Entry #17
Just wanted to post an update to say that I'm still here. I haven't made any new entries recently because I've been spending so much time learning new things.
I played Dark Souls for the first time a couple of weeks ago and was blown away by the art. I pulled some of the models from the game to study (pic 6), and even managed to get one into Skyrim.
In the next blog entry I hope to release the "Bone Collector" outfit (pics 3, 4, 5). I'm much better with UV mapping now, and I got the new version of Blender which is easier to test textures with.
I've also learned that adding depth to models is super important. Pretty much everything I've made so far has relied on double-sided singular faces and has looked paper thin from an angle. The outfit in pics 1 & 2 has depth on the collar and jacket, which creates some nice shadowing and looks far more realistic.
Pictures:
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