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New ideas and advances on current version


Nonseen

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Dear Readers!

 

i have some good and not so good news. Lets start the less good ones:

Dispite my hopes i not going realise new version before end of april.

 

Good news:

-the internal api functions fixed some what, now the system able to detect when a sex animation ends. the past realise its a big problem this part of the code not existed.

-architecture of slavery player framework mostly finalized, you dont want to know how many times this changed, and how many code got trashed

-the curent state player can be captured by slavers, this case player teleported a eligible slaver base and a player slavery quest started. like the curent realise.

this time the starting slavery quest start own master or masters. the master or masters are independent from the story quests by default. but some special story quest uses pre assigned masters.

-started work out dialoge mini system for player-master interaction. this one needed to keep track the events.

-i plan add evry master uniqe dialoge lines, uniqe day to day scudle and options to do uniqe things to player... i mean slave masters can preferences how they like punish player. some only use whiping others may only use sex or trash talking.... this can be sett up to masters case by case basis.

-masters can do uniqe master only punishment like annable the trainer case where she can drain player heath and give player negative heath regen debuff. this thing seams work on my test.

 

next realise planed to contain:

-annable as only avible master for the time

-annable special quest, during this quest player multiple ways to escape from slavery

-disabled the old brake out quest, this quest no longer its uses going to salvaged in future and re porpused

-disabled the old player capture quest system, new frame work i working on it going to replace it fully

-player can talk with annable and try find way out of slavery other than fighting out, annable may chose realsie the player.... for reasons :D  you may wish discover :D 

-annable uniqe slavery story quest, this is a concept test quest so not expect big things.

 

Design news:

Dreeaming big is all about this mod project, i constantly do things in skyrim modding i not expected ever able to do. so why not dream real big? :) 

 

THE BIG DREAM:

Yes with large capital leaters! in theory the current engine support making dinamic quest chains. let me explain this what i mean dinamic in this example:

 

you get captured by slavers, during your slavery ouy have multiple things you can do and any of it can end up bead or good for the player.

this actions of player start new quests with new goals. based on the everiment player in it and actions taken by player.

in theory this can spawn a realtive long quest chain. Dinamic becuse i not made to happen this way,  the system chose the quests based on player actions and quest start requirements.

 

other words:

when player captured i the designer cannot tell exactly what quest going to play out or whats going to happen to player, only i able to tell what possibly can happen.

This require a lot of quest to be ready and a system that able handle all of this and not broke or stuck.

 

in theory its possible to make a system like this, something similar attemted by bethasda them self with the civil war... 

 

in future i make attempt to see a sclaed down version can work or not.this attempt going to happen after next version realised for testing.

but first need to think about we realy need this system?

i mean if i can make it its need lot of time and resource not only make working state but fill it with tons of quests, and may of this quest probably never get played by players as they choices lead not reacing it.

maybe the resource requirement to high compered what we get from it.

2 Comments


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AIWUaiwu

Posted

I am so glad to hear about the progress.If you need some text or translation work, I'd be happy to help.

Nonseen

Posted

On 5/2/2025 at 10:54 AM, AIWUaiwu said:

I am so glad to hear about the progress.If you need some text or translation work, I'd be happy to help.

thank you :) i dont know when but i going to need all help i can get to fix my spelling mistakes. but first i need build up things. i advance lot slower than i hoped for :(

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