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Ok here is another one for, made specially for the Girls Dormitory but can be used anywhere for the most part by moving things around.  I decided to go with a tall male as this was specifically being created for a scene but like usual it turned into some huge pack.  Figured folks would want some packs for tall male standard female.  Most of these are modified poses, with some more significant modifications and merges from other poses.  Thank you for all of you who contribute poses.  Some poses here are also some pulled and modified from *.

Details:

Female: Dismid Female 8 Body Mody, Standard Height, Medium size boobs
Male: Standard Body, Slim, Tall
Total # of Poses: ~250 (28 Interactive)
Actor 1: Male (Tall)
Actor 2: Female (Standard)

Like everything you may need to make some small adjustments to your model.  I also fixed all interactive poses using the start normal loop on the second frame hack.  Also some poses will need to be rotated to the right positions as when you try to rotate poses in PoseEdit...well tends to screw things up.

Also last thing.  I do not have my game checking and automatically fixing poses, so if there is an issue well that could be it.  I turned that off in options manager as I realized 99% of my poses did not need to be fixed. and for the 1% that did, I simply don't use them.

 

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Do these require anything? I've got the room and the poses show in my folder in game but they don't load when I click on them.

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Those poses might not be for that room, I just knew I had one called "Girls Dormitory". It shouldn't matter to them loading though. You'd just be somewhere in outer space when the game starts. hdiddy's right tho.. You can bring old poses from 7.5 into VX, but once you edit them they're no good in 7.5 anymore. There's no backwards compatibility. If you're running VX, then I dunno what it could be. Maybe check them for errors with TKX_Utils.zip is all I can think of.

 

NOTE: You can also use TK_Utils to move poses around, rotate them, etc, without them going all wonky. It's a long, painful, trial-and-error way of doing it, but sometimes it's the only way.

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The room that @EJAX posted is the right room. As said if you are running 7.5 tha is what will happen if you try to load a VX pose.  You will see it, but clicking on it will not work.

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Using TKX_Utils you can try v7.5 orca export, then change actor count to remove the fourth model.

Things may not be perfect due to differences in tracks between vx and 7.5. This method has worked for me, although I've only tried a handful of poses.

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