About This File
Skyrim Unhinged SE
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I did NOT create this mod. That honor belongs to the Talented -Caden-
I only converted it for Skyrim Special Edition, and have shared it with you with their permission.
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If you enjoy this mod, click on the link and give -Caden- some love, and check out their other mods!
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The following copied from the original LE page:
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Read Change Notes
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The new PC Doppleganger that takes on your image will now:
Look like you
Have your name
Use any shouts you have learned
Use any spells you have learned
The player Doppelganger conflicts with HDT hair
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Skyrim Unhinged
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(0 Scripts)
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Introducing Doppelgängers :
Doppelgängers are not an easy enemy, they will level up 2 to your 1, sometimes 3 to 1:
If your level 1 they will be level 2
If your level 10 they will be level 20
If your level 50 they will be level 100
So decide a strategy
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(Will she jump to her death?)
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Description
  Skyrim Unhinged takes Skyrim in a darker direction. This is a light weight mod, with 0 impact to your game performance.Â
This adds variance to Skyrim the works into your playthru flawlessly. Adding some NPCs to places usually bare in Skyrim. Events that I have added, you may witness a suicide, maybe the dark brotherhood starts to send assassins into the city to have you killed or you might just stumble onto a gruesome scene of the innocent used in a ritual.Â
  There will be more added weekly, some updates faster than others, but the good news is this mod is a ESP file only, no scripts, there will be no need for a clean save for a update, just plug in and go.
  The events, ambushes ect, are not overdone in this mod, they are spread out and will work into whatever playthru you are doing.
Skyrim will not be so predictable now!
  I started from Whiterun and worked my way outward from there, most of the Ambushes, new enemies and new NPCs are in Whiterun hold at the moment but are increasingly spreading outwards
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(Sometimes the enemy is Watching you)
What this mod adds:
- Â Enemy Ambushes
- Â Events such as suicide and child sacrifice
- Â Friendly NPCs that may turn on you
- Â New Followers/Marriage potentials (You have to find them in your travels, they are not just sitting around a Inn waiting for you)
- Â Enemies that were usually only found in certain caves and quest may now be encountered in the wild
- Â Unpredictability in many situationsÂ
- Â New Enemies
- Â Rabid Animals
- Â Assassin attempts on you in the city
- Â New enemies are unleveled
- Â Some houses you break into already have a thief raiding the home and they are not too happy so see you
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 and more I cannot give it all awayÂ
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(Not all merchants reach their destination)
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A little more
  Skyrim Unhinged uses all assets available from the game itself, the new NPCs created DO NOT have the Blackface bug, the new NPCs use already existing face gen data from the original game. With that said, if you download a mod like prettier bandits your new NPCs from Skyrim unhinged will take on a much different look, still with no Blackface Bug.
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(Not everyone is a enemy in the wild)
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 The new NPCs used in farms, towns ect, mimic corresponding NPCs in the game so even eif someone moved a farm, or change the location of a house, the NPCs added from Skyrim Unhinged will go to the area they were intending.
 Yes this works with Immersive Creatures, Travelers of Skyrim, Inconsequential NPCS, Expanded Towns and Cities, Tes v Arena, and any other mod. This mod tackles areas that have been left untouched in Skyrim
(people who always fast travel thru the game will not see as much as people who manually travel to their next location)
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Credits
 Ashal for Loverslab
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EinarrTheRed for advice that saved me hours of frustration
onesumgame  for testing and feedback
GenioMaestro  for testing and feedback
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If you enjoy my conversion work and would like to toss a coin to my coffee fund, you can visit my Patreon ~ Nomkaz
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