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Sextreme Statues (Update 22-08-2024) 1.1


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About This File

Sextreme Statues

Starfield Edition

 

Description

This mods ads a variety of statues to the Decoration Panel in you Ship, Home or Outpost (Interior). They come with theyr own custom menu (currently has issues, see Curent issues bellow) to help you find the one you want. Each status comes in 4 different materials and a mirrored version for each material. Curently there are 4 unique statues so that results in 32 different statues to choose from.

 

Collision Meshes

All the statues have collition meshes from a vanilla obgect so you can't walk through them. I tryed to pick one as tight as possible but for some statues some legs or arms might stick out. So if you are hidimg behind them during a shoot out remember to duck, the upper half of the head is not covered. And no you can't shoot between the statues legs. Yet.

 

Custom Menu Icons

Allthough the menu names are still nuked, all the menus and statues have their own custom icon so you can get an idea of what the statues in each menu look like.

 

Different Materials

All statues come in 4 different materials with their own menu: (currently does not work, see the curent issues part)

Marble White Gold

Marble White Blue

Marble Black

Gold

 

All of them require 2 pieces of Copper and one Structual object to make, except the Gold, that requires Gold. Obviously.

 

The textures and the materials might change in the future. The initial idea was that each material would have its own requirements, but I could'nt find any materials suitable for 4 different types of marble, hence the copper. I am also not super delighted with the Gold one and I think that the Marble Black one might be a bit too black. We will play around with them a while and we will see.

 

Mirrored Versions

All the statues have a mirrored version. You can find them in the categories with the Mr suffix (at least that part works.)

The name of mirrored statues have the same name with the 'norma' one plus the 'Mr' at the end.

 

Install Instructions:

It is best if you download the mod and install it with a mod manager. 

If you want to install it manually simply extract the file in you data folder. You will also need to enable it in your loading list ingame in the creations manu.

 

 

Current Issues:

Spoiler

Collision Meshes

The plan was obviously to have custom collision meshes for each unique statue. Unfortunately the tools used to make mods as well as the CK currently do not support custom collision. Once they do, I will update all the statues with their unique custom collision. I do not expect that to cause any trouble or the need to re-position any of them. Until then, we'll have to wait.

Custom Materials Menu.

To put it lightly, the menu is screwed. The way it was supposed to be working was that each menu would have the name of the material of the statues in it and the mirrored ones would have the same name with the Mr suffix (that part works, but not why you think it does.). The way it actually works is instead of taking the name from where they are supposed to ( I will not get technical) they take the name of the first statue in their list. I have looked around, I have talked to some people and the only conclution that everyone has cope up with so far, is that this is a CK Bug. So until the bug is fixed, or I find out what I am doing wrong we will have to make due with the wacky menu.

 

 

 

Permisions:

You can download and use this mod for your game. You do not have permision to reupload this mod ANYWARE , in part, as a whole, or edited !

 

 

Edited by azmodan22


What's New in Version 1.1   See changelog

Released

v1.1

-Added Normal Maps to all statues

-Added Custom menu icons

-Fixed some wrong materials



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