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Bad Ends - Submerged 2


WhatTheElf

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Bad Ends - Submerged 2

 

We join Aerina in the swamps of Morthal. Having been hired by the town guard to track down and permanently deal with an Argonian bandit who's be plaguing the townsfolk for months. She arrogantly wanders the swamps, ignoring the warnings from the guards about other would be bounty hunters who never returned, but to no avail as the Argonian seems to hiding too well amongst the reeds and shallows of the marsh. With the evening rolling and a storm pouring down overhead, she decides to call it quits and head back to town to try again another day. However, with the thick evening fog of the swamps obscuring the horizon, she is turned around and starts to head further into the swamp instead of towards the town. As she aimlessly wanders into the fog, she feels she is being watched by prying eyes peeking round trees... but it is in the shallows below where she should have been paying attention

 

 

 

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Spoiler

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Videos:

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Edited by WhatTheElf
Changed First Preview Image

3 Comments


Recommended Comments

Storms1

Posted

Oh I really like this one.  The watery audio is so good!  Also the third video 👀👀 any chance we could see more perspective shots like that in the future?  Also, do you just spawn in the npcs randomly or do you use something like Proteus to create unique appearances for them?  I'm curious

WhatTheElf

Posted

3 hours ago, Storms1 said:

Oh I really like this one.  The watery audio is so good!  Also the third video 👀👀 any chance we could see more perspective shots like that in the future?  Also, do you just spawn in the npcs randomly or do you use something like Proteus to create unique appearances for them?  I'm curious

 

Thanks! Glad you liked it (Audacity to the rescue for the audio)! I don't see why not for the POV shots too ;)

 

Yeah most of the time I'll just spawn in an NPC relevant to the setting. But looking into proteus for maybe bringing in more than one character in the future

ryonabox

Posted

would love to see more Aerina on here!

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