Glowing nipple rings. I mean, why not?
I got this idea to make glow-in-the-dark nipple rings. I mean why not, right?
I was using a pair of DomainWolf's Sharkish piercings for my girls, so I thought I'd use that as a starting point.
Not bad. They're certainly visible in the dark. I had hoped to make just the spheres glow and leave the ring unchanged, but that hasn't happened.
I can never remember this stuff when I come back to it so: what I did...
- edited the .nif. Changed the shader type to Glow Shader and set the emissive color to red
- created a glow map texture that should have limited the glow to just the spheres. Texture goes in slot 3 in the nif texture set, and needs a _g.dds file name. Save as BC1 with mipmaps
- rebuild the rings in bodyslide, because the Sharkish piercings don't come with meshes built, so I was editing the Bodyslide data. Until I rebuilt, nothing appeared in game
So: I'm going to try fiddling with the glowmap and the emissive color. There's a lot of instructions on how to do this if you google, but they're all for different versions of the engine and none of them are quite the same, so there's a bit of trial and error involved.
If that doesn't work, I'll make my own rights rather than just patching DomaniWolf's work. (I've yet to ask permission, but then I've not released anything. Still, better if I make my own). And making my own means I can use a separate mesh for ring and sphere, and that means I can use a glowmap for the sphere, and en environment map for the ring.
I'd also like to make these things work as actual light sources rather than just being visible in darkness. But that's a problem for another day.
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