Alright, the mod is Azure ready! Let me know if there are any issues.
Changelog:
0.71
The mod is now compatible with CK3 version 1.4.
You can now make your Domina and Paelex naked at all times with the "Compeditae Clothing" Game Rule.
The Mulsa/Paelex/One with the Book/etc. portrait modifiers can be disabled with the "Portrait Modifiers" Game Rule.
Bugfixes and tweaks:
Adjusted the Mulsa and Paelex eyes, so they don't stand out as much. Tweaked the structure of the Paelex eye.
Added descriptors to some of the events, explaining what happens when they fire.
The religion has been overhauled to take advantage of the new deactivate_holy_site effect. There should be little visible change on the player side, but swapping between holy sites mid-game should now be seamless.
Known issues:
Not all holy order titles can be corrupted. This stems from issues with how the base game's has_revokable_lease trigger is coded, and will hopefully be resolved in the next update from Paradox.
Shackles often don't line up with prisoner's wrists. This is due to an error in the game's default animation.
Despite the flavour text, those that are one with the book don't die when the book is destroyed.
0.70
The traits Mulsa, Paelex, Contubernalis, and One with the Book now all change a character's appearance. The first three have altered (or no) pupils, while One with the Book transforms the character's hair, skin, and eyes in different ways, depending on their highest skill.
It may be nigh impossible to stop lustful characters from cheating, but their lasciviousness now works to your advantage. Paelicies will now trigger mod-specific cheating events rather than the base game versions, allowing you to choose to dominate (female) or punish (male) their lovers.
If you are the Pontifex Carnalis you can now ally with independent female rulers, via the "Forge a Compeditaen Alliance" interaction.
Rather than simply revoke the lease of a hostile holy order within your realm, you may corrupt them instead. The titles within your demesne will be granted to a new holy order within your religion. This is the first mod interaction to require the Exarch trait.
Regula Magestri has been added to the list of polygamous religions. This required overwriting the base game files 00_marriage_scripted_modifiers and 00_marriage_interaction_effects. Thanks to dverago for the code!
Bugfixes and tweaks:
Adding the Mulsa trait to the ward of a Paelex or the MC will now add a small amount of renown, if the ward is of a different dynasty (5 for paelex/10 for magister)
Generals will no longer abandon their armies to go to an orgy.
Fixed the Fascinare ward event. In some cases it wasn't firing correctly when the guardian was a Mulsa.
Limited the Fascinare ward events to the MC and their direct vassals, to reduce the number of events firing. Events with more distant vassals/mulsae will auto-succeed.
Reduced the piety gain from Domitans Tribunal from 250 to 100. It was a little too overpowered with dozens of Paelices.
Reduced the chance that an Infecta would entrance their spouse from 40% to 20%.
Militant Paelices can now successfully petition to found a holy order in their realm, with your assistance. Unlike the default AI interaction this requires only that they hold a duchy title or greater, but you will have to financially support their efforts.
Known issues:
Not all holy order titles can be corrupted. This stems from issues with how the base game's has_revokable_lease trigger is coded, and will hopefully be resolved in the next update from Paradox.
Switching to another Magister religion via the Config decision leaves the holy orders behind.
Shackles often don't line up with prisoner's wrists. This is due to an error in the game's default animation.
Despite the flavour text, those that are one with the book don't die when the book is destroyed.
0.61
The third Domitans Tribunal action, "Mix it with your seed and breath life into her womb", now has a small percent chance of giving the Pure-Blooded trait, instead of One With the Book.
Made the Domitans Tribunal actions a little more transparent. Mouse over each to see some info on what they might do.
Updated the Domitans Tribunal/Potestas Non Transfunde Important actions (suggestions) so that invalid characters aren't suggested.
Fixed a bug preventing most of the random events from firing. Disabled the Holy Order event until it can be properly bugfixed.
Tweaked the religion-switching interaction.
Known issues:
Switching to another Magister religion via the Config decision doesn't seem to affect counties, just characters.
The shackles often don't line up with prisoner's wrists. This is due to an error in the game's default animation.
Despite the flavour text, those that are one with the book don't die when the book is destroyed.
Default game doctrines don't show up when creating a new religion (the tenets still do, and existing religions are unaffected).
0.6
Added an alternate set of Holy Sites, with their own minor benefits. The sites are:
Rome - Bloodlust of the She-Wolf
Toulouse - Faith of the Perfecti
Zeeland - Acumen of Nehalennia
Gotland - Vitality of Freyja
Krakow - Glamour of Wanda
This variant can be selected during the initialization event or swapped to using the settings menu (see below). The three tenets are Regula Magistri, Concubinocracy and Warmonger.
Reworked the major Jerusalem/Rome Holy Site bonus. Holders of Jerusalem will now give two traits when using the Fascinare Scheme: Mulsa and Infecta. This second trait represents a parasitic portion of the Magister's will, which will hop from host to host in the target's realm, converting/charming each time. The chain will naturally end after ~4 conversions.
-Does not affect wards.
Added a set of prisoner interactions. Female captives can be charmed, fucked, brainwashed to become your lover, or reduced to mindless thralls. Fascinare/Astringere interactions are cheaper when applied to prisoners.
Added a new Compeditae scheme: Instiga Discordia. Instruct your servants to sow discord in their liege's court, triggering a rivalry between their liege and either a powerful vassal or their liege lord.
Added a new interaction, Astringere (and associated interactions Destringere and Restringere). Add strong hooks to Compeditae, at the cost of a bit of their health and fertility. Will add a small amount of tyrrany/dread.
Added two new random events. In the first an ambitious Paelex will ask to be made Domina, in the second a militant Paelex will request resources to set up a holy order in their demesne.
Created a settings menu, accessible via the minor decision "Manage Regula Magistri Settings"
Players can now auto-assign their children to be raised in their mother's court. The "Manage Child Education Settings" option in the settings menu/event will lead to an event that allows boys, girls, or both to be educated by their mothers without player involvement. Base code by shaaaaq.
Players can switch their religion between the old Mediterranean Holy Sites and the new European set by selecting "Change Regula Magistri Holy Sites" in the settings event. All Compeditae in your realm will convert, as will your counties.
Added another Domitans Tribunal event to the roster, "Monumental."
Added an action to inform the player when Mulsae can be dominated, Orbae can be claimed, or independent rulers can be vassalized. (Initial code by shaaaaq).
Bugfixes and Tweaks:
Fixed the domitans tribunal interaction. New Paelices will now break up with every lover, not just one
Adjusted Abice Maritus. The player can trigger the interaction without the requisite holy site, but possessing the holy site allows the AI to take the interction and reduces the cost for the player from 250 -> 100 piety.
Patched the Orgy invitation. Attendees will no longer invite homosexual/bisexual men, no matter how ridiculously good looking they are.
Fascinare will now remove the nemesis relationship, not just a rivalry.
Known issues:
The shackles often don't line up with prisoner's wrists. This is due to an error in the game's default animation.
Despite the flavour text, those that are one with the book don't die when the book is destroyed.
Default game doctrines don't show up when creating a new religion (the tenets still do, and existing religions are unaffected).
0.5