Edit: For the record, this tool is implemented and has its own thread here:
I can't really do what I want to do with FO4 if I can't do proper weight painting and I don't have full control over the nifs I create. So I've decided to have a look at making proper import/export tools between Blender and FO4. I'm using this blog to track thoughts and progress notes along the way.
There are two possible routes:
Extend the niftools package. That is currently being activ
I've downloaded Fallout 4 (again) and I'm having a look. There's a pretty steep learning curve here, I think.
I'm not in love with the new tri expressions. I'd rather have an "angry" expression than have a bunch of individual part movements "left eyebrow down". The YA angry expressions include ear movement... I'm not sure how that can be reproduced here. I'll probably put some ear movement in... somewhat randomly, I'm afraid.
Still collecting tools and sorting through thi