Bad Ends - The Bandit
Astrid, hired by the Jarl of Whiterun, has gone to deal with a local bandit who's hideout has been discovered under the city in an outcropping of the rock on which the city stands. With the guards too busy with the war efforts, she faces this challenge alone. As she arrives at the hideout she notices it's eerily quiet, fire still burning and a horse still hitched up nearby. Searching around the camp for clues, she comes across a rather extensive wine collection the bandit seems to have gathered and in a moment of weakness starts to browse to see if anything takes her fancy she can take away with her... little does she realise, the bandit has returned to his camp with more firewood, only to find a rather scantily clad intruder in a vulnerable position...
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