After fishing.. bug hunting
Even if I slowed down the release of fixes to my little collection of mods, that doesn't mean I haven't been doing anything.
For starters, I moved most of my source code into Github. This will allow me to better track my to do list and write wiki pages and FAQs.
If you want to see what is coming on the horizon, check out the lists of closed issues:
- For SD+/Dialogues: https://github.com/MinLL/SDPlus/issues?q=is%3Aissue+is%3Aclosed
- For everything else: https://github.com/SkyrimLL/SkLLmods/issues?q=is%3Aissue+is%3Aclosed
You will have to compare the Milestone versions to the current versions of the mods, or compare the dates, if you want to separate what was already released and what isn't. You can also filter by milestones since the list shows only milestones and versions that have not been released yet.
For issues and ideas I have yet to work on, select 'open' issues instead of 'closed'. or use the shortcuts below:
- Alicia
- Hormones
- Stories
I am also keeping some raw ideas in a personal Evernote account, but these are too disorganized to be shared yet.
Looking at the buzz with Bethesda and the upcoming announcement of Fallout 4, it will be hopefully another couple of years before the next TES game comes out.
Unless Fallout 4 is absolutely fantastic, I won't be leaving Skyrim anytime soon...
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