SLSF Reloaded - Legacy Overwrite
What does "Overwrite Legacy SLSF" do?
IMPORTANT NOTE
THIS FEATURE ONLY APPLIES TO VERSION 3.3.0 AND OLDER
SLSF RELOADED 3.4.0+ NO LONGER HAS THIS FEATURE
The "Overwrite Legacy SLSF" toggle allows SLSF Reloaded to overwrite the old SLSF's fame values with the ones from SLSF Reloaded, therefore making this mod backwards compatible with the old SLSF and its related mods.
This overwrite happens every 30 in-game minutes, whenever you gain fame, whenever your fame decays, and whenever your fame spreads via SLSF Reloaded. Do not worry, this overwrite function is extremely light and fast, therefore it shouldn't cause any problems.
"Overwrite Legacy SLSF" will also automatically change some of the old SLSF's configuration options. THIS IS INTENTIONAL AND NECESSARY! DON'T MESS WITH THE OLD SLSF'S MCM WHILE OVERWRITE IS ENABLED!!!
DO NOT CHANGE THE FOLLOWING CONFIG OPTIONS IN THE OLD SLSF WHILE "ALLOW LEGACY SLSF OVERWRITE" IS ENABLED
-
Gain Multiplier
- SLSF Reloaded will set this to 0 to "disable" fame gains in the old SLSF
-
Lose Multiplier
- SLSF Reloaded will set this to 0 to "disable" fame decay in the old SLSF
-
Contage Magintudo
- SLSF Reloaded will set this to 0 to "disable" fame spread in the old SLSF
-
Notify Increase
- Force-Disabled because you should be using SLSF Reloaded's Notifications instead
-
Remove Child NPC
- Force-Disabled because it's more likely to cause problems than not
-
Disable Tutorial
- Force-Enabled because Legacy SLSF's functions will be effectively disabled. Plus, if you don't know how the mod works, then read the mod's description.
-
Comment Probability
- Will be set to SLSF Reloaded's Comment Probability instead
It IS possible for you to change these settings, but they will be overwritten again every time SLSF Reloaded performs the overwrite function, so there's no point in doing so. Also, if you change Gain Multiplier, Lose Multiplier, or Contage Magnitudo, your fame values may become desynced until SLSF Reloaded performs the overwrite function again.
Every other option in the old SLSF's MCM is fine to adjust and will not be overwritten, but many will become useless due to the config overwrites listed above.
Additionally, Skooma Fame will always be 0 since it has been removed in SLSF Reloaded, and the following locations will always have 0 fame in Legacy SLSF because they are not default locations in SLSF Reloaded:
- Castle Volkihar
- Fort Dawnguard
- College of Winterhold
You CAN register Castle Volkihar, Fort Dawnguard, and College of Winterhold as Custom Locations in SLSF Reloaded and gain fame there, but you will not see their values change in the old SLSF.
Edited by NymphoElf
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