Ephedrina 13 - Goldenglow
Like a ghost Ephedrina moves through the misty morning landscape, unseen and unheard. Up ahead is the target, the Goldenglow Estate.
She cases the perimeter, looking for guards and access points. Ephedrina was told there's an abandoned sewer that should take her close to the main building, unseen. The first target, however, is the beehives, some of which must be put to the torch.
Sneaking about to carry out some nefarious deeds for her patron is not new to Ephedrina. That sort of thing was always part and parcel of being a "useful" handmaiden to a Dunmer high noble. What's new are all the additional humiliations - the armour exposing her private parts, the heavy ring in her nose, her obligation to ask to get fucked and spanked and so on. For sure, Dunmer nobility enjoy showing their power and privilege by imposing humiliations on their lessers, but typically the game is to humiliate the servants of your rivals not to humiliate your own dependents.
Focusing on the task at hand, Ephedrina efficiently light the beehives. Smoke mingles with mist. In the distance, the alarmed cries of guards can be heard but they never come close to Ephedrina.
The tunnel is where it's supposed to be. Ephedrina is distracted by how horny she feels (she can feel herself dripping on the floor occasionally). Willing herself to concentrate, she continues forward.
The tunnels are - unsurprisingly - overrun with skeevers. As she kills them, Ephedrina takes the time to skin them and harvest their useful parts. Good thing she studied that "summon hunting knife" spell. It's proving exceedingly useful.
Holy shit!
Somehow an Avatar of Hircine manifests itself!
Luckily, it's too large for the tunnels and Ephedrina can safely put it back down using ranged attacks and her (continually resummoned) familiar. There's no way she could have survived if the spirit was able to close to melee range.
Maybe this is a side effect of the summon hunting knife spell? Scary....
Finally Ephedrina is inside the main building at the Goldenglow Estate. As she searches for the safe she's supposed to clean, she finds all sorts of valuables. Naturally she pockets them. She has a number of substantial debts to service, after all.
Nocturne confound it, she's still horny as all hell. There's something about the tension of the situation that turns her on. She considers finding a hidden corner to masturbate in. The idea is exciting - stimulating herself while the unknowing guards sleep, eat, and patrol nearby - but she decides against. It's simply too risky. Even if her armour is designed perfectly for that kind of action.
Ephedrina picks a number of locks as she searches for the strongbox. The guards are going to be in serious trouble once she's done here. But that's their problem.
Where could the strongbox be?
"Intruder!"
"Boys! Over here!"
Oh no! She's been spotted!
Ephedrina panics. Her instinct is to fight back, of course, but the instruction was to kill no one. Should she flee? Should she fight? Where's the way out?
By the time she decides on a plan of action (to flee), she's surrounded and beaten down.
"Look what the cat dragged in, hehehe."
"I like her armour."
"You brought your pussy here for us. How nice."
"Hang out honey, I'm going to get something special for you...."
The other guards laugh.
Oh no... this doesn't look good... at all....
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