up!
don't even try it if you are already vamped out and or has a ginn. - You'll need to seek stenny's Ire for that.
- Added a cap to amount of deeds or taint you can garnish if you don't poses a ginn.
- Greatly reduced and re-balanced the the amount of exposer acquired when being naughty.
- fixed the intro quest for stenny's Light. Didn't have a quest name in journal. - You can see it now.
- COBWIFD patch is now obsolete with PFA's AIO version 4.1.5+ and its been removed from downloads.
DONT USE THEM TOGETHER ! REMOVE IT IF YOU HAVE IT.
OR - MAKE PFA's CM OVERWRITE THE PATCH IF YOU DO HAVE IT AND DONT WANT TO REMOVE IT MID PLAYTHROUGH.
If still using older pfa, then its fine.
v 4.1.4
- updated COBWBodySearch to v 1.4.0 - patch - pfa crime bounty wasn't being negated when getting searched.
also negates checking for stolen goods on followers as that function tends to break some followers.
- tweaked Sleeping reflects previous days experience and effect overall karma score.
- added mcm slider to set a purity modifier, this will effect how much exposer can be cleansed per purity point.
- tweaked stendar's light spell. optimized the script for better functionality, more effective in combat.
- changed conditions to receive stendar's light spell. Karma score >= 150 while selecting Stendarr's Light instead of Skill up and max purity
v4.2.0
fixed soft dependency checks
earlier versions may require Papyrus Tweaks installed, if certain Soft dependencies were not installed.
v 4_2_1
- added mcm Artifact checker to the mcm for tracking artifacts that have been sanctified.
- Fixes, conditions for first becoming a BloodWhore, the VampireLordChange spell must have been acquired and in inventory.
this should negate becoming if bitten by regular lower cast vampire
v 4_2_2
- added a mod event to temporarily negate the gold share from removing gold from pc inventory. Useful if a mod added gold to pc and needs that gold to remain.
- removed arousal requirment in order to attain Stendarr's Ire. Only paf pressure states need to be relieved when leaving the shrine ...
V 4.3.0
- re balanced karma gains
- added function to check against users current alignment path and weather is consecutive or if not.
- Reworked how a blessed amulet can be charged and how charges are used.
- tweaked COBW's Dawnbreaker script functionality. Should actually work now.
- added functionality - Mood, takes in factors from sexual frustration to overall condition, Factored into karma system.
- fixed Sexing is now properly tracked, and factors into the pc's overall mood carefully balanced to reflect your alignment path.
- Reworked Sexing schematic- even if following positive path you'll need tend your sexual frustrations, can receive a -karma hit if indulged though.
- Reworked the mcm - reorganized it, Added an option to set a preferred modifier to check against when non-deliberate exposer may gain.
Edited some strings, spelling and descriptions.
Tweaked the debug's page - reset exposer - now will also reset your karma rank to 0. Trade exposer for a hit to karma..
use with caution as karma rank factors into many features and conditions throughout the mod.
Fixed if selecting in cobw's mcm to not use horns or Futa's that if COBW had them equipped on the PC would unEquip them if they were locked on.
Added Status Hot key option - Will display to screen useful stats like Current rank, mood, and factors that make mood. When can pray again . .
- Reworked how ginns get satiated, optimizing the function and simplifying conditions and checks.
- Re-scaled the Curse Gold system to more be a little more reasonable.
- Got rid of the OnMagicEffectApply event as it can really spam the engine. Instead it uses Po3's Papyrus Extender OnMagicEffectApplyEX with a filter.
COBW now requires Papyrus Extender to be installed.
- COBW now properly checks for IsPluginInstalled before calling a GetFormFromFile.
- Things were changed to alter the overall behavior of the mod, enough for me to rewrite the descriptions. So be sure to read through it all(again).
At least through the Stay True to the Light spoiler. The way of the BloodWhore will be next !
V 4.3.1
- fixed player solo sex count incrementing multi times per session.
- re balanced the mood factor, to better reflect overall circumstance.
- fixed the wonky sanctioned artifact display in the mcm
V 4.3.2
- bug fix - critical!!! a circular ref call- GetMood - GetThirst - IsVampireHungry - GetMood . .
-updated cobwBetterVampire patch to a version 1.20. Just adds Pfa's keyword Fluidfood to blood potions.
V 4.3.3
- edited and reworked voice lines for the intro quest line, Primarily when speaking with Urag and Molag.
Less vulgar more plausible. Edited individually and tested. They should sound better.
- I had to update pfa's Comment Manager to 4.6.9 for this as it houses the dialogue .
- refined mood now tracks better if vampire using only blood and last fed.
- fixed cursed gold page resets when altering values. fixed wrong default value for payoff.
- created some comment lines to replace awkward messages.
- created a Stendarr voice -wip
- created a Ginns voice -wip
- added more player lines.
- Requires the latest PFA- 4.7.0 for the updated Comment Manager
- PFA has an updated CM_CustomVoice for this. If you use it.
- fixed Gem birthing skit not playing idles.
- added override package for followers when in idle.
- fixed quest objective for final stage intro quest CursedBlood
- lessened arousal condition to complete CursedBlood. When done just needs < 50
V 4.4.0
- fixed cursed gold page resets when altering values. fixed wrong default value for payoff.
- created some comment lines to replace awkward messages.
- created a Stendarr voice -wip
- created a Ginns voice -wip
- added more player lines.
- Requires the latest PFA- 4.7.0 for the updated Comment Manager
- PFA has an updated CM_CustomVoice for this. If you use it.
- fixed Gem birthing skit not playing idles.
- added override package for followers when in idle.
- fixed quest objective for final stage intro quest CursedBlood
- lessened arousal condition to complete CursedBlood. When done just needs < 50
V 4.4.2
- re compiled TempleCurseScript
- added arousal conditions back to Emotional Threshold.
This now checks if Arousal > 90 or mood is Maxed frustrated or Arousal > 60 and frustrated - Else - checks if Blood starved.
This the main condition that can re-spell a BloodWhore state.
- added some debug verbose
- re balanced incrementing despicable deeds, slowed it down. applicable if BloodWhore
- added condition to sten vigil force greet package - fix constant vigil greet.
- fixed Mood if BloodWhore wasn't adding up correctly leading to always in a bad mood.
- added mcm options to use the ginn and sten voice. Disabled is default will use generic message box to screen instead.
These are meant to be otherworldly voices the pc would hear in her head. I tried lowering the volume but they still seem loud to me.
I will probably try different mixes and see if I can come up with something better when I have time to fool with it.
Edited by Dg75