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Blog Introduction & RZAA Furniture Pack WIP 1


ajelloacc

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Well met travelers, cultured gentlemen, or whatever fucking name you perverts want to call yourself.

 

Welcome to my development blog, its primary purpose is to show progress on new furniture packs I'm trying to make for Display Model 3.

 

Long story short, DM3 it is a SSE framework which allows you to place furniture anywhere in the world and then trap poor/lucky? NPCs on. It has many cool features but the one I think most people love is the fact that you can leave NPCs on them playing any animation you want and you can just leave them while you go exploring or some shit. Then after a long hard day of dragon slaying, you can come home and still look at your displays without having to reset them after changing cells.

 

There is a small caveat however, when I say "any animation", you still need to have a bunch of stuff set up by someone to use it easily with the DM3 system. The larger caveat is the framework is still in beta so beyond the base furniture Darkconsole has graciously given, there aren't any furniture packs as far as I can tell.

 

The goal of mine and I guess this blog as an extension, is to get DM3 better known since it is firstly a great framework I want more people to know about. I also hope that by getting it better known and showing it is not that difficult to create furniture packs, more people will build some so I can just download someone else's work and not have to build one myself every time a great animation pack appears :/

 

I currently have only made and released one DM3 furniture pack, PRJ Furniture Pack which took animations from the Predator Poser Pack. I just updated the furniture pack so check it out if you're interested in this kind of shit:

 

Anyways let's start talking about my next furniture pack project.

 

RZAA Furniture Pack - WIP 1

 

RohZima has released pretty neat animations over the years. Before I believe he did more SLAL animation pack but he has recently done more which are meant to be used with PoserHotkeys. One of his more recent ones was RohZima's Aetherial Animations (recent being last 2 years, skyrim is an old game). He has graciously given me permission to use his animations to make this furniture pack :)

 

The first two furniture I started with was the floor dildo and wall dildo. Honestly not too difficult and quite straight forward to set up. The main difficulty I found with them, and this is technically not really a bad thing, was that RohZima has so many stages for his animations and this is so tedious to set up :/ Not difficult, just tedious. The floor dildo had 5 stages while the wall dildo had a whopping 10 stages. I had to scratch my head thinking of descriptive names for each stage so forgive me if they don't all seem that good.

 

Spoiler

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I believe in total, there would be 7 different furnitures with this pack, just they all have soooo many stages :/ I obviously could just take the easy way out and not include all stages but that seems like an injustice to Rohzima and the hard work he put in. So I will implement them all just complain a lot.

 

I think this post will end here to avoid it getting too long since it already has a blog introduction. Hope you will join me in the next post where I will try port the more interesting animations into the framework. Stay tuned :)

 

 

Edited by ajelloacc

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