About This File
COMMENT MANAGER:
is a framework system for voiced commentary. It does nothing on its own, and if you haven't been directed here as a
requirement to another mod then you don't need this unless you are a Modder and looking to create Voiced commentary for your mod.
Unless notified otherwise:
DO NOT! use this with Paf Fixes and Addons as that mod has its own standalone version found on it's own mod page.
Comment Manager is designed for passer by comments one may here over their shoulder as they pass by or from somewhere in a crowd. It is not a proper
dialogue as it forces the comment through the vanilla say function. The comment never calls directly on an actor but uses invisible objects that
mimic their voice type, and because of this they would never have lip sync or emotional gestors. Scene dialogue would be proper, or just random
idle/hello events, but the Comment Manager doesn't depend nor wait for such events as it needs commentary on the then and their due to scripted
circumstances and conditions, and the high demand and shear volume of commentary some of my mods use, I'm not so sure Scene dialogue would
appropriate.
Comment Manager contains a scripted system to push commentary, with an MCM to set preferred settings.
Player through the MCM must select their voice type in order to comment. Supports most vanilla/DLC Male/Female types.
Custom types can be integrated through a patch. VASynth and voice models would of course be needed.
Generally I like to use this when the Player character or npc is animating in some idle, or just as a passer by.
Although Comment Manager does not pack voice file resources of its own. It does have quest misc. dialogue lines already
created that I use through several mods. These comments can be used for anything, or New custom quests can be created
to interact with Comment Manager. See the Modder's Resource below for details on how.
THE MODDERS RESOURCE:
Found in the downloads is not a mod! Do not install it to your game. It just has some creation resources and
Details on how to make your own.
Contains:
-A Call State map that lists all commentary organized by who can say, e.g. Player lines, Follower lines, NPC lines.. Quest conditions
-CSV jigs that I used to synthesize Actor/Voice type lines, created to be reused, just copy past, txt, path, and voice file to them drop them in the
Synthesizer, Requires VASynth Mod
-Other lists that have a lot to do with various conditions.
-Some how to instruction and much more detail into what Comment Manager does, and what can be done with it.
If your interested feel free to monkey around with it edit/create your own or can simply use what I already have.
If you ever upload anything that uses this and want your call sates allocated, let me know and I'll update the Map.
Be warned their some lewd dialogue within, as it was created via various mods under various circumstances.
If Moderators or Modelers that created the voice modals, or anybody else that knows better says this Text is too much, then I'll take it down!!
MODS THAT USE COMMENT MANAGER:
Paf Fixes and Addons : packs its own mirror version of this.
Domination : uses pfa's version
Curses of a BloodWhore : uses pfa's version
CM_CustomVoice_Addon v 4.1.7 - is found on Paf Fixes and Addons downloads and made to work
for all the mods listed above.
MY OTHER MODS NOT ASSOCIATED WITH COMMENT MANAGER:
Updates
2/17/2024: updated Modders_Resource for better instruction/description. It was mess
4/02/2024: Version 3.0.0 updated to accept Male variants and custom topics.
4/7/20204: Version 3.0.1 bug fixes.
Added examples for use, and Custom player voice creation to Modders_Resource file
6/8/2024: Version 3.0.3: Fixed a potential bug that comments may get stuck. Added Some Misc Dialogue - Adventure Banter Quest.
6/8/2024: Version 3.0.4: FORGOT to update responseList in script for added Comments.
7/16/2024: Version 3.0.6 Found a bug
1/23/2025: Version 3.8.1 - updated some quest dialogue.
3/06/2025: Version 3.9.4 - Updated the lists.
4/30/2025: Version 4.0.0 - Updated the Lists.
5/21/2025: Version 4.1.5 - added support custom follower with unique voices.
makes it so you can select a vanilla tracked voice for the unique follower to use. e.g: Sophia or mod added followers.
this would still need a mod to use this file, and pack its voice files.
V 4.1.6
- fixed quest conditions for unique followers
- fixed response times list, effects some comments being cut off.
- added support for to receive a pubichair keyword so CM doesn't mistake it for a schlong.
V 4.1.17
-fixed a script bug, The dead was being validated and treated as a gawker
V 4.1.18
v 4.18
- fixed some calls to Find() on a formlist was getting a None passed in causing some log errors to show.
- updated custom voice add on 4.1.7 - found on PFA's downloads - to accommodate these log errors.
so if using the custom voice add-on patch be sure to get the update and it must load/install after cm
V 4.19
- edited misc comment lines used in COBW's quest line to be less vulgar.
- updated the map in modders resource to reflect the edits.
Edited by Dg75